Player Matchup

Horus
Horus
 
Horus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BlakieBoy98
Ah Muzen Cab
Level 77
God Stats
0W - 1L
1,431 SR
Queue Stats
6W - 12L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
MisterFrostt
Baron Samedi
Level 88
God Stats
4W - 6L
1,502 SR
Queue Stats
190W - 181L
1,437 Elo+
Party 1
King Arthur
King Arthur
TFG x Ellipse
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xtrem Reaper
Morgan Le Fay
Level 52
God Stats
4W - 7L
1,593 SR
Queue Stats
48W - 75L
1,359 Elo+
Solo
Team Averages
Level 65
1,505 SR
1,445 Elo+

VS

Team Averages
Level 107
1,492 SR
1,407 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MV_Thor
Kukulkan
Level 69
God Stats
259W - 230L
1,529 SR
Queue Stats
319W - 321L
1,394 Elo+
Solo
Ne Zha
Ne Zha
ThePrestige8113
Ne Zha
Level 88
God Stats
4W - 4L
1,465 SR
Queue Stats
98W - 104L
1,375 Elo+
Solo
Nu Wa
Nu Wa
YosoyJackGhs
Nu Wa
Level 109
God Stats
1W - 2L
1,475 SR
Queue Stats
14W - 14L
1,341 Elo+
Solo
Artio
Artio
hrold27
Artio
Level 119
God Stats
3W - 1L
1,492 SR
Queue Stats
18W - 21L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 4 / 4
7,657
589
2,082
20,806
12,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
BlakieBoy98
Ah Muzen Cab
15
1 / 7 / 2
8,250
635
11,865
15,218
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MisterFrostt
Baron Samedi
17
4 / 2 / 2
9,728
748
11,762
9,011
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TFG x Ellipse
King Arthur
13
0 / 6 / 4
7,465
574
4,218
14,698
12,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Xtrem Reaper
Morgan Le Fay
13
3 / 7 / 2
8,458
651
7,569
15,699
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 3 / 20
10,192
784
9,710
9,901
8,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
MV_Thor
Kukulkan
17
4 / 2 / 12
10,240
788
23,552
9,934
4,408
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
12 / 1 / 7
12,372
952
13,572
8,630
4,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 2 / 12
10,551
812
11,017
6,953
2,361
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
hrold27
Artio
16
3 / 0 / 15
9,815
755
9,457
14,088
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
8
Kills
26
26
Deaths
8
14
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
4
0.5
W
Ra
 
Ra
2
3
20
4
L
Ah Muzen Cab
BlakieBoy98
Ah Muzen Cab
1
7
2
0.29
W
Kukulkan
MV_Thor
Kukulkan
4
2
12
5
L
Baron Samedi
MisterFrostt
Baron Samedi
4
2
2
2.5
L
King Arthur
TFG x Ellipse
King Arthur
0
6
4
0.33
W
12
1
7
15.5
L
Morgan Le Fay
Xtrem Reaper
Morgan Le Fay
3
7
2
0.57
W
5
2
12
5.5
W
Artio
hrold27
Artio
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,496
Damage
67,308
75,432
Taken
49,506
36,328
Mitigated
32,783
21,504
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,082
1,308
2,223
6,581
20,806
12,380
0
15,900
4,593
0
12,827
W
Ra
 
Ra
9,710
502
2,268
3,776
9,901
8,768
505
5,280
4,419
31,075
0
L
Ah Muzen Cab
BlakieBoy98
Ah Muzen Cab
11,865
4,271
0
2,580
15,218
4,039
1
10,415
4,487
0
38,371
W
Kukulkan
MV_Thor
Kukulkan
23,552
1,269
948
1,318
9,934
4,408
672
4,098
5,676
62,173
0
L
Baron Samedi
MisterFrostt
Baron Samedi
11,762
873
3,358
3,528
9,011
3,314
0
5,057
3,911
44,534
0
L
King Arthur
TFG x Ellipse
King Arthur
4,218
356
0
570
14,698
12,191
1
8,857
5,407
0
12,994
W
13,572
2,881
0
848
8,630
4,435
231
1,453
7,079
0
46,421
L
Morgan Le Fay
Xtrem Reaper
Morgan Le Fay
7,569
269
344
2,320
15,699
4,404
0
12,664
2,763
26,054
0
W
11,017
2,033
87
727
6,953
2,361
1,832
3,289
3,484
27,427
0
W
Artio
hrold27
Artio
9,457
231
1,220
5,199
14,088
12,811
565
4,798
9,150
28,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,558
Gold Earned
53,170
248
Minions Killed
338
6
Camps Cleared
11
1,090,385
Distance Traveled
1,261,411
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,657
589
27
2
1
249,199
0
W
Ra
10,192
784
68
5
2
249,724
0
L
Ah Muzen Cab
8,250
635
68
5
2
183,522
0
W
Kukulkan
10,240
788
100
8
1
239,739
0
L
Baron Samedi
9,728
748
93
7
1
229,209
1
L
King Arthur
7,465
574
17
1
1
219,721
1
W
Ne Zha
12,372
952
84
6
4
256,231
4
L
Morgan Le Fay
8,458
651
43
3
1
208,734
0
W
Nu Wa
10,551
812
43
3
0
233,300
2
W
Artio
9,815
755
43
3
4
282,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role