Player Matchup

Khepri
Khepri
DankusDratinus
Khepri
Level 101
God Stats
7W - 2L
1,713 SR
Queue Stats
151W - 127L
1,640 Elo+
Party 1
Hachiman
Hachiman
Kinglab
Hachiman
Level 123
God Stats
2W - 4L
1,611 SR
Queue Stats
347W - 248L
1,640 Elo+
Party 1
Anubis
Anubis
Vaithro
Anubis
Level 109
God Stats
19W - 8L
1,720 SR
Queue Stats
216W - 140L
1,691 Elo+
Party 1
Team Averages
Level 111
1,681 SR
1,657 Elo+

VS

Team Averages
Level 136
1,705 SR
1,715 Elo+
Sol
Sol
Købain
Sol
Level 128
God Stats
4W - 4L
1,595 SR
Queue Stats
441W - 429L
1,585 Elo+
Solo
Ymir
Ymir
SpitToFit
Ymir
Level 128
God Stats
6W - 6L
1,723 SR
Queue Stats
217W - 114L
1,790 Elo+
Party 2
Mulan
Mulan
WhipMeGrammy
Mulan
Level 153
God Stats
11W - 3L
1,797 SR
Queue Stats
336W - 214L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
7,403
673
4,000
15,776
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Kinglab
Hachiman
12
2 / 5 / 5
8,278
753
11,285
11,673
3,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Vaithro
Anubis
14
7 / 3 / 1
9,320
847
9,454
7,474
3,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
6 / 4 / 6
9,298
845
13,311
9,441
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
13
2 / 2 / 11
8,422
766
4,478
12,248
10,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 3 / 7
9,208
837
12,398
13,116
7,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
14
14
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Hachiman
Kinglab
Hachiman
2
5
5
0.9
W
Sol
6
4
6
2.25
W
Ymir
2
2
11
3.75
L
Anubis
Vaithro
Anubis
7
3
1
2.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
30,187
34,923
Taken
34,805
21,975
Mitigated
21,002
5,684
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,000
352
142
2,105
15,776
14,236
0
9,121
6,424
9,307
0
L
Hachiman
Kinglab
Hachiman
11,285
6,700
0
1,463
11,673
3,887
230
4,659
6,798
0
29,315
W
Sol
13,311
7,751
0
3,322
9,441
2,580
2,516
4,634
4,807
49,825
0
W
Ymir
4,478
440
909
3,858
12,248
10,700
0
4,422
7,826
14,114
0
L
Anubis
Vaithro
Anubis
9,454
465
0
1,974
7,474
3,852
114
4,011
3,279
32,760
0
W
12,398
2,393
0
4,313
13,116
7,722
114
4,827
8,289
0
24,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
26,928
111
Minions Killed
131
4
Camps Cleared
7
541,843
Distance Traveled
597,013
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,403
673
11
1
1
189,097
5
L
Hachiman
8,278
753
49
4
0
175,600
1
W
Sol
9,298
845
86
8
2
193,420
1
W
Ymir
8,422
766
21
2
1
191,579
4
L
Anubis
9,320
847
51
5
3
177,146
1
W
Mulan
9,208
837
24
2
4
212,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role