Player Matchup

Ares
Ares
Fyre69
Ares
Level 7
God Stats
3W - 0L
1,783 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 3
Achilles
Achilles
Phoenixsaurusrex
Achilles
Level 8
God Stats
6W - 5L
1,537 SR
Queue Stats
107W - 82L
1,456 Elo+
Party 2
Bastet
Bastet
TonyTonyChopper1
Bastet
Level 29
God Stats
1W - 1L
1,290 SR
Queue Stats
74W - 79L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrainMyTaco
Ah Muzen Cab
Level 107
God Stats
6W - 4L
1,760 SR
Queue Stats
473W - 422L
1,580 Elo+
Party 2
Sol
Sol
masterbpk4
Sol
Level 46
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 11L
1,699 Elo+
Party 3
Team Averages
Level 39
1,616 SR
1,575 Elo+

VS

Team Averages
Level 33
1,496 SR
1,365 Elo+
Horus
Horus
HotTaco34
Horus
Level 21
God Stats
3W - 5L
1,508 SR
Queue Stats
60W - 77L
1,325 Elo+
Party 1
Hercules
Hercules
Murphdragon10
Hercules
Level 45
God Stats
1W - 3L
1,294 SR
Queue Stats
109W - 109L
1,414 Elo+
Party 1
Ao Kuang
Ao Kuang
NERPYDERPY12
Ao Kuang
Level 68
God Stats
17W - 10L
1,757 SR
Queue Stats
77W - 84L
1,234 Elo+
Party 1
Neith
Neith
dggagf33412
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,325 Elo+
Party 1
Olorun
Olorun
largehordeofmen
Olorun
Level 26
God Stats
8W - 19L
1,421 SR
Queue Stats
69W - 82L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fyre69
Ares
12
3 / 4 / 8
8,136
509
2,569
8,245
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 11
9,626
602
12,892
13,070
14,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 0 / 8
9,172
573
10,058
11,714
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
TrainMyTaco
Ah Muzen Cab
16
10 / 0 / 6
10,162
635
13,835
7,959
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 3 / 8
8,929
558
17,266
11,769
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HotTaco34
Horus
11
2 / 3 / 2
7,420
464
3,864
14,657
13,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Murphdragon10
Hercules
11
0 / 5 / 3
6,680
418
3,918
15,451
7,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
NERPYDERPY12
Ao Kuang
10
4 / 8 / 0
7,079
442
8,673
17,130
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 1
6,945
434
7,659
10,259
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 5 / 0
6,595
412
4,439
11,881
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
26
Kills
8
8
Deaths
26
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
Fyre69
Ares
3
4
8
1.75
L
Horus
HotTaco34
Horus
2
3
2
1
L
Hercules
Murphdragon10
Hercules
0
5
3
0.3
L
Ao Kuang
NERPYDERPY12
Ao Kuang
4
8
0
0.5
W
6
1
11
11.5
W
3
0
8
7
W
Ah Muzen Cab
TrainMyTaco
Ah Muzen Cab
10
0
6
13
L
2
5
1
0.5
L
0
5
0
0
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,620
Damage
28,553
52,757
Taken
69,378
32,195
Mitigated
36,875
24,648
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Fyre69
Ares
2,569
606
0
329
8,245
5,884
419
1,769
6,476
5,018
0
L
Horus
HotTaco34
Horus
3,864
2,352
2,900
5,664
14,657
13,560
561
6,075
8,342
0
18,484
L
Hercules
Murphdragon10
Hercules
3,918
1,081
0
1,942
15,451
7,962
445
3,956
11,086
0
26,802
L
Ao Kuang
NERPYDERPY12
Ao Kuang
8,673
2,882
0
4,303
17,130
5,458
511
4,834
12,072
31,598
0
W
12,892
1,528
0
4,522
13,070
14,833
0
2,815
10,255
9,456
41,929
W
10,058
2,113
0
7,967
11,714
3,798
104
3,139
8,575
0
71,566
W
Ah Muzen Cab
TrainMyTaco
Ah Muzen Cab
13,835
4,458
0
5,157
7,959
3,254
2,643
2,695
5,264
0
83,637
L
7,659
3,325
0
870
10,259
4,053
1,471
4,035
5,855
0
36,918
L
4,439
2,043
0
3,548
11,881
5,842
0
878
10,862
40,022
0
W
17,266
8,062
0
6,673
11,769
4,426
3,597
2,694
9,075
51,461
7,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
34,719
464
Minions Killed
313
0
Camps Cleared
0
1,503,812
Distance Traveled
1,360,097
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,136
509
8
1
0
275,602
2
L
Horus
7,420
464
36
2
0
285,412
1
L
Hercules
6,680
418
58
4
0
282,895
2
L
Ao Kuang
7,079
442
59
4
0
271,021
3
W
Achilles
9,626
602
97
6
0
286,924
3
W
Bastet
9,172
573
121
8
0
344,217
4
W
Ah Muzen Cab
10,162
635
140
9
0
327,032
1
L
Neith
6,945
434
72
5
0
252,699
0
L
Olorun
6,595
412
88
6
0
268,070
2
W
Sol
8,929
558
98
6
0
270,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role