Player Matchup

Ra
Ra
 
Ra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
DeadFluffyBunny
Bellona
Level 28
God Stats
1W - 2L
1,325 SR
Queue Stats
10W - 8L
1,269 Elo+
Party 4
Zhong Kui
Zhong Kui
LordDownSyndrome
Zhong Kui
Level 100
God Stats
4W - 2L
1,643 SR
Queue Stats
188W - 234L
1,391 Elo+
Party 1
Neith
Neith
Lt_Skillet_51
Neith
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 102L
1,301 Elo+
Party 1
Mercury
Mercury
TmacCrackaJack
Mercury
Level 82
God Stats
9W - 5L
1,571 SR
Queue Stats
79W - 76L
1,376 Elo+
Party 4
Team Averages
Level 70
1,508 SR
1,367 Elo+

VS

Team Averages
Level 64
1,485 SR
1,312 Elo+
King Arthur
King Arthur
BboyLucas2016
King Arthur
Level 104
God Stats
2W - 3L
1,788 SR
Queue Stats
102W - 136L
1,324 Elo+
Party 3
Mulan
Mulan
JustOwen22
Mulan
Level 96
God Stats
15W - 20L
1,448 SR
Queue Stats
532W - 601L
1,357 Elo+
Party 2
Sylvanus
Sylvanus
LolfZMind
Sylvanus
Level 34
God Stats
28W - 36L
1,414 SR
Queue Stats
150W - 214L
1,338 Elo+
Party 2
Neith
Neith
Wade_Da_G
Neith
Level 40
God Stats
53W - 79L
1,426 SR
Queue Stats
72W - 109L
1,293 Elo+
Party 2
Baron Samedi
Baron Samedi
me-embole
Baron Samedi
Level 48
God Stats
7W - 14L
1,350 SR
Queue Stats
118W - 161L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 2 / 1
11,550
642
12,552
10,875
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 2
9,192
511
5,816
10,718
11,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
16
10 / 3 / 2
9,944
552
16,524
14,733
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 7
9,157
509
5,768
7,806
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 4
9,279
516
3,458
13,088
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BboyLucas2016
King Arthur
12
0 / 6 / 0
7,533
419
5,897
12,674
7,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
18
6 / 2 / 1
11,008
612
14,883
15,740
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
LolfZMind
Sylvanus
13
1 / 6 / 3
8,177
454
5,451
13,993
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Wade_Da_G
Neith
13
2 / 5 / 3
8,348
464
8,067
11,392
4,144
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
me-embole
Baron Samedi
15
0 / 3 / 2
7,602
422
1,968
7,559
2,531
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
22
Kills
9
9
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
1
3.25
L
King Arthur
BboyLucas2016
King Arthur
0
6
0
0
W
2
1
2
3
L
Mulan
6
2
1
3.25
L
Sylvanus
LolfZMind
Sylvanus
1
6
3
0.42
W
Zhong Kui
10
3
2
3.67
W
2
1
7
5.5
W
2
2
4
2
L
Neith
Wade_Da_G
Neith
2
5
3
0.7
L
Baron Samedi
me-embole
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,118
Damage
36,266
57,220
Taken
61,358
31,719
Mitigated
28,730
20,997
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,552
1,178
164
5,410
10,875
4,674
224
1,945
8,930
94,922
0
L
King Arthur
BboyLucas2016
King Arthur
5,897
676
0
2,307
12,674
7,836
0
2,219
10,353
1,196
35,027
W
5,816
2,117
0
1,525
10,718
11,733
360
579
10,139
0
38,956
L
Mulan
14,883
1,978
58
7,205
15,740
7,048
1,637
6,173
9,419
0
89,879
L
Sylvanus
LolfZMind
Sylvanus
5,451
2,222
1,560
3,362
13,993
7,171
518
8,272
5,677
34,195
10,093
W
Zhong Kui
16,524
657
0
3,859
14,733
8,381
1,124
2,821
11,912
49,784
0
W
5,768
1,836
0
3,431
7,806
2,889
1,588
1,701
6,105
0
44,434
W
3,458
1,959
0
6,608
13,088
4,042
1,116
296
12,792
0
58,584
L
Neith
Wade_Da_G
Neith
8,067
4,151
0
1,392
11,392
4,144
1,043
6,983
4,345
0
44,854
L
Baron Samedi
me-embole
Baron Samedi
1,968
102
97
2,455
7,559
2,531
96
4,923
2,488
29,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,122
Gold Earned
42,668
532
Minions Killed
461
0
Camps Cleared
0
1,786,415
Distance Traveled
1,565,646
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,550
642
181
10
0
403,054
4
L
King Arthur
7,533
419
65
4
0
325,334
7
W
Bellona
9,192
511
71
4
0
339,729
3
L
Mulan
11,008
612
165
9
0
372,389
7
L
Sylvanus
8,177
454
96
5
0
270,795
2
W
Zhong Kui
9,944
552
80
4
0
333,521
3
W
Neith
9,157
509
99
6
0
305,202
1
W
Mercury
9,279
516
101
6
0
404,909
10
L
Neith
8,348
464
85
5
0
290,678
3
L
Baron Samedi
7,602
422
50
3
0
306,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role