Player Matchup

Sun Wukong
Sun Wukong
IzZymehboy
Sun Wukong
Level 19
God Stats
4W - 7L
1,705 SR
Queue Stats
55W - 66L
1,425 Elo+
Party 1
Chang'e
Chang'e
L1ttl3m3rma1d06
Chang'e
Level 29
God Stats
7W - 4L
1,632 SR
Queue Stats
21W - 39L
1,258 Elo+
Solo
Scylla
Scylla
Natec2021
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,483 Elo+
Party 1
Set
Set
Pima09
Set
Level 27
God Stats
23W - 11L
1,635 SR
Queue Stats
68W - 70L
1,482 Elo+
Party 1
Charybdis
Charybdis
andinhoassis
Charybdis
Level 3
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 1L
1,240 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,378 Elo+

VS

Team Averages
Level 15
1,470 SR
1,472 Elo+
Cliodhna
Cliodhna
BRAiiN KRuNCH3R
Cliodhna
Level 29
God Stats
19W - 14L
1,747 SR
Queue Stats
220W - 195L
1,548 Elo+
Solo
Achilles
Achilles
Godo_100fuegos
Achilles
Level 8
God Stats
3W - 4L
1,536 SR
Queue Stats
8W - 7L
1,541 Elo+
Solo
Chernobog
Chernobog
RapMonztter
Chernobog
Level 14
God Stats
0W - 2L
1,271 SR
Queue Stats
5W - 9L
1,237 Elo+
Solo
Ares
Ares
VV32833
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Raijin
Raijin
xl-YouR_H4t3r-_-
Raijin
Level 22
God Stats
0W - 4L
1,294 SR
Queue Stats
30W - 49L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IzZymehboy
Sun Wukong
16
8 / 3 / 2
9,954
553
9,490
13,102
8,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 3 / 1
7,841
436
3,745
7,129
1,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Natec2021
Scylla
15
8 / 2 / 4
9,552
531
10,605
9,261
2,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
Pima09
Set
15
5 / 6 / 11
9,565
531
16,395
17,799
6,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
andinhoassis
Charybdis
6
0 / 5 / 0
5,599
311
563
4,514
839
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
10 / 7 / 4
9,830
546
15,320
14,290
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
13
3 / 4 / 2
8,198
455
3,670
11,854
7,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
RapMonztter
Chernobog
9
1 / 1 / 1
6,659
370
1,863
2,429
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
VV32833
Ares
12
3 / 5 / 2
8,122
451
4,994
14,604
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 4
8,244
458
4,807
11,359
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
23
Kills
18
19
Deaths
23
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
10
7
4
1.71
L
Achilles
3
4
2
1
W
Sun Wukong
IzZymehboy
Sun Wukong
8
3
2
3
W
2
3
1
0.83
W
Scylla
Natec2021
Scylla
8
2
4
5
W
Set
Pima09
Set
5
6
11
1.75
L
Chernobog
RapMonztter
Chernobog
1
1
1
1.5
L
Ares
VV32833
Ares
3
5
2
0.8
W
Charybdis
andinhoassis
Charybdis
0
5
0
0
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,798
Damage
30,654
51,805
Taken
54,536
21,151
Mitigated
31,914
10,122
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
15,320
1,766
0
3,529
14,290
5,483
0
2,914
11,223
0
63,242
L
Achilles
3,670
1,106
0
1,439
11,854
7,691
303
2,369
9,314
0
34,900
W
Sun Wukong
IzZymehboy
Sun Wukong
9,490
1,484
0
1,095
13,102
8,880
201
3,753
9,349
0
63,932
W
3,745
601
802
2,908
7,129
1,912
0
589
6,540
31,953
0
W
Scylla
Natec2021
Scylla
10,605
668
0
2,760
9,261
2,806
640
2,237
7,024
35,558
0
W
Set
Pima09
Set
16,395
9,136
0
2,557
17,799
6,714
2,107
3,222
14,577
0
62,288
L
Chernobog
RapMonztter
Chernobog
1,863
1,017
166
157
2,429
798
453
711
1,666
0
20,305
L
Ares
VV32833
Ares
4,994
407
0
1,967
14,604
14,236
0
4,000
10,341
18,628
0
W
Charybdis
andinhoassis
Charybdis
563
391
0
0
4,514
839
0
0
4,514
0
9,329
L
4,807
385
0
489
11,359
3,706
568
3,511
7,642
44,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
41,053
345
Minions Killed
307
0
Camps Cleared
0
1,490,999
Distance Traveled
1,430,609
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,830
546
103
6
0
334,689
0
L
Achilles
8,198
455
76
4
0
306,036
0
W
Sun Wukong
9,954
553
108
6
0
351,579
0
W
Chang'e
7,841
436
65
4
0
314,074
0
W
Scylla
9,552
531
64
4
0
352,123
3
W
Set
9,565
531
95
5
0
312,318
5
L
Chernobog
6,659
370
33
2
0
150,653
0
L
Ares
8,122
451
27
2
0
323,516
3
W
Charybdis
5,599
311
13
1
0
160,905
0
L
Raijin
8,244
458
68
4
0
315,715
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role