Player Matchup

Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
KroniSharingan
Scylla
Level 67
God Stats
30W - 28L
1,528 SR
Queue Stats
217W - 252L
1,394 Elo+
Solo
Thanatos
Thanatos
SCH1ZOL
Thanatos
Level 128
God Stats
3W - 4L
1,332 SR
Queue Stats
227W - 226L
1,479 Elo+
Party 2
Izanami
Izanami
jehad1
Izanami
Level 122
God Stats
6W - 6L
1,510 SR
Queue Stats
526W - 535L
1,445 Elo+
Party 3
Jormungandr
Jormungandr
oqba
Jormungandr
Level 84
God Stats
2W - 0L
1,738 SR
Queue Stats
210W - 236L
1,428 Elo+
Party 3
Team Averages
Level 100
1,522 SR
1,449 Elo+

VS

Team Averages
Level 60
1,501 SR
1,398 Elo+
Skadi
Skadi
Carrotkidful
Skadi
Level 49
God Stats
14W - 15L
1,544 SR
Queue Stats
200W - 281L
1,353 Elo+
Party 1
Fenrir
Fenrir
FRIVAK
Fenrir
Level 69
God Stats
2W - 3L
1,709 SR
Queue Stats
225W - 212L
1,503 Elo+
Solo
Kukulkan
Kukulkan
HargoxG
Kukulkan
Level 40
God Stats
0W - 2L
1,328 SR
Queue Stats
16W - 22L
1,353 Elo+
Solo
Ymir
Ymir
JDOmicron
Ymir
Level 74
God Stats
14W - 20L
1,440 SR
Queue Stats
223W - 285L
1,353 Elo+
Party 1
Anubis
Anubis
grezgaming2406
Anubis
Level 69
God Stats
61W - 61L
1,482 SR
Queue Stats
484W - 537L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 4 / 0
7,150
550
2,216
7,041
2,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 2 / 3
7,817
601
8,661
7,560
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SCH1ZOL
Thanatos
14
7 / 3 / 2
8,297
638
8,841
10,151
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
jehad1
Izanami
13
5 / 3 / 5
7,877
606
9,392
10,600
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
oqba
Jormungandr
11
2 / 4 / 8
7,105
547
3,787
11,808
6,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
6,418
494
6,001
8,532
1,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
FRIVAK
Fenrir
10
4 / 5 / 2
6,657
512
6,711
11,159
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
HargoxG
Kukulkan
12
4 / 7 / 1
7,361
566
5,723
7,804
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
3 / 1 / 4
6,746
519
4,271
9,194
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 5 / 2
6,807
524
6,379
10,509
2,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
24
Kills
16
16
Deaths
24
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
0
0.75
L
1
6
4
0.5
L
Fenrir
FRIVAK
Fenrir
4
5
2
1
L
Kukulkan
HargoxG
Kukulkan
4
7
1
0.64
L
Ymir
3
1
4
5
W
7
2
3
4.25
W
Thanatos
SCH1ZOL
Thanatos
7
3
2
2.67
L
4
5
2
1
W
Izanami
jehad1
Izanami
5
3
5
2.5
W
Jormungandr
oqba
Jormungandr
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,897
Damage
29,085
47,160
Taken
47,198
17,627
Mitigated
16,860
21,731
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,216
307
0
2,491
7,041
2,504
861
3,930
3,111
32,559
0
L
6,001
2,175
0
936
8,532
1,891
0
1,682
6,810
0
34,906
L
Fenrir
FRIVAK
Fenrir
6,711
897
0
3,668
11,159
3,384
0
2,179
8,880
0
29,081
L
Kukulkan
HargoxG
Kukulkan
5,723
912
0
50
7,804
2,111
255
4,635
2,909
35,062
0
L
Ymir
4,271
996
0
2,413
9,194
6,642
0
2,794
6,288
22,637
0
W
8,661
79
0
2,494
7,560
2,309
260
3,260
4,300
38,838
0
W
Thanatos
SCH1ZOL
Thanatos
8,841
2,048
0
10,574
10,151
3,226
0
2,305
7,846
0
51,406
L
6,379
594
125
3,317
10,509
2,832
774
2,838
7,647
30,628
0
W
Izanami
jehad1
Izanami
9,392
7,167
0
3,308
10,600
3,074
1,666
1,712
8,888
0
55,073
W
Jormungandr
oqba
Jormungandr
3,787
1,468
1,344
1,520
11,808
6,514
9
5,166
6,642
17,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
33,989
364
Minions Killed
272
0
Camps Cleared
0
1,185,774
Distance Traveled
1,186,853
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,150
550
74
6
0
211,230
6
L
Skadi
6,418
494
58
4
0
244,316
0
L
Fenrir
6,657
512
50
4
0
269,112
2
L
Kukulkan
7,361
566
75
6
0
229,641
0
L
Ymir
6,746
519
34
3
0
247,272
4
W
Scylla
7,817
601
67
5
0
239,474
0
W
Thanatos
8,297
638
94
7
0
263,569
7
L
Anubis
6,807
524
55
4
0
196,512
1
W
Izanami
7,877
606
107
8
0
243,981
3
W
Jormungandr
7,105
547
22
2
0
227,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role