Player Matchup

Merlin
Merlin
Gameboy18
Merlin
Level 150
God Stats
17W - 32L
1,397 SR
Queue Stats
655W - 610L
1,597 Elo+
Solo
Osiris
Osiris
Shredzz_212
Osiris
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 162L
1,513 Elo+
Party 2
Neith
Neith
xyunggxscummx
Neith
Level 108
God Stats
4W - 12L
1,438 SR
Queue Stats
125W - 168L
1,463 Elo+
Party 2
Team Averages
Level 128
1,445 SR
1,524 Elo+

VS

Team Averages
Level 67
1,450 SR
1,360 Elo+
Ra
Ra
EmiPoket
Ra
Level 109
God Stats
9W - 11L
1,582 SR
Queue Stats
530W - 587L
1,474 Elo+
Party 1
Medusa
Medusa
TheKorexYT
Medusa
Level 36
God Stats
4W - 9L
1,399 SR
Queue Stats
26W - 41L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
xLiiiooNz
Sun Wukong
Level 56
God Stats
1W - 5L
1,369 SR
Queue Stats
25W - 42L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gameboy18
Merlin
17
3 / 4 / 12
11,955
703
18,531
10,942
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
16
7 / 6 / 9
12,245
720
13,244
22,339
17,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 2 / 8
13,029
766
11,675
14,382
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 6
11,857
697
13,409
14,909
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
TheKorexYT
Medusa
14
3 / 8 / 7
10,582
622
16,874
18,230
6,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
xLiiiooNz
Sun Wukong
13
3 / 4 / 7
10,501
618
8,935
16,365
19,986
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
19
Kills
12
12
Deaths
19
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
Merlin
Gameboy18
Merlin
3
4
12
2.25
W
Osiris
7
6
9
1.92
L
Medusa
TheKorexYT
Medusa
3
8
7
0.81
L
Sun Wukong
xLiiiooNz
Sun Wukong
3
4
7
1.63
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,450
Damage
39,218
47,663
Taken
49,504
26,347
Mitigated
32,088
11,196
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,409
808
1,755
2,523
14,909
5,514
656
5,619
8,904
41,266
0
W
Merlin
Gameboy18
Merlin
18,531
210
102
2,324
10,942
3,825
1,073
3,440
7,502
74,201
0
W
Osiris
13,244
3,286
524
2,787
22,339
17,273
180
5,468
16,871
3,926
27,437
L
Medusa
TheKorexYT
Medusa
16,874
6,112
0
2,130
18,230
6,588
63
7,684
10,032
0
48,094
L
Sun Wukong
xLiiiooNz
Sun Wukong
8,935
2,106
0
1,527
16,365
19,986
363
5,836
10,223
271
18,859
W
11,675
3,023
0
5,459
14,382
5,249
1,229
5,320
9,062
0
49,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
32,940
217
Minions Killed
166
10
Camps Cleared
5
957,788
Distance Traveled
900,796
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,857
697
77
5
1
313,942
1
W
Merlin
11,955
703
108
6
5
318,369
4
W
Osiris
12,245
720
35
2
0
313,525
2
L
Medusa
10,582
622
45
3
2
271,285
1
L
Sun Wukong
10,501
618
44
3
2
315,569
1
W
Neith
13,029
766
74
4
5
325,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role