Player Matchup

Ares
Ares
Green_Levi7
Ares
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Geb
Geb
KryptidzBoi
Geb
Level 13
God Stats
6W - 8L
1,259 SR
Queue Stats
17W - 25L
1,250 Elo+
Solo
Olorun
Olorun
TPL_Mr_Omega
Olorun
Level 13
God Stats
14W - 17L
1,322 SR
Queue Stats
27W - 37L
1,248 Elo+
Solo
Nemesis
Nemesis
ZASH0001
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,365 Elo+
Solo
Sol
Sol
rosariuma
Sol
Level 18
God Stats
7W - 6L
1,494 SR
Queue Stats
7W - 6L
1,354 Elo+
Solo
Team Averages
Level 13
1,415 SR
1,343 Elo+

VS

Team Averages
Level 11
1,283 SR
1,262 Elo+
Ganesha
Ganesha
 
Ganesha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
II COLZ II
Nemesis
Level 6
God Stats
6W - 14L
1,244 SR
Queue Stats
7W - 14L
1,200 Elo+
Party 1
Loki
Loki
TTVRicky13
Loki
Level 11
God Stats
5W - 5L
1,482 SR
Queue Stats
27W - 39L
1,299 Elo+
Party 1
Ymir
Ymir
hide_Nseekchamp
Ymir
Level 17
God Stats
1W - 8L
1,159 SR
Queue Stats
22W - 38L
1,246 Elo+
Solo
Kukulkan
Kukulkan
jp-maximos
Kukulkan
Level 5
God Stats
0W - 4L
1,033 SR
Queue Stats
0W - 4L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 20
11,794
1,072
14,158
13,343
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 0 / 22
10,953
996
11,309
11,786
14,127
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
18
7 / 1 / 17
11,968
1,088
15,263
5,084
2,080
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
ZASH0001
Nemesis
18
19 / 1 / 8
13,433
1,221
20,886
8,494
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 0 / 20
12,061
1,096
20,312
5,137
2,143
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 10 / 6
9,867
897
12,776
24,075
10,826
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
II COLZ II
Nemesis
16
3 / 8 / 3
10,334
939
7,786
20,503
13,615
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 8 / 3
9,662
878
6,901
21,244
13,428
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 8 / 0
9,011
819
2,715
17,579
7,548
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
jp-maximos
Kukulkan
16
2 / 6 / 2
10,764
979
8,877
10,965
3,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
20
39
Kills
6
6
Deaths
40
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
10
6
0.3
W
4
4
20
3.5
L
Nemesis
II COLZ II
Nemesis
3
8
3
0.56
W
3
0
22
14
W
Olorun
7
1
17
15.5
L
1
8
3
0.31
W
Nemesis
ZASH0001
Nemesis
19
1
8
23
L
0
8
0
0
L
Kukulkan
jp-maximos
Kukulkan
2
6
2
0.5
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,928
Damage
39,055
43,844
Taken
94,366
35,727
Mitigated
49,379
8,210
Healing
842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
12,776
1,627
0
260
24,075
10,826
0
17,188
6,887
27,368
0
W
14,158
3,466
0
1,048
13,343
13,151
0
7,759
5,584
31,907
0
L
Nemesis
II COLZ II
Nemesis
7,786
4,275
0
582
20,503
13,615
0
12,817
7,686
0
12,615
W
11,309
4,186
947
1,911
11,786
14,127
0
6,584
5,202
21,240
0
W
Olorun
15,263
10,567
251
916
5,084
2,080
0
2,565
2,519
27,232
0
L
6,901
1,178
0
0
21,244
13,428
0
10,537
10,707
0
25,751
W
Nemesis
ZASH0001
Nemesis
20,886
11,912
0
301
8,494
4,226
0
4,236
4,258
0
29,658
L
2,715
1,019
0
0
17,579
7,548
0
13,979
3,600
11,966
0
L
Kukulkan
jp-maximos
Kukulkan
8,877
701
0
0
10,965
3,962
0
6,521
4,115
29,558
0
W
20,312
8,967
1,328
1,508
5,137
2,143
0
3,224
1,913
43,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,209
Gold Earned
49,638
164
Minions Killed
132
4
Camps Cleared
6
1,019,007
Distance Traveled
934,057
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,867
897
3
0
0
215,811
0
W
Ares
11,794
1,072
41
4
0
164,346
3
L
Nemesis
10,334
939
16
1
0
194,806
0
W
Geb
10,953
996
8
1
0
224,865
3
W
Olorun
11,968
1,088
33
3
1
197,417
0
L
Loki
9,662
878
34
3
1
200,578
1
W
Nemesis
13,433
1,221
18
2
2
238,408
0
L
Ymir
9,011
819
28
3
3
132,235
0
L
Kukulkan
10,764
979
51
5
2
190,627
0
W
Sol
12,061
1,096
64
6
1
193,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role