Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Forsakn_Prodigy
Chaac
Level 104
God Stats
9W - 4L
1,618 SR
Queue Stats
43W - 51L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
xShadyRedacted
Baron Samedi
Level 123
God Stats
6W - 5L
1,545 SR
Queue Stats
135W - 108L
1,517 Elo+
Party 1
Team Averages
Level 125
1,554 SR
1,475 Elo+

VS

Team Averages
Level 101
1,624 SR
1,478 Elo+
Discordia
Discordia
MoroSenpao
Discordia
Level 87
God Stats
10W - 13L
1,505 SR
Queue Stats
121W - 134L
1,496 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PaleDarkOne
Kumbhakarna
Level 108
God Stats
5W - 4L
1,652 SR
Queue Stats
147W - 134L
1,502 Elo+
Party 2
Medusa
Medusa
SonsyRhino35553
Medusa
Level 107
God Stats
1W - 1L
1,714 SR
Queue Stats
70W - 81L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 0 / 8
8,043
804
2,960
5,755
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 2 / 7
7,913
791
10,906
9,620
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xShadyRedacted
Baron Samedi
12
3 / 1 / 10
7,711
771
7,781
5,022
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MoroSenpao
Discordia
9
0 / 4 / 2
5,847
585
2,351
4,497
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
PaleDarkOne
Kumbhakarna
9
1 / 4 / 2
6,482
648
3,718
11,804
7,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 7 / 2
6,681
668
4,750
8,512
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
2
3
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
8
10
W
6
2
7
4.75
L
Discordia
MoroSenpao
Discordia
0
4
2
0.25
L
Kumbhakarna
PaleDarkOne
Kumbhakarna
1
4
2
0.5
L
1
7
2
0.29
W
Baron Samedi
xShadyRedacted
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
10,819
20,397
Taken
24,813
16,462
Mitigated
11,689
9,789
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,960
681
0
2,072
5,755
5,197
824
1,797
3,958
0
6,711
W
10,906
2,597
485
4,064
9,620
8,764
0
3,593
6,027
1,330
34,333
L
Discordia
MoroSenpao
Discordia
2,351
348
0
440
4,497
1,306
0
734
3,639
10,424
0
L
Kumbhakarna
PaleDarkOne
Kumbhakarna
3,718
909
0
585
11,804
7,655
0
4,705
6,681
11,987
0
L
4,750
1,881
0
710
8,512
2,728
0
2,921
5,428
0
19,831
W
Baron Samedi
xShadyRedacted
Baron Samedi
7,781
807
1,201
1,967
5,022
2,501
1,037
984
4,038
30,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
19,010
126
Minions Killed
81
7
Camps Cleared
2
572,137
Distance Traveled
534,815
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,043
804
16
2
3
184,764
1
W
Chaac
7,913
791
62
6
0
203,481
1
L
Discordia
5,847
585
19
2
0
180,001
1
L
Kumbhakarna
6,482
648
27
3
0
180,256
2
L
Medusa
6,681
668
35
4
2
174,558
2
W
Baron Samedi
7,711
771
48
5
4
183,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role