Player Matchup

Odin
Odin
 
Odin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Radda Maker
Neith
Level 81
God Stats
18W - 15L
1,632 SR
Queue Stats
280W - 298L
1,460 Elo+
Party 1
Scylla
Scylla
the_lucky_guy1
Scylla
Level 68
God Stats
0W - 1L
1,567 SR
Queue Stats
54W - 64L
1,425 Elo+
Solo
Team Averages
Level 79
1,566 SR
1,462 Elo+

VS

Team Averages
Level 77
1,621 SR
1,441 Elo+
Jing Wei
Jing Wei
Dwarfineer
Jing Wei
Level 84
God Stats
7W - 9L
1,493 SR
Queue Stats
253W - 316L
1,419 Elo+
Solo
Chaac
Chaac
Pocket Blunt
Chaac
Level 105
God Stats
6W - 4L
1,787 SR
Queue Stats
196W - 171L
1,520 Elo+
Solo
Vulcan
Vulcan
mkillzxp
Vulcan
Level 41
God Stats
20W - 12L
1,582 SR
Queue Stats
113W - 122L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 2 / 2
7,728
552
2,782
4,998
2,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
3 / 5 / 2
9,120
651
9,676
12,026
4,234
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 5 / 3
8,766
626
10,268
9,838
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dwarfineer
Jing Wei
14
2 / 1 / 7
9,418
673
3,323
8,017
2,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
10 / 2 / 2
11,337
810
16,023
15,568
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
mkillzxp
Vulcan
11
0 / 3 / 7
8,556
611
3,870
7,929
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
12
12
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
2
1
W
Jing Wei
Dwarfineer
Jing Wei
2
1
7
5.5
W
10
2
2
5.5
L
3
5
2
0.8
W
Vulcan
mkillzxp
Vulcan
0
3
7
1.17
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
23,216
26,862
Taken
31,514
10,031
Mitigated
15,225
3,949
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,782
466
0
1,278
4,998
2,835
0
395
4,303
0
7,976
W
Jing Wei
Dwarfineer
Jing Wei
3,323
1,323
0
0
8,017
2,323
1,362
2,265
5,569
0
20,951
W
16,023
1,341
0
8,008
15,568
10,734
637
3,531
11,501
0
54,452
L
9,676
2,553
0
1,697
12,026
4,234
0
2,280
8,821
0
37,245
W
Vulcan
mkillzxp
Vulcan
3,870
894
0
1,410
7,929
2,168
909
4,100
3,406
20,285
0
L
10,268
264
0
974
9,838
2,962
0
1,164
8,047
32,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
29,311
150
Minions Killed
170
5
Camps Cleared
7
580,245
Distance Traveled
806,409
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,728
552
11
1
2
106,350
0
W
Jing Wei
9,418
673
37
3
1
280,337
4
W
Chaac
11,337
810
88
6
4
275,384
5
L
Neith
9,120
651
76
5
2
234,107
2
W
Vulcan
8,556
611
45
3
2
250,688
2
L
Scylla
8,766
626
63
5
1
239,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role