Player Matchup

Merlin
Merlin
Billstian23
Merlin
Level 29
God Stats
1W - 3L
1,259 SR
Queue Stats
106W - 123L
1,326 Elo+
Solo
Medusa
Medusa
DCODES
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Solo
Jormungandr
Jormungandr
KubKhew
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 3
Ra
Ra
KubSucks
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,045 Elo+
Party 3
Artemis
Artemis
SanDaPeter
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 113L
1,415 Elo+
Party 3
Team Averages
Level 10
1,452 SR
1,252 Elo+

VS

Team Averages
Level 22
1,353 SR
1,350 Elo+
Neith
Neith
Chronage92
Neith
Level 2
God Stats
2W - 3L
1,162 SR
Queue Stats
2W - 3L
1,131 Elo+
Party 2
Bastet
Bastet
IIJG3II
Bastet
Level 28
God Stats
12W - 8L
1,469 SR
Queue Stats
28W - 27L
1,419 Elo+
Party 2
Odin
Odin
Javelin_YT
Odin
Level 28
God Stats
3W - 5L
1,242 SR
Queue Stats
48W - 58L
1,364 Elo+
Party 1
Zeus
Zeus
Xx_Jedi_xX55
Zeus
Level 23
God Stats
4W - 6L
1,300 SR
Queue Stats
17W - 22L
1,340 Elo+
Party 1
Merlin
Merlin
ezequiel12grg
Merlin
Level 28
God Stats
2W - 0L
1,591 SR
Queue Stats
48W - 35L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 8 / 4
8,615
1,077
8,058
16,163
4,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DCODES
Medusa
13
4 / 11 / 2
9,274
1,159
10,295
16,387
4,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KubKhew
Jormungandr
13
0 / 12 / 2
6,995
874
2,122
20,228
14,052
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 14 / 4
8,048
1,006
6,728
15,194
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SanDaPeter
Artemis
13
1 / 8 / 3
7,808
976
7,287
13,372
3,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 0 / 21
9,321
1,165
12,155
6,997
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
IIJG3II
Bastet
17
18 / 2 / 19
11,498
1,437
19,651
10,995
4,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 2 / 28
9,902
1,238
11,062
10,738
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
17 / 3 / 11
11,216
1,402
15,687
6,003
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 27
10,488
1,311
14,514
6,646
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
159
8
Kills
53
53
Deaths
8
15
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
8
4
0.5
W
Neith
6
0
21
16.5
L
Medusa
DCODES
Medusa
4
11
2
0.45
W
Bastet
IIJG3II
Bastet
18
2
19
13.75
W
4
2
28
9
L
Jormungandr
KubKhew
Jormungandr
0
12
2
0.08
L
1
14
4
0.21
L
Artemis
SanDaPeter
Artemis
1
8
3
0.31
W
17
3
11
7.5
W
8
1
27
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,490
Damage
73,069
81,344
Taken
41,379
32,182
Mitigated
18,828
2,556
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,058
1,476
417
1,092
16,163
4,762
0
7,126
8,814
21,038
0
W
Neith
12,155
6,373
0
1,111
6,997
2,494
0
1,789
5,208
0
20,034
L
Medusa
DCODES
Medusa
10,295
7,168
0
0
16,387
4,946
0
4,704
11,329
0
17,730
W
Bastet
IIJG3II
Bastet
19,651
6,724
0
2,342
10,995
4,556
0
3,571
7,424
0
27,672
W
11,062
3,873
0
616
10,738
7,158
0
4,881
5,857
0
19,128
L
Jormungandr
KubKhew
Jormungandr
2,122
1,120
0
0
20,228
14,052
0
8,152
11,564
6,855
0
L
6,728
1,384
720
292
15,194
4,747
0
6,045
8,945
19,918
0
L
Artemis
SanDaPeter
Artemis
7,287
3,797
0
35
13,372
3,675
0
3,490
9,587
0
25,462
W
15,687
4,803
0
388
6,003
2,104
0
3,050
2,953
26,848
0
W
14,514
1,297
0
1,910
6,646
2,516
0
3,617
3,029
31,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
52,425
86
Minions Killed
127
0
Camps Cleared
6
528,371
Distance Traveled
744,639
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,615
1,077
16
2
0
112,677
0
W
Neith
9,321
1,165
18
2
0
144,162
1
L
Medusa
9,274
1,159
10
1
0
114,368
0
W
Bastet
11,498
1,437
20
3
0
175,100
0
W
Odin
9,902
1,238
15
2
2
166,974
0
L
Jormungandr
6,995
874
9
1
0
87,926
0
L
Ra
8,048
1,006
19
2
0
105,278
1
L
Artemis
7,808
976
32
4
0
108,122
0
W
Zeus
11,216
1,402
35
4
4
111,063
0
W
Merlin
10,488
1,311
39
5
0
147,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role