Player Matchup

Cliodhna
Cliodhna
Devape
Cliodhna
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,206 Elo+
Party 1
Scylla
Scylla
Lambo Drift
Scylla
Level 66
God Stats
10W - 9L
1,287 SR
Queue Stats
52W - 64L
1,293 Elo+
Party 1
Ymir
Ymir
coolfox109
Ymir
Level 14
God Stats
1W - 1L
1,631 SR
Queue Stats
5W - 12L
1,105 Elo+
Solo
Team Averages
Level 38
1,473 SR
1,201 Elo+

VS

Team Averages
Level 42
1,343 SR
1,227 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mangler789
Ah Muzen Cab
Level 83
God Stats
15W - 24L
1,243 SR
Queue Stats
77W - 104L
1,186 Elo+
Solo
Jormungandr
Jormungandr
Savage7260
Jormungandr
Level 16
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 9L
1,173 Elo+
Solo
Ra
Ra
Yougoyogiyoga
Ra
Level 26
God Stats
4W - 5L
1,522 SR
Queue Stats
27W - 45L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Devape
Cliodhna
12
0 / 5 / 7
9,720
572
4,637
14,094
4,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
18
12 / 1 / 6
12,570
739
18,050
11,471
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 0 / 11
12,079
711
9,185
13,695
10,642
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mangler789
Ah Muzen Cab
12
3 / 8 / 1
9,740
573
12,303
17,296
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Savage7260
Jormungandr
9
0 / 7 / 2
8,619
507
1,634
10,080
3,212
14
3 / 4 / 1
9,940
585
13,205
9,885
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
6
6
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Devape
Cliodhna
0
5
7
0.7
W
Scylla
12
1
6
15
L
Ah Muzen Cab
Mangler789
Ah Muzen Cab
3
8
1
0.44
L
Jormungandr
Savage7260
Jormungandr
0
7
2
0.14
L
3
4
1
0.88
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
27,142
39,260
Taken
37,261
19,870
Mitigated
12,202
7,745
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Devape
Cliodhna
4,637
393
0
1,845
14,094
4,433
192
6,807
7,287
0
26,736
W
Scylla
18,050
3,862
59
2,902
11,471
4,795
2,282
3,989
7,482
56,006
0
L
Ah Muzen Cab
Mangler789
Ah Muzen Cab
12,303
4,432
396
3,131
17,296
5,365
0
14,030
2,928
0
29,568
L
Jormungandr
Savage7260
Jormungandr
1,634
529
0
0
10,080
3,212
136
6,398
3,416
6,944
0
L
13,205
813
1,242
1,590
9,885
3,625
156
6,393
3,304
49,019
0
W
9,185
1,741
557
2,382
13,695
10,642
470
4,820
8,875
43,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
28,299
197
Minions Killed
129
9
Camps Cleared
3
859,890
Distance Traveled
657,350
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,720
572
39
2
2
311,287
0
W
Scylla
12,570
739
99
6
4
285,702
4
L
Ah Muzen Cab
9,740
573
49
3
1
230,294
0
L
Jormungandr
8,619
507
9
1
0
145,432
0
L
Ra
9,940
585
71
4
2
281,624
0
W
Ymir
12,079
711
59
3
3
262,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role