Player Matchup

Yemoja
Yemoja
ImPicklePix
Yemoja
Level 25
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 1
Da Ji
Da Ji
Kantuss7384
Da Ji
Level 25
God Stats
1W - 1L
1,676 SR
Queue Stats
26W - 22L
1,485 Elo+
Solo
Odin
Odin
ProbablyScared
Odin
Level 27
God Stats
2W - 1L
1,823 SR
Queue Stats
172W - 167L
1,489 Elo+
Solo
Ra
Ra
eslofem
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,431 Elo+
Solo
Neith
Neith
lovezly_kitten
Neith
Level 26
God Stats
6W - 6L
1,395 SR
Queue Stats
37W - 46L
1,388 Elo+
Party 1
Team Averages
Level 21
1,543 SR
1,450 Elo+

VS

Team Averages
Level 26
1,516 SR
1,424 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pindi_Slaps
Tsukuyomi
Level 15
God Stats
1W - 3L
1,251 SR
Queue Stats
22W - 27L
1,361 Elo+
Solo
Hel
Hel
SoccerTiger15
Hel
Level 27
God Stats
7W - 1L
1,883 SR
Queue Stats
127W - 127L
1,409 Elo+
Solo
Aphrodite
Aphrodite
Tornshadow128
Aphrodite
Level 29
God Stats
2W - 1L
1,220 SR
Queue Stats
113W - 104L
1,482 Elo+
Solo
Anhur
Anhur
scarylikejerry
Anhur
Level 29
God Stats
3W - 5L
1,724 SR
Queue Stats
41W - 38L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
2 / 2 / 2
5,689
474
4,161
9,229
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
7 / 3 / 2
6,127
511
6,185
5,609
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 4
5,212
434
3,055
7,179
3,499
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 5 / 2
5,684
474
2,619
6,190
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 0 / 3
5,698
475
8,510
5,827
1,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 1 / 2
7,466
622
1,840
6,237
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Pindi_Slaps
Tsukuyomi
9
3 / 4 / 1
6,410
534
3,891
9,207
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 2 / 0
7,669
639
5,299
5,930
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Tornshadow128
Aphrodite
10
1 / 1 / 1
6,372
531
4,484
8,169
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
5,752
479
6,633
9,760
2,811
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
13
13
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
2
3
L
Yemoja
2
2
2
1.5
L
7
3
2
2.67
W
Tsukuyomi
Pindi_Slaps
Tsukuyomi
3
4
1
0.88
L
0
3
4
0.67
W
6
2
0
3
W
Aphrodite
Tornshadow128
Aphrodite
1
1
1
1.5
L
2
5
2
0.6
L
2
0
3
3.5
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
22,147
34,034
Taken
39,303
13,332
Mitigated
13,371
8,324
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,840
853
0
3,035
6,237
1,893
1,795
928
5,309
0
38,475
L
Yemoja
4,161
971
777
1,360
9,229
4,609
295
2,282
6,947
19,634
0
L
6,185
1,697
0
528
5,609
2,162
0
1,368
4,151
0
18,594
W
Tsukuyomi
Pindi_Slaps
Tsukuyomi
3,891
774
0
2,792
9,207
2,540
51
1,164
8,043
0
24,173
L
3,055
611
221
1,023
7,179
3,499
466
2,472
4,564
6,703
11,427
W
5,299
296
0
1,816
5,930
1,670
2,076
842
5,088
40,829
0
W
Aphrodite
Tornshadow128
Aphrodite
4,484
936
2,537
3,663
8,169
4,457
36
1,843
6,326
30,362
0
L
2,619
598
0
1,162
6,190
1,611
224
1,491
4,465
24,452
0
L
8,510
3,216
0
3,253
5,827
1,451
0
1,703
4,124
0
33,355
W
6,633
3,621
0
1,186
9,760
2,811
0
3,099
6,661
0
23,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
33,669
193
Minions Killed
312
0
Camps Cleared
0
973,055
Distance Traveled
1,036,175
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,466
622
87
7
0
193,767
2
L
Yemoja
5,689
474
23
2
0
186,004
0
L
Da Ji
6,127
511
32
3
0
212,119
0
W
Tsukuyomi
6,410
534
52
4
0
239,648
0
L
Odin
5,212
434
36
3
0
189,474
0
W
Hel
7,669
639
84
7
0
209,695
4
W
Aphrodite
6,372
531
41
3
0
194,625
0
L
Ra
5,684
474
30
3
0
176,422
2
L
Neith
5,698
475
72
6
0
209,036
1
W
Anhur
5,752
479
48
4
0
198,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role