Player Matchup

Jormungandr
Jormungandr
Gross47
Jormungandr
Level 17
God Stats
0W - 1L
1,348 SR
Queue Stats
4W - 10L
1,312 Elo+
Solo
Scylla
Scylla
TOMASYODICE
Scylla
Level 5
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,073 Elo+
Solo
Sol
Sol
Wonkahc
Sol
Level 26
God Stats
6W - 7L
1,490 SR
Queue Stats
11W - 22L
1,217 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,201 Elo+

VS

Team Averages
Level 66
1,488 SR
1,520 Elo+
Gilgamesh
Gilgamesh
Leatches
Gilgamesh
Level 26
God Stats
29W - 22L
1,591 SR
Queue Stats
42W - 30L
1,521 Elo+
Party 1
Vulcan
Vulcan
arexi360
Vulcan
Level 107
God Stats
3W - 3L
1,553 SR
Queue Stats
65W - 59L
1,527 Elo+
Party 1
Thor
Thor
simigame456
Thor
Level 66
God Stats
4W - 4L
1,320 SR
Queue Stats
131W - 127L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gross47
Jormungandr
9
0 / 7 / 1
5,856
586
3,434
10,802
6,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
8
0 / 13 / 1
5,657
566
924
11,107
3,267
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
8
1 / 8 / 0
5,970
597
3,182
8,844
2,711
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Leatches
Gilgamesh
11
1 / 1 / 18
7,415
742
2,141
6,831
5,540
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
arexi360
Vulcan
15
21 / 0 / 6
10,233
1,023
18,256
4,859
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 0 / 17
8,355
836
6,469
7,559
5,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
1
Kills
28
28
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gross47
Jormungandr
0
7
1
0.07
W
Gilgamesh
Leatches
Gilgamesh
1
1
18
10
L
Scylla
0
13
1
0.04
L
Sol
1
8
0
0.13
W
Vulcan
arexi360
Vulcan
21
0
6
24
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,540
Damage
26,866
30,753
Taken
19,249
12,245
Mitigated
12,728
2,501
Healing
787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gross47
Jormungandr
3,434
812
105
285
10,802
6,267
0
6,114
4,385
14,859
0
W
Gilgamesh
Leatches
Gilgamesh
2,141
463
0
10
6,831
5,540
355
3,146
3,685
0
8,581
L
Scylla
924
250
0
806
11,107
3,267
0
6,842
3,991
7,087
0
L
Sol
3,182
738
0
1,305
8,844
2,711
396
4,527
4,121
15,160
0
W
Vulcan
arexi360
Vulcan
18,256
3,706
0
274
4,859
2,137
245
2,359
2,500
47,940
0
W
6,469
749
0
503
7,559
5,051
305
2,194
5,365
0
11,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,483
Gold Earned
26,003
72
Minions Killed
96
1
Camps Cleared
6
430,896
Distance Traveled
576,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,856
586
22
2
0
162,513
1
W
Gilgamesh
7,415
742
15
2
0
181,709
0
L
Scylla
5,657
566
17
2
1
127,441
2
L
Sol
5,970
597
33
3
0
140,942
1
W
Vulcan
10,233
1,023
70
7
6
207,418
4
W
Thor
8,355
836
11
1
0
187,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role