Player Matchup

Ymir
Ymir
Gibby4Hire
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,673 Elo+
Party 2
Cliodhna
Cliodhna
Hundur4Hire
Cliodhna
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MemeDemigod
Morgan Le Fay
Level 19
God Stats
1W - 2L
1,314 SR
Queue Stats
20W - 20L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
RiSector
Sun Wukong
Level 26
God Stats
7W - 9L
1,373 SR
Queue Stats
105W - 152L
1,379 Elo+
Solo
Apollo
Apollo
TTVtristan5242
Apollo
Level 22
God Stats
1W - 1L
1,667 SR
Queue Stats
39W - 41L
1,434 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,493 Elo+

VS

Team Averages
Level 23
1,532 SR
1,434 Elo+
Gilgamesh
Gilgamesh
AdmiralBurt24
Gilgamesh
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,190 Elo+
Solo
Sylvanus
Sylvanus
Dradsre
Sylvanus
Level 27
God Stats
19W - 16L
1,520 SR
Queue Stats
99W - 111L
1,466 Elo+
Solo
Scylla
Scylla
GenericEric3rd
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,557 Elo+
Solo
Izanami
Izanami
ShadowRealmXX
Izanami
Level 28
God Stats
18W - 13L
1,577 SR
Queue Stats
79W - 86L
1,450 Elo+
Party 1
Awilix
Awilix
therealnipplekid
Awilix
Level 28
God Stats
3W - 1L
1,563 SR
Queue Stats
51W - 37L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 2
9,458
473
6,927
25,549
23,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Hundur4Hire
Cliodhna
12
1 / 12 / 1
7,844
392
5,289
16,014
3,599
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
MemeDemigod
Morgan Le Fay
15
5 / 6 / 1
9,501
475
13,204
15,408
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RiSector
Sun Wukong
15
3 / 6 / 1
9,278
464
13,379
20,791
10,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
1 / 4 / 0
5,954
298
2,381
4,467
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdmiralBurt24
Gilgamesh
15
1 / 4 / 6
9,719
486
6,931
14,372
8,410
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Dradsre
Sylvanus
18
8 / 4 / 18
11,860
593
14,855
19,138
17,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 3
11,843
592
8,287
10,669
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
17
12 / 2 / 9
12,002
600
16,759
14,660
6,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 0 / 2
12,422
621
16,121
16,941
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
12
Kills
40
40
Deaths
12
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdmiralBurt24
Gilgamesh
1
4
6
1
W
Sylvanus
Dradsre
Sylvanus
8
4
18
4.25
W
5
2
3
3.25
L
2
12
2
0.25
L
Cliodhna
Hundur4Hire
Cliodhna
1
12
1
0.13
L
Morgan Le Fay
MemeDemigod
Morgan Le Fay
5
6
1
0.92
L
Sun Wukong
RiSector
Sun Wukong
3
6
1
0.58
W
Izanami
12
2
9
8.25
L
1
4
0
0.25
W
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
62,953
82,229
Taken
75,780
43,818
Mitigated
43,385
9,856
Healing
28,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdmiralBurt24
Gilgamesh
6,931
1,665
0
2,284
14,372
8,410
360
2,272
12,100
5,514
37,414
W
Sylvanus
Dradsre
Sylvanus
14,855
6,255
4,667
8,999
19,138
17,685
3,592
4,984
14,154
50,094
14,826
W
8,287
1,209
0
1,091
10,669
3,785
3,509
5,868
4,801
97,456
0
L
6,927
1,375
0
1,025
25,549
23,767
585
6,348
19,183
37,307
0
L
Cliodhna
Hundur4Hire
Cliodhna
5,289
1,124
0
275
16,014
3,599
1,124
3,127
12,847
0
26,662
L
Morgan Le Fay
MemeDemigod
Morgan Le Fay
13,204
1,685
0
1,155
15,408
5,470
250
6,961
8,234
48,789
0
L
Sun Wukong
RiSector
Sun Wukong
13,379
2,818
0
6,430
20,791
10,284
228
4,350
16,413
591
54,100
W
Izanami
16,759
10,281
0
4,961
14,660
6,053
5,692
5,927
8,733
0
74,026
L
2,381
2,088
0
971
4,467
698
0
467
4,000
0
9,307
W
16,121
6,500
0
6,261
16,941
7,452
1,994
1,642
15,299
0
94,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
57,846
295
Minions Killed
572
0
Camps Cleared
0
1,465,558
Distance Traveled
1,883,852
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,719
486
74
4
0
360,965
0
W
Sylvanus
11,860
593
84
4
0
341,707
2
W
Scylla
11,843
592
178
9
0
388,640
8
L
Ymir
9,458
473
59
3
0
283,537
0
L
Cliodhna
7,844
392
52
3
0
378,030
0
L
Morgan Le Fay
9,501
475
70
4
0
368,123
3
L
Sun Wukong
9,278
464
100
5
0
367,856
1
W
Izanami
12,002
600
105
5
0
364,506
0
L
Apollo
5,954
298
14
1
0
68,012
0
W
Awilix
12,422
621
131
7
0
428,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role