Player Matchup

Thanatos
Thanatos
BuffBabyTerrence
Thanatos
Level 157
God Stats
8W - 5L
1,545 SR
Queue Stats
231W - 195L
1,604 Elo+
Party 2
Charybdis
Charybdis
Nopeasaur
Charybdis
Level 39
God Stats
1W - 3L
1,293 SR
Queue Stats
215W - 212L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tazeer
Cu Chulainn
Level 145
God Stats
11W - 6L
1,578 SR
Queue Stats
198W - 129L
1,640 Elo+
Party 2
Janus
Janus
Tilaar
Janus
Level 47
God Stats
7W - 3L
1,634 SR
Queue Stats
66W - 61L
1,549 Elo+
Party 2
Geb
Geb
WhatchaWareing
Geb
Level 34
God Stats
9W - 0L
1,634 SR
Queue Stats
11W - 1L
1,794 Elo+
Party 2
Team Averages
Level 84
1,537 SR
1,614 Elo+

VS

Team Averages
Level 71
1,460 SR
1,518 Elo+
Cliodhna
Cliodhna
Bunnus
Cliodhna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,465 Elo+
Party 1
Artemis
Artemis
KrmASophi
Artemis
Level 81
God Stats
75W - 75L
1,524 SR
Queue Stats
85W - 87L
1,568 Elo+
Party 3
Hachiman
Hachiman
Stayfrosty3828
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hel
Hel
TheBogKahuna620
Hel
Level 103
God Stats
0W - 1L
1,257 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 1
Zeus
Zeus
j0eb1den
Zeus
Level 18
God Stats
32W - 32L
1,518 SR
Queue Stats
47W - 47L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 13
14,421
1,109
14,623
8,100
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Nopeasaur
Charybdis
20
6 / 3 / 20
13,092
1,007
18,718
17,368
8,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Tazeer
Cu Chulainn
20
14 / 2 / 17
13,766
1,059
22,509
16,644
22,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Tilaar
Janus
20
3 / 3 / 21
12,360
951
16,288
12,780
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 0 / 24
13,328
1,025
14,082
16,042
20,997
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bunnus
Cliodhna
18
2 / 6 / 4
11,458
881
18,421
16,397
10,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
KrmASophi
Artemis
17
0 / 1 / 4
10,885
837
14,827
17,985
5,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
17
0 / 8 / 1
10,262
789
6,366
14,094
6,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 14 / 3
10,952
842
12,500
23,038
7,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
17
5 / 8 / 1
11,922
917
12,622
17,001
5,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
21
37
Kills
8
8
Deaths
37
95
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
0
13
17.5
L
Cliodhna
Bunnus
Cliodhna
2
6
4
0.67
L
Artemis
KrmASophi
Artemis
0
1
4
2
W
Charybdis
Nopeasaur
Charybdis
6
3
20
5.33
L
Hachiman
0
8
1
0.06
W
Cu Chulainn
Tazeer
Cu Chulainn
14
2
17
11.25
L
1
14
3
0.18
W
Janus
Tilaar
Janus
3
3
21
4.5
W
3
0
24
15
L
Zeus
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,220
Damage
64,736
70,934
Taken
88,515
61,509
Mitigated
34,913
22,684
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,623
4,508
0
9,169
8,100
4,124
0
2,735
5,365
0
48,599
L
Cliodhna
Bunnus
Cliodhna
18,421
763
0
726
16,397
10,995
0
5,991
9,751
0
30,228
L
Artemis
KrmASophi
Artemis
14,827
3,536
0
381
17,985
5,188
0
5,391
12,364
0
44,394
W
Charybdis
Nopeasaur
Charybdis
18,718
12,949
950
3,393
17,368
8,049
0
6,146
11,222
0
40,994
L
Hachiman
6,366
4,028
0
0
14,094
6,628
0
6,568
7,037
0
19,368
W
Cu Chulainn
Tazeer
Cu Chulainn
22,509
2,012
0
1,556
16,644
22,341
0
6,078
10,566
8,898
34,278
L
12,500
1,128
185
1,230
23,038
7,077
0
9,801
12,530
37,132
0
W
Janus
Tilaar
Janus
16,288
616
71
695
12,780
5,998
0
4,394
8,386
47,574
0
W
14,082
1,538
3,513
3,337
16,042
20,997
0
5,769
10,273
17,561
0
L
Zeus
12,622
458
0
1,172
17,001
5,025
0
5,083
11,219
39,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,967
Gold Earned
55,479
283
Minions Killed
233
16
Camps Cleared
3
1,338,455
Distance Traveled
1,137,232
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,421
1,109
69
5
13
301,785
1
L
Cliodhna
11,458
881
23
2
1
264,900
0
L
Artemis
10,885
837
53
4
0
251,619
0
W
Charybdis
13,092
1,007
60
5
1
225,555
0
L
Hachiman
10,262
789
33
3
0
166,468
0
W
Cu Chulainn
13,766
1,059
48
4
1
289,448
0
L
Hel
10,952
842
73
6
2
215,156
0
W
Janus
12,360
951
103
8
0
238,806
0
W
Geb
13,328
1,025
3
0
1
282,861
2
L
Zeus
11,922
917
51
4
0
239,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role