Player Matchup

Neith
Neith
DjBekan
Neith
Level 18
God Stats
1W - 1L
1,453 SR
Queue Stats
6W - 11L
1,311 Elo+
Solo
Yemoja
Yemoja
Pheonix1101G
Yemoja
Level 12
God Stats
4W - 4L
1,512 SR
Queue Stats
12W - 19L
1,312 Elo+
Solo
Thanatos
Thanatos
TacoMouse
Thanatos
Level 29
God Stats
15W - 15L
1,286 SR
Queue Stats
152W - 177L
1,397 Elo+
Solo
Olorun
Olorun
fazedelta1
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
mohammed47
Gilgamesh
Level 4
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Team Averages
Level 13
1,406 SR
1,344 Elo+

VS

Team Averages
Level 17
1,554 SR
1,387 Elo+
Izanami
Izanami
Garhfig
Izanami
Level 17
God Stats
35W - 39L
1,798 SR
Queue Stats
52W - 79L
1,329 Elo+
Party 1
Xing Tian
Xing Tian
KingAlexT2P
Xing Tian
Level 29
God Stats
18W - 14L
1,831 SR
Queue Stats
167W - 225L
1,384 Elo+
Party 1
The Morrigan
The Morrigan
Micaela69
The Morrigan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuckLemon
Tsukuyomi
Level 27
God Stats
3W - 3L
1,449 SR
Queue Stats
117W - 100L
1,495 Elo+
Solo
Bellona
Bellona
YvngVoid
Bellona
Level 13
God Stats
6W - 9L
1,191 SR
Queue Stats
8W - 14L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DjBekan
Neith
7
0 / 7 / 2
4,925
448
2,572
6,267
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
8
1 / 3 / 1
5,590
508
2,633
6,619
3,271
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TacoMouse
Thanatos
9
2 / 4 / 0
5,778
525
3,060
8,765
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
fazedelta1
Olorun
4
0 / 8 / 0
3,926
357
2,020
5,901
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
mohammed47
Gilgamesh
6
0 / 5 / 0
4,167
379
1,133
5,787
2,773
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Garhfig
Izanami
9
4 / 1 / 5
5,914
538
3,585
2,845
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Xing Tian
KingAlexT2P
Xing Tian
9
3 / 0 / 5
6,054
550
2,934
6,070
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Micaela69
The Morrigan
12
10 / 1 / 3
7,333
667
7,558
5,118
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SuckLemon
Tsukuyomi
11
7 / 1 / 3
6,739
613
4,662
8,189
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
YvngVoid
Bellona
9
2 / 0 / 4
5,798
527
3,913
4,367
2,703
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
26
27
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
DjBekan
Neith
0
7
2
0.14
W
Izanami
Garhfig
Izanami
4
1
5
6.5
W
Xing Tian
KingAlexT2P
Xing Tian
3
0
5
5.5
W
The Morrigan
Micaela69
The Morrigan
10
1
3
11.5
L
Yemoja
1
3
1
0.5
W
Tsukuyomi
SuckLemon
Tsukuyomi
7
1
3
8.5
L
Thanatos
TacoMouse
Thanatos
2
4
0
0.5
W
Bellona
YvngVoid
Bellona
2
0
4
4
L
Olorun
fazedelta1
Olorun
0
8
0
0
L
Gilgamesh
mohammed47
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,418
Damage
22,652
33,339
Taken
26,589
11,785
Mitigated
13,037
6,646
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DjBekan
Neith
2,572
1,313
0
209
6,267
1,586
0
3,083
3,184
0
15,140
W
Izanami
Garhfig
Izanami
3,585
2,520
0
160
2,845
829
331
967
1,878
0
23,809
W
Xing Tian
KingAlexT2P
Xing Tian
2,934
596
0
561
6,070
4,608
24
1,787
4,283
15,273
0
W
The Morrigan
Micaela69
The Morrigan
7,558
2,399
0
2,403
5,118
2,180
1,386
338
4,780
33,352
6,772
L
Yemoja
2,633
406
285
329
6,619
3,271
0
1,601
5,018
16,033
0
W
Tsukuyomi
SuckLemon
Tsukuyomi
4,662
1,472
0
4,778
8,189
2,717
29
862
7,327
0
29,516
L
Thanatos
TacoMouse
Thanatos
3,060
622
0
5,285
8,765
2,503
0
1,187
7,578
0
25,526
W
Bellona
YvngVoid
Bellona
3,913
1,503
0
1,144
4,367
2,703
260
310
4,057
0
21,157
L
Olorun
fazedelta1
Olorun
2,020
1,071
0
88
5,901
1,652
20
1,415
4,486
6,033
1,504
L
Gilgamesh
mohammed47
Gilgamesh
1,133
385
61
389
5,787
2,773
286
261
5,526
0
7,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,386
Gold Earned
31,838
129
Minions Killed
272
0
Camps Cleared
0
926,729
Distance Traveled
1,017,149
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,925
448
27
2
0
183,954
0
W
Izanami
5,914
538
45
4
0
196,164
0
W
Xing Tian
6,054
550
22
2
0
220,870
1
W
The Morrigan
7,333
667
87
8
0
183,622
0
L
Yemoja
5,590
508
29
3
0
179,092
2
W
Tsukuyomi
6,739
613
71
6
0
248,197
4
L
Thanatos
5,778
525
54
5
0
203,518
0
W
Bellona
5,798
527
47
4
0
168,296
0
L
Olorun
3,926
357
10
1
0
196,536
0
L
Gilgamesh
4,167
379
9
1
0
163,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role