Player Matchup

Loki
Loki
DrNoLife12
Loki
Level 25
God Stats
9W - 8L
1,538 SR
Queue Stats
30W - 39L
1,369 Elo+
Solo
Merlin
Merlin
MopTop120
Merlin
Level 18
God Stats
2W - 6L
1,348 SR
Queue Stats
3W - 7L
1,305 Elo+
Solo
Geb
Geb
Robbyoli
Geb
Level 39
God Stats
17W - 12L
1,564 SR
Queue Stats
210W - 227L
1,415 Elo+
Party 1
Izanami
Izanami
TaVvYx91
Izanami
Level 18
God Stats
15W - 14L
1,602 SR
Queue Stats
37W - 48L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
victorkaos2345
Cthulhu
Level 5
God Stats
1W - 1L
1,342 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,417 Elo+

VS

Team Averages
Level 17
1,534 SR
1,322 Elo+
Anubis
Anubis
 
Anubis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Hueitlatoani27
Terra
Level 22
God Stats
3W - 2L
1,497 SR
Queue Stats
39W - 52L
1,336 Elo+
Solo
Artemis
Artemis
Oogabooga1800
Artemis
Level 7
God Stats
3W - 1L
1,672 SR
Queue Stats
23W - 18L
1,325 Elo+
Solo
Bellona
Bellona
SkadiRush305
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,133 Elo+
Solo
Loki
Loki
YaoMang
Loki
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
37W - 25L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,340
482
2,151
5,490
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MopTop120
Merlin
5
0 / 6 / 0
3,781
420
1,096
3,511
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 1
4,473
497
2,947
8,524
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
TaVvYx91
Izanami
7
1 / 6 / 0
4,412
490
2,417
6,078
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
3 / 1 / 0
5,051
561
3,493
3,978
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
5 / 0 / 5
5,863
651
4,567
5,069
2,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 8
5,421
602
2,129
7,062
3,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
9
8 / 0 / 2
5,642
627
8,932
4,241
1,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SkadiRush305
Bellona
6
0 / 4 / 0
4,157
462
649
4,920
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
YaoMang
Loki
9
5 / 0 / 2
5,860
651
2,678
4,990
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
20
20
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
5
7.5
L
0
4
2
0.25
W
2
1
8
6
L
Merlin
MopTop120
Merlin
0
6
0
0
W
Artemis
8
0
2
9
L
0
3
1
0.17
W
Bellona
SkadiRush305
Bellona
0
4
0
0
L
Izanami
TaVvYx91
Izanami
1
6
0
0.17
W
Loki
YaoMang
Loki
5
0
2
6
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,104
Damage
18,955
27,581
Taken
26,282
8,255
Mitigated
10,390
4,707
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,567
447
0
2,404
5,069
2,045
598
1,506
3,311
28,540
0
L
2,151
302
0
1,276
5,490
857
0
1,958
3,532
0
14,683
W
2,129
271
1,127
2,288
7,062
3,010
420
2,127
4,893
7,762
0
L
Merlin
MopTop120
Merlin
1,096
65
0
0
3,511
528
0
1,716
1,795
7,511
0
W
Artemis
8,932
5,938
0
1,073
4,241
1,201
1,534
1,348
2,807
0
24,976
L
2,947
626
0
1,958
8,524
3,276
0
1,819
6,705
12,064
0
W
Bellona
SkadiRush305
Bellona
649
274
0
346
4,920
2,833
82
1,455
3,236
0
11,127
L
Izanami
TaVvYx91
Izanami
2,417
1,411
0
714
6,078
827
0
1,084
4,994
0
14,985
W
Loki
YaoMang
Loki
2,678
702
0
2,538
4,990
1,301
86
455
4,499
0
25,706
L
3,493
567
0
759
3,978
2,767
208
119
3,859
16,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,057
Gold Earned
26,943
139
Minions Killed
186
0
Camps Cleared
0
786,663
Distance Traveled
791,102
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,863
651
46
5
0
147,366
3
L
Loki
4,340
482
35
4
0
184,648
0
W
Terra
5,421
602
8
1
0
160,660
1
L
Merlin
3,781
420
12
1
0
113,063
1
W
Artemis
5,642
627
41
5
0
157,371
0
L
Geb
4,473
497
9
1
0
164,015
0
W
Bellona
4,157
462
27
3
0
125,356
0
L
Izanami
4,412
490
48
5
0
150,506
0
W
Loki
5,860
651
64
7
0
200,349
3
L
Cthulhu
5,051
561
35
4
0
174,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role