Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ENTERIT
Artemis
Level 144
God Stats
7W - 5L
1,525 SR
Queue Stats
51W - 60L
1,454 Elo+
Party 1
Mercury
Mercury
SlatHead
Mercury
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
big-bro-13
Ah Puch
Level 18
God Stats
2W - 4L
1,507 SR
Queue Stats
2W - 4L
1,221 Elo+
Party 1
Bellona
Bellona
indigoSLAT
Bellona
Level 27
God Stats
2W - 0L
1,847 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 79
1,576 SR
1,435 Elo+

VS

Team Averages
Level 109
1,497 SR
1,415 Elo+
Odin
Odin
R3AL SALTY
Odin
Level 122
God Stats
1W - 3L
1,539 SR
Queue Stats
26W - 33L
1,400 Elo+
Party 2
Medusa
Medusa
R3AL ffiT
Medusa
Level 120
God Stats
6W - 10L
1,542 SR
Queue Stats
25W - 33L
1,406 Elo+
Party 2
Arachne
Arachne
ShoShonWTK5092
Arachne
Level 158
God Stats
1W - 3L
1,535 SR
Queue Stats
90W - 83L
1,490 Elo+
Solo
Cthulhu
Cthulhu
rednutz54
Cthulhu
Level 120
God Stats
2W - 6L
1,434 SR
Queue Stats
25W - 43L
1,385 Elo+
Solo
Kukulkan
Kukulkan
s_rainsey
Kukulkan
Level 27
God Stats
5W - 7L
1,435 SR
Queue Stats
5W - 8L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
5 / 2 / 6
9,072
907
8,697
14,193
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ENTERIT
Artemis
14
3 / 1 / 6
8,246
825
9,343
4,288
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
SlatHead
Mercury
15
3 / 2 / 5
8,201
820
7,846
9,024
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
big-bro-13
Ah Puch
15
4 / 0 / 5
8,352
835
6,607
5,880
2,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
indigoSLAT
Bellona
13
1 / 1 / 2
7,470
747
4,050
10,966
7,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
7,994
799
8,100
8,645
5,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
R3AL ffiT
Medusa
14
2 / 4 / 3
7,829
783
6,891
7,728
3,450
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 3
7,327
733
6,158
8,354
5,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
rednutz54
Cthulhu
13
0 / 2 / 4
6,971
697
6,406
10,893
10,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
s_rainsey
Kukulkan
12
0 / 4 / 3
6,413
641
4,184
6,462
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
6
6
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
6
4
W
Artemis
ENTERIT
Artemis
3
1
6
6
L
2
4
4
1
L
Medusa
R3AL ffiT
Medusa
2
4
3
0.88
L
2
2
3
1.75
W
Mercury
SlatHead
Mercury
3
2
5
2.75
W
Ah Puch
big-bro-13
Ah Puch
4
0
5
6.5
W
Bellona
indigoSLAT
Bellona
1
1
2
2
L
Cthulhu
rednutz54
Cthulhu
0
2
4
1
L
Kukulkan
s_rainsey
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
31,739
44,351
Taken
42,082
30,289
Mitigated
27,567
13,485
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,697
828
309
4,618
14,193
15,359
0
4,320
9,776
20,053
0
W
Artemis
ENTERIT
Artemis
9,343
2,743
0
32
4,288
1,967
308
1,685
2,547
0
26,422
L
8,100
815
0
0
8,645
5,856
0
1,853
6,792
0
22,643
L
Medusa
R3AL ffiT
Medusa
6,891
4,293
334
749
7,728
3,450
0
3,416
4,312
0
26,208
L
6,158
3,982
112
1,240
8,354
5,351
0
2,707
5,647
4,166
10,161
W
Mercury
SlatHead
Mercury
7,846
5,236
0
3,361
9,024
3,593
0
2,189
6,773
0
35,830
W
Ah Puch
big-bro-13
Ah Puch
6,607
357
0
990
5,880
2,275
394
2,417
3,395
22,376
0
W
Bellona
indigoSLAT
Bellona
4,050
618
1,447
2,728
10,966
7,095
0
1,420
9,414
0
18,104
L
Cthulhu
rednutz54
Cthulhu
6,406
402
63
248
10,893
10,137
0
4,660
6,233
17,955
0
L
Kukulkan
s_rainsey
Kukulkan
4,184
353
0
0
6,462
2,773
0
2,852
3,610
14,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
36,534
226
Minions Killed
195
11
Camps Cleared
5
1,004,953
Distance Traveled
988,040
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,072
907
19
2
0
175,240
0
W
Artemis
8,246
825
57
6
0
175,476
0
L
Odin
7,994
799
41
4
1
210,707
0
L
Medusa
7,829
783
46
5
2
187,795
0
L
Arachne
7,327
733
29
3
0
214,236
0
W
Mercury
8,201
820
72
7
8
226,726
4
W
Ah Puch
8,352
835
48
5
1
200,085
0
W
Bellona
7,470
747
30
3
2
227,426
1
L
Cthulhu
6,971
697
36
4
1
209,712
3
L
Kukulkan
6,413
641
43
4
1
165,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role