Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LemurSteve
Ne Zha
Level 121
God Stats
3W - 4L
1,461 SR
Queue Stats
76W - 67L
1,567 Elo+
Party 1
Bellona
Bellona
Rezlord
Bellona
Level 110
God Stats
3W - 4L
1,369 SR
Queue Stats
39W - 45L
1,486 Elo+
Solo
Chang'e
Chang'e
TonusHleb
Chang'e
Level 119
God Stats
3W - 2L
1,953 SR
Queue Stats
205W - 148L
1,647 Elo+
Party 1
Izanami
Izanami
stefano03
Izanami
Level 156
God Stats
5W - 2L
1,782 SR
Queue Stats
237W - 170L
1,717 Elo+
Party 1
Team Averages
Level 109
1,613 SR
1,584 Elo+

VS

Team Averages
Level 98
1,659 SR
1,526 Elo+
Hel
Hel
Azn-Amu
Hel
Level 61
God Stats
0W - 1L
1,753 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 3
Mulan
Mulan
Danidu9
Mulan
Level 157
God Stats
0W - 1L
1,415 SR
Queue Stats
4W - 6L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
Keffertjuh-NL
Danzaburou
Level 157
God Stats
0W - 1L
1,693 SR
Queue Stats
4W - 6L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
Myøku
Cabrakan
Level 88
God Stats
3W - 2L
1,889 SR
Queue Stats
26W - 15L
1,681 Elo+
Party 3
Pele
Pele
Z4pR0
Pele
Level 25
God Stats
1W - 1L
1,544 SR
Queue Stats
14W - 10L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 1 / 19
11,341
872
4,769
13,028
17,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
LemurSteve
Ne Zha
15
4 / 4 / 14
10,241
788
10,834
7,651
3,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Rezlord
Bellona
18
6 / 0 / 7
11,289
868
13,679
13,217
14,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
TonusHleb
Chang'e
14
2 / 4 / 10
8,833
679
8,185
11,525
8,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
stefano03
Izanami
19
12 / 4 / 13
12,904
993
35,999
19,200
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
2 / 7 / 2
8,789
676
7,342
12,834
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Danidu9
Mulan
15
3 / 4 / 7
9,649
742
12,866
19,123
11,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Keffertjuh-NL
Danzaburou
15
1 / 6 / 2
8,808
678
10,595
14,664
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Myøku
Cabrakan
16
5 / 3 / 6
11,082
852
14,210
21,079
30,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Z4pR0
Pele
15
2 / 6 / 5
9,073
698
5,092
14,686
7,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
26
Kills
13
13
Deaths
26
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
19
11.5
L
Hel
2
7
2
0.43
L
Mulan
Danidu9
Mulan
3
4
7
1.63
L
Danzaburou
Keffertjuh-NL
Danzaburou
1
6
2
0.33
W
Ne Zha
LemurSteve
Ne Zha
4
4
14
2.75
L
Cabrakan
Myøku
Cabrakan
5
3
6
2.67
W
Bellona
Rezlord
Bellona
6
0
7
9.5
W
Chang'e
TonusHleb
Chang'e
2
4
10
1.75
L
Pele
Z4pR0
Pele
2
6
5
0.75
W
Izanami
stefano03
Izanami
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,466
Damage
50,105
64,621
Taken
82,386
53,119
Mitigated
56,897
21,232
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,769
1,139
0
2,991
13,028
17,004
211
1,736
11,170
7,754
0
L
Hel
7,342
429
2,945
1,683
12,834
3,155
0
1,944
10,797
11,884
0
L
Mulan
Danidu9
Mulan
12,866
778
0
3,777
19,123
11,515
0
4,039
14,858
0
31,193
L
Danzaburou
Keffertjuh-NL
Danzaburou
10,595
5,421
0
1,412
14,664
4,455
1,901
1,255
13,279
0
42,193
W
Ne Zha
LemurSteve
Ne Zha
10,834
2,733
0
950
7,651
3,551
638
3,055
4,562
0
25,301
L
Cabrakan
Myøku
Cabrakan
14,210
1,703
0
3,807
21,079
30,504
0
3,635
16,866
29,364
0
W
Bellona
Rezlord
Bellona
13,679
3,800
0
2,256
13,217
14,717
835
5,859
7,172
0
44,239
W
Chang'e
TonusHleb
Chang'e
8,185
607
4,791
3,611
11,525
8,185
315
4,466
6,969
21,864
0
L
Pele
Z4pR0
Pele
5,092
984
0
505
14,686
7,268
1
2,357
12,180
0
28,271
W
Izanami
stefano03
Izanami
35,999
27,667
0
6,633
19,200
9,662
4,844
5,832
13,196
0
84,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
47,401
309
Minions Killed
234
8
Camps Cleared
6
1,245,552
Distance Traveled
1,071,034
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,341
872
7
1
0
268,501
0
L
Hel
8,789
676
24
2
0
182,342
0
L
Mulan
9,649
742
33
3
1
228,826
2
L
Danzaburou
8,808
678
78
6
3
211,323
0
W
Ne Zha
10,241
788
31
2
0
236,289
0
L
Cabrakan
11,082
852
42
3
0
238,075
2
W
Bellona
11,289
868
90
7
3
279,129
1
W
Chang'e
8,833
679
46
4
1
241,705
0
L
Pele
9,073
698
57
4
2
210,468
0
W
Izanami
12,904
993
135
10
4
219,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role