Player Matchup

Horus
Horus
Alathenia
Horus
Level 108
God Stats
8W - 3L
1,579 SR
Queue Stats
399W - 379L
1,545 Elo+
Party 1
Cliodhna
Cliodhna
ArcticSteve
Cliodhna
Level 127
God Stats
12W - 8L
1,814 SR
Queue Stats
389W - 401L
1,483 Elo+
Party 1
Apollo
Apollo
Erin05
Apollo
Level 69
God Stats
22W - 16L
1,487 SR
Queue Stats
345W - 282L
1,557 Elo+
Party 4
Fenrir
Fenrir
HadesGatekeeper
Fenrir
Level 68
God Stats
112W - 77L
1,594 SR
Queue Stats
323W - 267L
1,553 Elo+
Party 4
Hades
Hades
SpaceYT
Hades
Level 26
God Stats
40W - 14L
1,844 SR
Queue Stats
75W - 43L
1,569 Elo+
Party 4
Team Averages
Level 80
1,664 SR
1,541 Elo+

VS

Team Averages
Level 55
1,599 SR
1,526 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
MrSpunkmire
Awilix
Level 68
God Stats
1W - 2L
1,763 SR
Queue Stats
328W - 302L
1,588 Elo+
Party 2
Chaac
Chaac
Pejmbi
Chaac
Level 37
God Stats
1W - 4L
1,402 SR
Queue Stats
81W - 80L
1,491 Elo+
Party 3
Sol
Sol
Raggle66
Sol
Level 109
God Stats
7W - 7L
1,751 SR
Queue Stats
403W - 368L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
TehKraut
Sylvanus
Level 35
God Stats
44W - 33L
1,580 SR
Queue Stats
81W - 98L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alathenia
Horus
16
2 / 5 / 8
10,100
594
8,967
14,662
8,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
ArcticSteve
Cliodhna
16
8 / 0 / 3
10,202
600
11,512
10,876
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Erin05
Apollo
16
9 / 2 / 4
10,203
600
8,848
9,526
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 12
9,133
537
7,770
13,560
10,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
SpaceYT
Hades
15
4 / 1 / 6
9,750
574
5,463
10,085
4,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 7 / 2
8,149
479
3,702
10,804
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
12
0 / 5 / 0
7,184
423
2,690
11,023
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Pejmbi
Chaac
14
5 / 8 / 1
8,847
520
11,701
18,512
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 1
8,409
495
7,202
7,597
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TehKraut
Sylvanus
12
1 / 4 / 2
7,364
433
3,592
10,659
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
27
Kills
8
8
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
2
0.29
W
Horus
Alathenia
Horus
2
5
8
1.2
W
Cliodhna
ArcticSteve
Cliodhna
8
0
3
9.5
W
Apollo
Erin05
Apollo
9
2
4
5.5
W
4
0
12
10
L
Awilix
0
5
0
0
L
Chaac
Pejmbi
Chaac
5
8
1
0.69
L
1
3
1
0.5
W
Hades
SpaceYT
Hades
4
1
6
7
L
Sylvanus
TehKraut
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
28,887
58,709
Taken
58,595
31,474
Mitigated
29,167
27,097
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,702
1,313
0
2,683
10,804
3,501
0
335
10,469
0
57,133
W
Horus
Alathenia
Horus
8,967
3,504
398
5,682
14,662
8,786
704
1,042
12,916
4,969
49,326
W
Cliodhna
ArcticSteve
Cliodhna
11,512
1,838
0
5,757
10,876
3,978
0
2,901
7,797
0
63,375
W
Apollo
Erin05
Apollo
8,848
5,888
0
4,092
9,526
3,003
2,284
2,275
7,251
0
83,856
W
7,770
2,850
123
3,422
13,560
10,931
332
3,609
9,902
0
35,464
L
Awilix
2,690
553
0
3,074
11,023
3,674
0
1,536
9,487
0
42,272
L
Chaac
Pejmbi
Chaac
11,701
3,491
0
7,586
18,512
12,303
0
1,740
16,772
0
49,149
L
7,202
2,147
0
2,295
7,597
2,441
0
1,137
6,460
52,370
0
W
Hades
SpaceYT
Hades
5,463
510
793
6,830
10,085
4,776
0
5,620
4,419
49,626
0
L
Sylvanus
TehKraut
Sylvanus
3,592
586
206
1,572
10,659
7,248
0
1,540
9,119
19,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
39,953
474
Minions Killed
426
0
Camps Cleared
0
1,709,540
Distance Traveled
1,495,791
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,149
479
91
5
0
260,322
2
W
Horus
10,100
594
98
6
0
323,338
1
W
Cliodhna
10,202
600
102
6
0
402,693
1
W
Apollo
10,203
600
124
7
0
274,766
4
W
Fenrir
9,133
537
50
3
0
354,964
4
L
Awilix
7,184
423
79
5
0
325,296
3
L
Chaac
8,847
520
102
6
0
289,355
1
L
Sol
8,409
495
120
7
0
308,921
3
W
Hades
9,750
574
100
6
0
353,779
2
L
Sylvanus
7,364
433
34
2
0
311,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role