Player Matchup

Raijin
Raijin
Masters
Berzerkerss
Raijin
Masters
Level 109
God Stats
0W - 1L
1,769 SR
Queue Stats
645W - 632L
2,655 MMR
Solo
Charybdis
Charybdis
Masters
MaldingHAHAHA
Charybdis
Masters
Level 148
God Stats
5W - 11L
1,615 SR
Queue Stats
73W - 58L
2,728 MMR
Solo
Ganesha
Ganesha
Diamond III
ScottyBuzz
Ganesha
Diamond III
Level 160
God Stats
19W - 17L
1,762 SR
Queue Stats
207W - 168L
2,534 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
WrenchAndClink
Cu Chulainn
Diamond II
Level 160
God Stats
4W - 2L
1,861 SR
Queue Stats
164W - 130L
2,382 MMR
Party 1
Nemesis
Nemesis
Diamond I
bigtippa
Nemesis
Diamond I
Level 134
God Stats
10W - 10L
1,599 SR
Queue Stats
179W - 161L
2,749 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,721 SR
2,610 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,662 SR
2,365 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Masters
Joqsan
King Arthur
Masters
Level 158
God Stats
28W - 26L
1,746 SR
Queue Stats
395W - 382L
2,598 MMR
Solo
Ah Puch
Ah Puch
Masters
Minámi
Ah Puch
Masters
Level 160
God Stats
2W - 1L
1,556 SR
Queue Stats
401W - 384L
2,611 MMR
Solo
Anhur
Anhur
Masters
Vinders
Anhur
Masters
Level 160
God Stats
17W - 16L
1,677 SR
Queue Stats
357W - 326L
2,685 MMR
Party 2
Artio
Artio
Masters
Zyrant
Artio
Masters
Level 129
God Stats
14W - 15L
1,832 SR
Queue Stats
296W - 291L
2,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 6 / 1
6,619
473
8,878
8,229
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MaldingHAHAHA
Charybdis
10
0 / 7 / 0
6,117
437
6,592
11,825
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
ScottyBuzz
Ganesha
10
0 / 4 / 5
6,595
471
4,200
11,382
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
WrenchAndClink
Cu Chulainn
12
1 / 2 / 2
7,007
501
10,159
13,684
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
bigtippa
Nemesis
14
4 / 4 / 3
8,327
595
9,460
12,328
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
NikeLokiCliodhnaKali

VS

Bans
VamanaGebSolOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
11 / 1 / 4
9,205
658
11,527
13,318
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Joqsan
King Arthur
14
3 / 2 / 2
8,516
608
7,776
13,400
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Minámi
Ah Puch
14
3 / 3 / 7
8,468
605
10,216
12,389
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Vinders
Anhur
15
4 / 0 / 4
9,310
665
9,237
9,859
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Zyrant
Artio
12
2 / 1 / 9
8,294
592
4,157
16,306
12,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
23
23
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
1
4
13
L
Raijin
2
6
1
0.42
W
King Arthur
Joqsan
King Arthur
3
2
2
2
L
Charybdis
MaldingHAHAHA
Charybdis
0
7
0
0
W
Ah Puch
Minámi
Ah Puch
3
3
7
2.17
L
Ganesha
ScottyBuzz
Ganesha
0
4
5
0.63
W
Anhur
Vinders
Anhur
4
0
4
6
L
Cu Chulainn
WrenchAndClink
Cu Chulainn
1
2
2
1
W
Artio
Zyrant
Artio
2
1
9
6.5
L
Nemesis
bigtippa
Nemesis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,289
Damage
42,913
57,448
Taken
65,272
27,429
Mitigated
33,459
13,441
Healing
31,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,527
2,705
0
8,740
13,318
4,730
0
1,893
11,148
55,300
0
L
Raijin
8,878
582
0
948
8,229
2,901
0
5,658
2,571
38,667
0
W
King Arthur
Joqsan
King Arthur
7,776
1,286
0
3,456
13,400
9,253
0
670
11,962
3,379
55,868
L
Charybdis
MaldingHAHAHA
Charybdis
6,592
3,256
0
1,862
11,825
2,427
444
3,831
7,994
0
39,892
W
Ah Puch
Minámi
Ah Puch
10,216
386
0
5,651
12,389
4,308
27
4,030
8,025
66,052
0
L
Ganesha
ScottyBuzz
Ganesha
4,200
872
0
2,029
11,382
9,175
0
7,680
3,610
18,288
0
W
Anhur
Vinders
Anhur
9,237
4,840
0
5,399
9,859
2,898
0
1,311
8,506
0
75,456
L
Cu Chulainn
WrenchAndClink
Cu Chulainn
10,159
2,435
0
4,118
13,684
8,015
0
4,168
8,982
1,693
41,317
W
Artio
Zyrant
Artio
4,157
493
3,136
5,390
16,306
12,270
0
4,965
10,834
18,820
0
L
Nemesis
bigtippa
Nemesis
9,460
4,158
0
4,484
12,328
4,911
0
5,438
6,719
0
44,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
43,793
364
Minions Killed
486
0
Camps Cleared
0
1,321,575
Distance Traveled
1,475,959
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,205
658
88
6
0
323,328
4
L
Raijin
6,619
473
87
6
0
252,747
6
W
King Arthur
8,516
608
127
9
0
296,117
5
L
Charybdis
6,117
437
93
7
0
246,383
3
W
Ah Puch
8,468
605
120
9
0
279,495
4
L
Ganesha
6,595
471
14
1
0
245,472
6
W
Anhur
9,310
665
124
9
0
275,296
5
L
Cu Chulainn
7,007
501
88
6
0
284,050
2
W
Artio
8,294
592
27
2
0
301,723
8
L
Nemesis
8,327
595
82
6
0
292,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role