Player Matchup

Cthulhu
Cthulhu
Floweht
Cthulhu
Level 140
God Stats
16W - 19L
1,482 SR
Queue Stats
549W - 573L
1,525 Elo+
Party 2
Charybdis
Charybdis
NBD94
Charybdis
Level 80
God Stats
15W - 26L
1,215 SR
Queue Stats
409W - 472L
1,489 Elo+
Party 2
Erlang Shen
Erlang Shen
badbadger8
Erlang Shen
Level 120
God Stats
0W - 3L
1,167 SR
Queue Stats
379W - 405L
1,503 Elo+
Party 2
Anubis
Anubis
marylandACE
Anubis
Level 100
God Stats
33W - 21L
1,594 SR
Queue Stats
500W - 532L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
onlyoneobowlie
Tsukuyomi
Level 69
God Stats
16W - 9L
1,671 SR
Queue Stats
311W - 361L
1,502 Elo+
Party 2
Team Averages
Level 102
1,426 SR
1,508 Elo+

VS

Team Averages
Level 121
1,564 SR
1,545 Elo+
Ravana
Ravana
DeepInThØt
Ravana
Level 133
God Stats
30W - 20L
1,608 SR
Queue Stats
619W - 602L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Meatwad233
Ah Muzen Cab
Level 132
God Stats
9W - 4L
1,727 SR
Queue Stats
766W - 700L
1,539 Elo+
Party 1
Eset
Eset
Ontheybunz
Eset
Level 109
God Stats
9W - 5L
1,664 SR
Queue Stats
66W - 54L
1,571 Elo+
Solo
Achilles
Achilles
Sinisterserpant
Achilles
Level 104
God Stats
14W - 19L
1,300 SR
Queue Stats
714W - 674L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Splufixy
Kuzenbo
Level 129
God Stats
10W - 10L
1,522 SR
Queue Stats
623W - 546L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Floweht
Cthulhu
12
1 / 1 / 3
7,692
452
7,378
13,463
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
NBD94
Charybdis
14
1 / 4 / 1
8,395
494
7,304
14,098
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
badbadger8
Erlang Shen
13
0 / 6 / 1
8,163
480
3,555
13,286
9,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
14
0 / 4 / 3
7,941
467
9,481
12,106
5,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
onlyoneobowlie
Tsukuyomi
14
3 / 6 / 1
9,163
539
7,734
13,349
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
6 / 2 / 10
10,265
604
7,521
10,443
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Meatwad233
Ah Muzen Cab
16
4 / 2 / 1
9,838
579
10,782
11,852
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 10
9,890
582
10,327
6,588
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
17
6 / 0 / 6
10,785
634
10,469
12,294
13,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Splufixy
Kuzenbo
14
2 / 0 / 9
9,016
530
8,029
15,115
18,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
21
21
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
2
10
5.5
L
Cthulhu
Floweht
Cthulhu
1
1
3
2.5
W
Ah Muzen Cab
Meatwad233
Ah Muzen Cab
4
2
1
2.25
L
Charybdis
NBD94
Charybdis
1
4
1
0.38
W
3
1
10
8
W
Achilles
6
0
6
9
W
Kuzenbo
Splufixy
Kuzenbo
2
0
9
6.5
L
Erlang Shen
badbadger8
Erlang Shen
0
6
1
0.08
L
Anubis
0
4
3
0.38
L
Tsukuyomi
onlyoneobowlie
Tsukuyomi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,452
Damage
47,128
66,302
Taken
56,292
37,161
Mitigated
43,214
22,110
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,521
2,391
0
3,162
10,443
4,670
1,417
4,135
6,308
0
51,605
L
Cthulhu
Floweht
Cthulhu
7,378
509
124
2,957
13,463
11,882
0
5,241
8,091
27,580
0
W
Ah Muzen Cab
Meatwad233
Ah Muzen Cab
10,782
4,737
0
5,636
11,852
4,228
1,624
2,758
9,094
0
76,100
L
Charybdis
NBD94
Charybdis
7,304
4,625
0
6,401
14,098
4,548
275
2,691
11,355
0
63,713
W
10,327
568
535
2,248
6,588
2,527
1,421
1,543
5,045
62,337
0
W
Achilles
10,469
1,485
0
5,118
12,294
13,230
915
2,214
10,080
10,994
58,434
W
Kuzenbo
Splufixy
Kuzenbo
8,029
2,480
0
2,352
15,115
18,559
263
6,752
8,363
36,199
0
L
Erlang Shen
badbadger8
Erlang Shen
3,555
967
0
2,697
13,286
9,771
182
3,284
9,047
2,683
43,664
L
Anubis
9,481
286
0
6,075
12,106
5,846
0
3,938
8,074
57,413
0
L
Tsukuyomi
onlyoneobowlie
Tsukuyomi
7,734
1,725
0
3,856
13,349
5,114
0
4,288
9,035
0
55,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
49,794
468
Minions Killed
557
0
Camps Cleared
0
1,657,580
Distance Traveled
1,787,974
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,265
604
102
6
0
389,500
7
L
Cthulhu
7,692
452
35
2
0
369,614
9
W
Ah Muzen Cab
9,838
579
118
7
0
333,239
6
L
Charybdis
8,395
494
141
8
0
291,813
8
W
Eset
9,890
582
130
8
0
359,249
6
W
Achilles
10,785
634
153
9
0
350,484
2
W
Kuzenbo
9,016
530
54
3
0
355,502
2
L
Erlang Shen
8,163
480
103
6
0
326,275
6
L
Anubis
7,941
467
89
5
0
310,166
2
L
Tsukuyomi
9,163
539
100
6
0
359,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role