Player Matchup

Yemoja
Yemoja
LuigiTyle
Yemoja
Level 21
God Stats
1W - 0L
1,826 SR
Queue Stats
4W - 3L
1,451 Elo+
Party 2
Serqet
Serqet
Rondomon
Serqet
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 7L
1,672 Elo+
Party 2
Sun Wukong
Sun Wukong
Zetashi
Sun Wukong
Level 122
God Stats
1W - 0L
1,557 SR
Queue Stats
4W - 3L
1,558 Elo+
Party 2
Ah Puch
Ah Puch
n3ff3t
Ah Puch
Level 145
God Stats
1W - 0L
1,691 SR
Queue Stats
22W - 16L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
vLuciel
Danzaburou
Level 27
God Stats
1W - 1L
1,406 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 2
Team Averages
Level 68
1,596 SR
1,517 Elo+

VS

Team Averages
Level 121
1,548 SR
1,377 Elo+
Ah Puch
Ah Puch
A_sNiPeR_97
Ah Puch
Level 127
God Stats
0W - 1L
1,592 SR
Queue Stats
2W - 9L
1,235 Elo+
Party 3
King Arthur
King Arthur
Kiba808
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lazyfox1991
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,415 SR
Queue Stats
6W - 10L
1,390 Elo+
Party 3
Ao Kuang
Ao Kuang
Tehnextbasic
Ao Kuang
Level 116
God Stats
2W - 2L
1,583 SR
Queue Stats
9W - 12L
1,419 Elo+
Party 3
Merlin
Merlin
n7neill
Merlin
Level 80
God Stats
2W - 4L
1,650 SR
Queue Stats
16W - 21L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LuigiTyle
Yemoja
18
4 / 0 / 14
11,761
840
7,028
8,234
10,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Rondomon
Serqet
15
3 / 7 / 12
10,822
773
7,317
11,865
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Zetashi
Sun Wukong
18
6 / 3 / 16
12,141
867
19,372
19,819
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
n3ff3t
Ah Puch
20
13 / 1 / 11
14,172
1,012
21,680
10,447
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
vLuciel
Danzaburou
18
4 / 3 / 9
12,549
896
9,129
12,420
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A_sNiPeR_97
Ah Puch
14
1 / 8 / 2
8,665
619
7,093
11,290
3,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Kiba808
King Arthur
14
0 / 8 / 6
8,296
593
5,175
23,116
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Lazyfox1991
Morgan Le Fay
17
5 / 6 / 3
10,314
737
13,801
13,555
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Tehnextbasic
Ao Kuang
16
6 / 5 / 4
10,292
735
12,172
16,487
15,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
n7neill
Merlin
18
2 / 3 / 9
10,154
725
14,198
10,627
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
30
Kills
14
14
Deaths
30
62
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
A_sNiPeR_97
Ah Puch
1
8
2
0.25
L
King Arthur
Kiba808
King Arthur
0
8
6
0.38
L
Morgan Le Fay
Lazyfox1991
Morgan Le Fay
5
6
3
1.08
W
Yemoja
LuigiTyle
Yemoja
4
0
14
11
W
Serqet
Rondomon
Serqet
3
7
12
1.29
L
Ao Kuang
Tehnextbasic
Ao Kuang
6
5
4
1.6
W
Sun Wukong
Zetashi
Sun Wukong
6
3
16
4.67
W
Ah Puch
n3ff3t
Ah Puch
13
1
11
18.5
L
Merlin
n7neill
Merlin
2
3
9
2.17
W
Danzaburou
vLuciel
Danzaburou
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,526
Damage
52,439
62,785
Taken
75,075
36,552
Mitigated
42,486
21,514
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
A_sNiPeR_97
Ah Puch
7,093
799
214
629
11,290
3,767
135
4,746
6,188
23,450
0
L
King Arthur
Kiba808
King Arthur
5,175
582
0
3,340
23,116
13,181
0
8,508
13,266
0
20,805
L
Morgan Le Fay
Lazyfox1991
Morgan Le Fay
13,801
1,506
318
1,284
13,555
5,402
396
5,442
7,645
34,340
0
W
Yemoja
LuigiTyle
Yemoja
7,028
2,316
6,868
1,751
8,234
10,243
456
6,133
1,928
23,916
0
W
Serqet
Rondomon
Serqet
7,317
2,231
0
372
11,865
4,533
1,026
8,016
3,406
0
10,179
L
Ao Kuang
Tehnextbasic
Ao Kuang
12,172
3,761
421
2,639
16,487
15,114
328
4,830
11,086
24,294
3,792
W
Sun Wukong
Zetashi
Sun Wukong
19,372
5,127
0
3,966
19,819
12,495
907
15,625
3,708
0
33,993
W
Ah Puch
n3ff3t
Ah Puch
21,680
1,328
557
5,139
10,447
4,582
1,659
6,965
3,203
66,271
0
L
Merlin
n7neill
Merlin
14,198
179
0
951
10,627
5,022
260
4,343
6,022
51,681
0
W
Danzaburou
vLuciel
Danzaburou
9,129
3,962
0
2,861
12,420
4,699
3,302
8,751
3,400
0
46,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,445
Gold Earned
47,721
327
Minions Killed
294
10
Camps Cleared
6
1,306,765
Distance Traveled
1,181,561
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,665
619
53
4
0
203,835
0
L
King Arthur
8,296
593
28
2
1
234,347
3
L
Morgan Le Fay
10,314
737
56
4
1
246,622
3
W
Yemoja
11,761
840
47
3
0
258,609
0
W
Serqet
10,822
773
15
1
1
226,048
0
L
Ao Kuang
10,292
735
46
3
3
239,746
0
W
Sun Wukong
12,141
867
39
3
3
295,547
0
W
Ah Puch
14,172
1,012
126
9
3
281,675
1
L
Merlin
10,154
725
111
8
1
257,011
2
W
Danzaburou
12,549
896
100
7
3
244,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role