Player Matchup

Arachne
Arachne
D0ubleaces
Arachne
Level 90
God Stats
25W - 15L
1,726 SR
Queue Stats
156W - 154L
1,601 Elo+
Party 1
Chaac
Chaac
Perkxi
Chaac
Level 35
God Stats
23W - 10L
1,602 SR
Queue Stats
76W - 86L
1,454 Elo+
Party 1
Khepri
Khepri
Rogue HiveMind
Khepri
Level 98
God Stats
4W - 11L
1,232 SR
Queue Stats
385W - 387L
1,492 Elo+
Party 1
Tiamat
Tiamat
lx Solace
Tiamat
Level 121
God Stats
174W - 155L
1,545 SR
Queue Stats
495W - 537L
1,516 Elo+
Party 1
Medusa
Medusa
xlrrip
Medusa
Level 132
God Stats
2W - 1L
1,650 SR
Queue Stats
181W - 162L
1,616 Elo+
Party 1
Team Averages
Level 95
1,551 SR
1,536 Elo+

VS

Team Averages
Level 75
1,604 SR
1,516 Elo+
Ymir
Ymir
Abyssaldarknes27
Ymir
Level 44
God Stats
3W - 3L
1,888 SR
Queue Stats
25W - 28L
1,435 Elo+
Solo
Mulan
Mulan
BrandoBrakin
Mulan
Level 143
God Stats
18W - 8L
1,795 SR
Queue Stats
343W - 216L
1,633 Elo+
Party 2
Loki
Loki
Distalyricsx
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Epickiller813
Nu Wa
Level 40
God Stats
1W - 3L
1,253 SR
Queue Stats
219W - 136L
1,600 Elo+
Party 2
Cernunnos
Cernunnos
I-Dont_Care-_-12
Cernunnos
Level 114
God Stats
8W - 6L
1,585 SR
Queue Stats
71W - 47L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D0ubleaces
Arachne
20
14 / 2 / 10
17,324
642
23,796
30,503
17,428
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Perkxi
Chaac
16
2 / 3 / 13
11,938
442
10,533
22,003
19,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 22
13,627
505
8,932
21,899
25,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
lx Solace
Tiamat
19
5 / 4 / 16
14,134
523
21,878
20,113
14,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
xlrrip
Medusa
20
16 / 3 / 10
15,157
561
28,785
26,868
13,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 8
9,464
351
8,210
28,610
17,048
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 7 / 5
13,239
490
22,124
37,022
35,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 1
7,624
282
1,176
4,972
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 6 / 4
13,259
491
41,267
19,640
9,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
16
1 / 16 / 9
10,588
392
14,150
24,598
8,213
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
43
41
Kills
16
16
Deaths
41
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
L
6
7
5
1.21
W
Arachne
D0ubleaces
Arachne
14
2
10
9.5
L
0
3
1
0.17
L
9
6
4
1.83
L
Cernunnos
1
16
9
0.34
W
Chaac
Perkxi
Chaac
2
3
13
2.83
W
4
4
22
3.75
W
Tiamat
lx Solace
Tiamat
5
4
16
3.25
W
Medusa
xlrrip
Medusa
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,924
Damage
86,927
121,386
Taken
114,842
89,230
Mitigated
71,157
54,495
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,210
1,000
0
1,330
28,610
17,048
264
8,234
19,623
26,029
0
L
22,124
2,273
0
12,899
37,022
35,416
486
6,265
29,793
20,045
82,905
W
Arachne
D0ubleaces
Arachne
23,796
18,656
0
17,345
30,503
17,428
5,520
10,997
17,687
0
189,972
L
1,176
321
0
1,371
4,972
952
0
640
4,270
0
10,304
L
41,267
7,578
0
270
19,640
9,528
714
7,255
11,823
110,913
0
L
Cernunnos
14,150
6,248
0
2,053
24,598
8,213
518
7,101
17,079
0
68,439
W
Chaac
Perkxi
Chaac
10,533
975
0
11,369
22,003
19,185
725
12,766
8,016
0
60,669
W
8,932
638
634
5,507
21,899
25,431
94
7,343
13,996
41,328
0
W
Tiamat
lx Solace
Tiamat
21,878
325
49
6,316
20,113
14,157
638
10,280
9,036
85,209
0
W
Medusa
xlrrip
Medusa
28,785
13,320
0
13,275
26,868
13,029
2,790
10,399
16,059
0
124,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,180
Gold Earned
54,174
645
Minions Killed
495
0
Camps Cleared
0
2,791,706
Distance Traveled
1,974,794
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,464
351
31
1
0
481,104
6
L
Mulan
13,239
490
184
7
0
434,132
1
W
Arachne
17,324
642
218
8
0
624,329
5
L
Loki
7,624
282
31
1
0
126,678
1
L
Nu Wa
13,259
491
165
6
0
502,811
2
L
Cernunnos
10,588
392
84
3
0
430,069
2
W
Chaac
11,938
442
85
3
0
554,797
0
W
Khepri
13,627
505
58
2
0
519,469
6
W
Tiamat
14,134
523
148
5
0
542,808
1
W
Medusa
15,157
561
136
5
0
550,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role