Player Matchup

Ne Zha
Ne Zha
Cryptid101
Ne Zha
Level 27
God Stats
11W - 4L
1,711 SR
Queue Stats
153W - 176L
1,368 Elo+
Solo
Sylvanus
Sylvanus
Dradsre
Sylvanus
Level 27
God Stats
19W - 16L
1,490 SR
Queue Stats
99W - 111L
1,455 Elo+
Solo
Heimdallr
Heimdallr
GenericEric3rd
Heimdallr
Level 28
God Stats
1W - 1L
1,260 SR
Queue Stats
37W - 31L
1,547 Elo+
Solo
Olorun
Olorun
Klng terror
Olorun
Level 18
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chiron
Chiron
smashbrochamp
Chiron
Level 27
God Stats
1W - 1L
1,235 SR
Queue Stats
39W - 26L
1,561 Elo+
Solo
Team Averages
Level 25
1,396 SR
1,486 Elo+

VS

Team Averages
Level 20
1,560 SR
1,470 Elo+
Sylvanus
Sylvanus
EveryGalaxy1991
Sylvanus
Level 17
God Stats
11W - 7L
1,769 SR
Queue Stats
24W - 20L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
LASTZOMBIZ
Sun Wukong
Level 32
God Stats
13W - 12L
1,588 SR
Queue Stats
53W - 59L
1,488 Elo+
Party 1
Medusa
Medusa
RedSkeall
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,413 Elo+
Solo
Danzaburou
Danzaburou
TTVtristan5242
Danzaburou
Level 22
God Stats
14W - 9L
1,634 SR
Queue Stats
39W - 41L
1,443 Elo+
Solo
Nu Wa
Nu Wa
nameless_savings
Nu Wa
Level 13
God Stats
0W - 3L
1,310 SR
Queue Stats
5W - 4L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cryptid101
Ne Zha
5
0 / 0 / 1
3,409
682
299
1,813
372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Dradsre
Sylvanus
5
2 / 0 / 0
3,622
724
1,673
3,348
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
GenericEric3rd
Heimdallr
6
1 / 1 / 2
3,870
774
3,015
2,932
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
5
0 / 1 / 0
3,311
662
284
2,133
624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

6
2 / 1 / 0
3,958
792
1,623
3,155
721

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
4
0 / 3 / 0
3,134
627
565
3,306
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
LASTZOMBIZ
Sun Wukong
6
1 / 2 / 0
3,789
758
1,975
4,132
1,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
RedSkeall
Medusa
1
0 / 0 / 0
1,053
211
0
0
0
Danzaburou
TTVtristan5242
Danzaburou
6
1 / 0 / 0
3,458
692
2,085
2,929
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
4,062
812
3,058
1,684
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
3
3
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cryptid101
Ne Zha
0
0
1
0.5
W
Sylvanus
Dradsre
Sylvanus
2
0
0
2
L
Sylvanus
0
3
0
0
W
Heimdallr
GenericEric3rd
Heimdallr
1
1
2
2
W
Olorun
0
1
0
0
L
Sun Wukong
LASTZOMBIZ
Sun Wukong
1
2
0
0.5
L
Medusa
RedSkeall
Medusa
0
0
0
0
L
Danzaburou
TTVtristan5242
Danzaburou
1
0
0
1
L
1
0
0
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,894
Damage
7,683
13,381
Taken
12,051
3,581
Mitigated
4,267
4,943
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cryptid101
Ne Zha
299
55
0
1,023
1,813
372
0
169
1,644
0
8,939
W
Sylvanus
Dradsre
Sylvanus
1,673
876
184
885
3,348
1,194
0
1,518
1,830
8,695
4,278
L
Sylvanus
565
359
277
526
3,306
1,522
78
654
2,652
4,057
0
W
Heimdallr
GenericEric3rd
Heimdallr
3,015
1,574
0
1,341
2,932
670
0
270
2,662
0
17,565
W
Olorun
284
148
0
171
2,133
624
72
1,567
566
9,691
1,163
L
Sun Wukong
LASTZOMBIZ
Sun Wukong
1,975
679
0
1,145
4,132
1,785
0
0
4,132
0
13,750
L
Medusa
RedSkeall
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
TTVtristan5242
Danzaburou
2,085
659
0
1,157
2,929
531
0
269
2,660
0
14,437
L
3,058
1,156
0
381
1,684
429
0
709
975
19,142
0
W
1,623
1,207
0
1,339
3,155
721
170
99
2,866
0
11,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,170
Gold Earned
15,496
155
Minions Killed
99
0
Camps Cleared
0
535,421
Distance Traveled
426,868
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,409
682
29
6
0
116,642
2
W
Sylvanus
3,622
724
23
5
0
107,374
2
L
Sylvanus
3,134
627
12
2
0
127,986
1
W
Heimdallr
3,870
774
45
9
0
112,818
1
W
Olorun
3,311
662
26
5
0
92,130
0
L
Sun Wukong
3,789
758
30
6
0
108,600
1
L
Medusa
1,053
211
0
0
0
0
0
L
Danzaburou
3,458
692
23
5
0
90,501
1
L
Nu Wa
4,062
812
34
7
0
99,781
1
W
Chiron
3,958
792
32
6
0
106,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role