Player Matchup

Gilgamesh
Gilgamesh
BankableMonster
Gilgamesh
Level 128
God Stats
2W - 4L
1,723 SR
Queue Stats
116W - 132L
1,564 Elo+
Party 2
Mulan
Mulan
Gillerkav
Mulan
Level 139
God Stats
6W - 11L
1,540 SR
Queue Stats
193W - 190L
1,596 Elo+
Party 2
Zhong Kui
Zhong Kui
Kyberr
Zhong Kui
Level 155
God Stats
0W - 1L
1,661 SR
Queue Stats
406W - 369L
1,647 Elo+
Party 2
Bastet
Bastet
Rodonald
Bastet
Level 148
God Stats
4W - 3L
1,614 SR
Queue Stats
220W - 250L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
spurg30
Nu Wa
Level 154
God Stats
3W - 4L
1,536 SR
Queue Stats
95W - 103L
1,604 Elo+
Party 2
Team Averages
Level 145
1,614 SR
1,589 Elo+

VS

Team Averages
Level 133
1,591 SR
1,682 Elo+
Nemesis
Nemesis
Abrahamsho
Nemesis
Level 160
God Stats
7W - 3L
1,788 SR
Queue Stats
328W - 263L
1,679 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Asicc
Ah Muzen Cab
Level 127
God Stats
18W - 18L
1,578 SR
Queue Stats
252W - 223L
1,642 Elo+
Solo
Sylvanus
Sylvanus
Bandota
Sylvanus
Level 160
God Stats
23W - 20L
1,643 SR
Queue Stats
149W - 127L
1,681 Elo+
Party 1
Awilix
Awilix
Elempanado
Awilix
Level 56
God Stats
1W - 0L
1,324 SR
Queue Stats
10W - 3L
1,693 Elo+
Party 1
Vulcan
Vulcan
GilReivax
Vulcan
Level 160
God Stats
4W - 5L
1,621 SR
Queue Stats
316W - 241L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BankableMonster
Gilgamesh
15
3 / 7 / 4
9,823
427
9,350
24,362
26,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Gillerkav
Mulan
19
5 / 6 / 3
12,025
523
13,770
27,822
23,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Kyberr
Zhong Kui
19
3 / 4 / 5
11,720
510
12,468
17,463
16,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Rodonald
Bastet
19
4 / 7 / 8
11,959
520
12,505
19,480
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
spurg30
Nu Wa
17
3 / 6 / 4
11,077
482
14,698
13,341
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abrahamsho
Nemesis
18
4 / 7 / 9
12,936
562
20,701
21,061
12,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Asicc
Ah Muzen Cab
20
5 / 3 / 7
14,034
610
11,536
22,902
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Bandota
Sylvanus
19
3 / 1 / 21
13,498
587
7,845
21,646
27,877
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Elempanado
Awilix
20
9 / 4 / 11
13,930
606
19,742
18,681
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
GilReivax
Vulcan
20
9 / 3 / 9
13,547
589
23,182
9,673
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
18
Kills
30
30
Deaths
18
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abrahamsho
Nemesis
4
7
9
1.21
W
Ah Muzen Cab
Asicc
Ah Muzen Cab
5
3
7
2.83
W
Sylvanus
Bandota
Sylvanus
3
1
21
13.5
L
Gilgamesh
BankableMonster
Gilgamesh
3
7
4
0.71
W
Awilix
Elempanado
Awilix
9
4
11
3.63
W
Vulcan
GilReivax
Vulcan
9
3
9
4.5
L
Mulan
Gillerkav
Mulan
5
6
3
1.08
L
Zhong Kui
Kyberr
Zhong Kui
3
4
5
1.38
L
Bastet
Rodonald
Bastet
4
7
8
1.14
L
Nu Wa
spurg30
Nu Wa
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,791
Damage
83,006
102,468
Taken
93,963
76,932
Mitigated
60,875
25,262
Healing
42,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abrahamsho
Nemesis
20,701
9,643
0
5,582
21,061
12,981
1,267
3,987
16,018
0
86,633
W
Ah Muzen Cab
Asicc
Ah Muzen Cab
11,536
6,313
0
15,213
22,902
7,608
3,645
6,376
15,829
0
143,037
W
Sylvanus
Bandota
Sylvanus
7,845
1,071
7,052
9,212
21,646
27,877
116
6,855
13,730
26,494
0
L
Gilgamesh
BankableMonster
Gilgamesh
9,350
1,594
796
2,170
24,362
26,759
0
9,769
14,280
797
21,802
W
Awilix
Elempanado
Awilix
19,742
8,323
0
4,714
18,681
8,424
0
5,949
12,172
0
107,535
W
Vulcan
GilReivax
Vulcan
23,182
3,391
0
859
9,673
3,985
424
3,091
6,295
117,159
0
L
Mulan
Gillerkav
Mulan
13,770
1,034
0
8,796
27,822
23,039
0
4,016
22,655
4,786
82,653
L
Zhong Kui
Kyberr
Zhong Kui
12,468
1,714
0
7,255
17,463
16,008
0
3,503
13,742
82,122
0
L
Bastet
Rodonald
Bastet
12,505
3,295
0
5,433
19,480
6,958
308
7,729
11,377
0
73,245
L
Nu Wa
spurg30
Nu Wa
14,698
3,201
0
812
13,341
4,168
470
5,214
7,671
82,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,604
Gold Earned
67,945
696
Minions Killed
723
0
Camps Cleared
0
2,107,065
Distance Traveled
2,253,186
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,936
562
141
6
0
475,796
4
W
Ah Muzen Cab
14,034
610
214
9
0
402,837
6
W
Sylvanus
13,498
587
34
1
0
422,277
8
L
Gilgamesh
9,823
427
32
1
0
436,662
3
W
Awilix
13,930
606
143
6
0
493,378
2
W
Vulcan
13,547
589
191
8
0
458,898
7
L
Mulan
12,025
523
172
7
0
416,246
3
L
Zhong Kui
11,720
510
183
8
0
408,114
7
L
Bastet
11,959
520
139
6
0
454,428
4
L
Nu Wa
11,077
482
170
7
0
391,615
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role