Player Matchup

Cliodhna
Cliodhna
AnIndigoUFO
Cliodhna
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 43L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dukee24
Morgan Le Fay
Level 24
God Stats
2W - 0L
1,642 SR
Queue Stats
13W - 8L
1,440 Elo+
Party 2
Thor
Thor
HotlineDink123
Thor
Level 107
God Stats
1W - 1L
1,200 SR
Queue Stats
40W - 25L
1,549 Elo+
Solo
Apollo
Apollo
YiyoDoe
Apollo
Level 41
God Stats
19W - 32L
1,391 SR
Queue Stats
60W - 84L
1,362 Elo+
Party 2
Terra
Terra
itsbutters28
Terra
Level 125
God Stats
6W - 6L
1,621 SR
Queue Stats
110W - 93L
1,572 Elo+
Party 2
Team Averages
Level 63
1,471 SR
1,462 Elo+

VS

Team Averages
Level 52
1,357 SR
1,459 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Chantic0
Hel
Level 66
God Stats
1W - 4L
1,190 SR
Queue Stats
38W - 42L
1,444 Elo+
Solo
Bellona
Bellona
YvanLevertQc
Bellona
Level 69
God Stats
0W - 1L
1,338 SR
Queue Stats
13W - 32L
1,334 Elo+
Party 1
Artemis
Artemis
Yvan_duPapierQc
Artemis
Level 11
God Stats
7W - 9L
1,556 SR
Queue Stats
7W - 10L
1,536 Elo+
Party 1
Thor
Thor
Yvandukushqc
Thor
Level 29
God Stats
0W - 2L
1,200 SR
Queue Stats
22W - 24L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AnIndigoUFO
Cliodhna
17
7 / 0 / 8
10,353
1,035
18,360
8,795
3,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Dukee24
Morgan Le Fay
17
6 / 3 / 11
10,573
1,057
17,739
7,264
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 13
10,281
1,028
10,226
10,594
8,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
YiyoDoe
Apollo
16
2 / 2 / 13
9,776
978
12,557
7,092
2,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 18
10,313
1,031
15,136
7,853
8,092
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

304

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 4 / 5
9,482
948
14,226
28,938
25,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 1
7,808
781
304
1,856
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
YvanLevertQc
Bellona
15
3 / 5 / 3
10,199
1,020
8,069
21,462
19,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 2
8,698
870
6,533
14,371
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 5
9,560
956
7,638
15,010
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
23
Kills
8
8
Deaths
24
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
5
1.13
W
Cliodhna
AnIndigoUFO
Cliodhna
7
0
8
11
L
0
1
1
0.5
W
Morgan Le Fay
Dukee24
Morgan Le Fay
6
3
11
3.83
W
5
3
13
3.83
W
Apollo
YiyoDoe
Apollo
2
2
13
4.25
L
Bellona
YvanLevertQc
Bellona
3
5
3
0.9
L
1
8
2
0.25
L
2
6
5
0.75
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,018
Damage
36,770
41,598
Taken
81,637
25,329
Mitigated
54,988
5,722
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,226
866
957
5,390
28,938
25,597
0
11,177
17,761
25,589
0
W
Cliodhna
AnIndigoUFO
Cliodhna
18,360
1,756
0
224
8,795
3,412
0
2,657
5,904
0
36,744
L
304
0
1,449
596
1,856
488
0
1,029
827
5,099
0
W
Morgan Le Fay
Dukee24
Morgan Le Fay
17,739
1,437
127
1,374
7,264
2,664
0
2,945
4,041
34,453
0
W
10,226
3,677
0
338
10,594
8,665
0
2,469
7,863
0
20,742
W
Apollo
YiyoDoe
Apollo
12,557
4,655
0
0
7,092
2,496
0
2,864
3,961
0
29,444
L
Bellona
YvanLevertQc
Bellona
8,069
2,160
2,288
2,402
21,462
19,166
0
8,819
12,643
0
24,880
L
6,533
1,479
486
1,142
14,371
4,802
0
6,800
7,571
0
27,943
L
7,638
1,789
708
929
15,010
4,935
0
5,050
9,960
0
18,486
W
15,136
1,085
1,790
1,869
7,853
8,092
0
2,236
5,299
31,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,296
Gold Earned
45,747
175
Minions Killed
153
12
Camps Cleared
3
940,289
Distance Traveled
756,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,482
948
29
3
0
189,792
0
W
Cliodhna
10,353
1,035
39
4
2
216,222
0
L
Hel
7,808
781
4
0
1
69,581
1
W
Morgan Le Fay
10,573
1,057
32
3
5
167,057
0
W
Thor
10,281
1,028
30
3
1
168,700
0
W
Apollo
9,776
978
45
5
3
178,733
0
L
Bellona
10,199
1,020
38
4
2
184,304
0
L
Artemis
8,698
870
46
5
0
142,945
0
L
Thor
9,560
956
36
4
0
169,596
0
W
Terra
10,313
1,031
29
3
1
209,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role