Player Matchup

Jing Wei
Jing Wei
DannyMcKenna xV
Jing Wei
Level 120
God Stats
3W - 2L
1,290 SR
Queue Stats
180W - 197L
1,508 Elo+
Party 1
Khepri
Khepri
NordoYeah
Khepri
Level 96
God Stats
1W - 1L
1,359 SR
Queue Stats
2W - 6L
1,160 Elo+
Solo
Baron Samedi
Baron Samedi
Shegz18
Baron Samedi
Level 66
God Stats
195W - 183L
1,554 SR
Queue Stats
206W - 216L
1,503 Elo+
Party 1
Team Averages
Level 94
1,401 SR
1,390 Elo+

VS

Team Averages
Level 94
1,521 SR
1,466 Elo+
The Morrigan
The Morrigan
AVASIS101
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
Frao-84-
Gilgamesh
Level 120
God Stats
12W - 18L
1,445 SR
Queue Stats
670W - 890L
1,401 Elo+
Party 2
Fenrir
Fenrir
eviljeff89
Fenrir
Level 157
God Stats
7W - 5L
1,619 SR
Queue Stats
809W - 824L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
5 / 1 / 5
8,139
814
8,724
7,128
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
NordoYeah
Khepri
11
2 / 0 / 9
8,121
812
2,995
4,998
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Shegz18
Baron Samedi
12
4 / 0 / 6
7,772
777
7,734
5,540
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AVASIS101
The Morrigan
9
0 / 6 / 1
6,187
619
2,528
7,555
2,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Frao-84-
Gilgamesh
10
1 / 2 / 0
6,604
660
4,527
11,458
8,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
eviljeff89
Fenrir
9
0 / 3 / 0
5,858
586
5,679
7,778
4,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AVASIS101
The Morrigan
0
6
1
0.08
W
Jing Wei
5
1
5
7.5
L
Gilgamesh
Frao-84-
Gilgamesh
1
2
0
0.5
W
Khepri
NordoYeah
Khepri
2
0
9
6.5
W
Baron Samedi
Shegz18
Baron Samedi
4
0
6
7
L
Fenrir
eviljeff89
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
12,734
17,666
Taken
26,791
10,878
Mitigated
15,167
7,350
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AVASIS101
The Morrigan
2,528
1,376
341
568
7,555
2,312
0
3,776
3,651
11,917
0
W
Jing Wei
8,724
6,492
0
2,120
7,128
3,520
1,448
1,043
6,085
0
30,334
L
Gilgamesh
Frao-84-
Gilgamesh
4,527
516
178
3,080
11,458
8,122
0
4,339
6,761
0
17,984
W
Khepri
NordoYeah
Khepri
2,995
382
0
1,464
4,998
4,367
0
835
4,163
10,315
0
W
Baron Samedi
Shegz18
Baron Samedi
7,734
541
1,726
2,040
5,540
2,991
381
1,008
4,532
31,617
0
L
Fenrir
eviljeff89
Fenrir
5,679
739
0
1,517
7,778
4,733
0
2,486
5,176
0
13,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
18,649
132
Minions Killed
80
5
Camps Cleared
2
547,040
Distance Traveled
501,779
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,187
619
28
3
0
124,022
0
W
Jing Wei
8,139
814
66
7
1
171,585
0
L
Gilgamesh
6,604
660
27
3
1
190,626
0
W
Khepri
8,121
812
21
2
1
182,627
1
W
Baron Samedi
7,772
777
45
5
3
192,828
1
L
Fenrir
5,858
586
25
3
1
187,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role