Player Matchup

Kukulkan
Kukulkan
AeneousMouse144
Kukulkan
Level 24
God Stats
8W - 8L
1,643 SR
Queue Stats
43W - 45L
1,446 Elo+
Party 2
Xbalanque
Xbalanque
Shannon9894
Xbalanque
Level 128
God Stats
21W - 28L
1,486 SR
Queue Stats
233W - 259L
1,437 Elo+
Party 2
Hun Batz
Hun Batz
TopFlightDaddy02
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,217 Elo+
Solo
Team Averages
Level 59
1,543 SR
1,367 Elo+

VS

Team Averages
Level 87
1,438 SR
1,414 Elo+
Thanatos
Thanatos
AsrielGoodBoi
Thanatos
Level 92
God Stats
5W - 7L
1,286 SR
Queue Stats
36W - 44L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
CapitalOBeats
Kuzenbo
Level 155
God Stats
88W - 54L
1,737 SR
Queue Stats
273W - 203L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
GucciLu
Nu Wa
Level 14
God Stats
4W - 2L
1,291 SR
Queue Stats
11W - 5L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 7 / 5
11,602
552
14,555
15,523
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Shannon9894
Xbalanque
17
6 / 6 / 0
14,223
677
25,329
19,724
6,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 17 / 5
10,682
509
8,598
22,098
9,236
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AsrielGoodBoi
Thanatos
18
14 / 6 / 11
15,325
730
17,834
21,277
12,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
20
16 / 0 / 13
16,784
799
31,877
42,434
76,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
GucciLu
Nu Wa
7
0 / 1 / 2
10,551
502
738
2,155
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
30
30
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
7
5
0.5
W
Thanatos
AsrielGoodBoi
Thanatos
14
6
11
3.25
W
Kuzenbo
16
0
13
22.5
W
Nu Wa
GucciLu
Nu Wa
0
1
2
1
L
Xbalanque
Shannon9894
Xbalanque
6
6
0
1
L
0
17
5
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,482
Damage
50,449
57,345
Taken
65,866
21,258
Mitigated
90,394
2,702
Healing
39,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
14,555
2,102
13
1,346
15,523
5,193
0
9,949
5,574
52,227
0
W
Thanatos
AsrielGoodBoi
Thanatos
17,834
7,712
531
14,700
21,277
12,710
2,051
4,109
17,168
0
58,583
W
Kuzenbo
31,877
7,032
567
23,522
42,434
76,810
1,001
9,570
32,864
82,019
0
W
Nu Wa
GucciLu
Nu Wa
738
15
55
555
2,155
874
0
1,292
863
3,843
0
L
Xbalanque
Shannon9894
Xbalanque
25,329
9,594
0
580
19,724
6,829
0
12,069
7,655
0
72,380
L
8,598
2,084
73
690
22,098
9,236
0
11,814
10,284
0
20,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
42,660
218
Minions Killed
144
7
Camps Cleared
7
945,887
Distance Traveled
849,207
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,602
552
67
3
2
338,505
2
W
Thanatos
15,325
730
66
3
4
359,777
6
W
Kuzenbo
16,784
799
74
4
3
430,264
5
W
Nu Wa
10,551
502
4
0
0
59,166
0
L
Xbalanque
14,223
677
123
6
4
321,652
6
L
Hun Batz
10,682
509
28
1
1
285,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role