Player Matchup

Jormungandr
Jormungandr
Kahmul1819
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,070 Elo+
Party 2
Skadi
Skadi
Plainglobe815
Skadi
Level 159
God Stats
8W - 3L
1,616 SR
Queue Stats
657W - 656L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
Shadowking1122
Sun Wukong
Level 127
God Stats
37W - 35L
1,563 SR
Queue Stats
212W - 212L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrueDamianWayne
Tsukuyomi
Level 108
God Stats
23W - 11L
1,577 SR
Queue Stats
180W - 207L
1,409 Elo+
Party 2
Vulcan
Vulcan
YasssKween69
Vulcan
Level 94
God Stats
1W - 1L
1,516 SR
Queue Stats
54W - 41L
1,468 Elo+
Party 2
Team Averages
Level 99
1,554 SR
1,349 Elo+

VS

Team Averages
Level 60
1,589 SR
1,358 Elo+
Bellona
Bellona
BlazingHornet13
Bellona
Level 62
God Stats
4W - 3L
1,610 SR
Queue Stats
50W - 79L
1,306 Elo+
Party 3
Apollo
Apollo
Jeffkiller1023
Apollo
Level 87
God Stats
8W - 13L
1,405 SR
Queue Stats
654W - 648L
1,475 Elo+
Party 1
Artio
Artio
JokerBaretero
Artio
Level 45
God Stats
4W - 2L
1,775 SR
Queue Stats
164W - 177L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
SissorKnight
Gilgamesh
Level 95
God Stats
5W - 5L
1,462 SR
Queue Stats
187W - 206L
1,362 Elo+
Party 3
Ra
Ra
elmonokuko06
Ra
Level 9
God Stats
1W - 1L
1,693 SR
Queue Stats
15W - 22L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kahmul1819
Jormungandr
11
0 / 3 / 7
7,088
417
3,387
8,073
3,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 4
9,578
563
10,260
11,264
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Shadowking1122
Sun Wukong
16
5 / 0 / 2
9,974
587
11,170
14,321
11,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TrueDamianWayne
Tsukuyomi
13
7 / 1 / 9
8,981
528
9,317
10,700
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
14
12 / 2 / 4
9,416
554
12,204
6,752
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,344
432
9,321
14,071
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 5 / 0
8,395
494
8,838
13,791
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 6 / 1
6,665
392
1,856
14,828
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
SissorKnight
Gilgamesh
14
1 / 5 / 2
8,455
497
8,317
16,348
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 0
6,208
365
1,321
7,569
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
28
Kills
7
8
Deaths
28
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
4
5
0
0.8
L
1
6
1
0.25
W
Jormungandr
Kahmul1819
Jormungandr
0
3
7
1.17
W
4
2
4
3
W
Sun Wukong
Shadowking1122
Sun Wukong
5
0
2
6
L
Gilgamesh
SissorKnight
Gilgamesh
1
5
2
0.4
W
Tsukuyomi
TrueDamianWayne
Tsukuyomi
7
1
9
11.5
W
Vulcan
12
2
4
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
29,653
51,110
Taken
66,607
25,016
Mitigated
31,660
19,205
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,321
1,960
0
2,834
14,071
8,315
0
666
13,405
0
36,747
L
8,838
5,527
0
3,955
13,791
4,482
305
2,349
11,442
0
60,887
L
1,856
220
240
2,288
14,828
10,107
87
4,724
10,104
16,156
0
W
Jormungandr
Kahmul1819
Jormungandr
3,387
413
90
560
8,073
3,903
0
577
7,496
20,455
0
W
10,260
6,275
0
4,674
11,264
3,470
2,645
1,466
9,798
0
74,778
W
Sun Wukong
Shadowking1122
Sun Wukong
11,170
2,349
0
7,312
14,321
11,069
1,390
0
13,152
0
57,826
L
Gilgamesh
SissorKnight
Gilgamesh
8,317
3,132
0
5,919
16,348
6,177
0
2,686
13,662
0
63,559
W
Tsukuyomi
TrueDamianWayne
Tsukuyomi
9,317
1,973
118
4,504
10,700
4,039
130
466
10,192
0
37,557
W
Vulcan
12,204
3,213
169
1,778
6,752
2,535
765
668
6,042
52,523
0
L
1,321
331
95
0
7,569
2,579
0
5,166
2,403
21,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,037
Gold Earned
37,067
415
Minions Killed
348
0
Camps Cleared
0
1,571,034
Distance Traveled
1,535,818
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,344
432
71
4
0
336,091
0
L
Apollo
8,395
494
110
6
0
298,102
1
L
Artio
6,665
392
27
2
0
306,809
1
W
Jormungandr
7,088
417
25
1
0
331,660
5
W
Skadi
9,578
563
117
7
0
288,348
0
W
Sun Wukong
9,974
587
133
8
0
288,265
6
L
Gilgamesh
8,455
497
102
6
0
351,942
1
W
Tsukuyomi
8,981
528
57
3
0
368,810
2
W
Vulcan
9,416
554
83
5
0
293,951
1
L
Ra
6,208
365
38
2
0
242,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role