Player Matchup

Ra
Ra
BestNooob69
Ra
Level 131
God Stats
0W - 2L
1,267 SR
Queue Stats
172W - 146L
1,523 Elo+
Solo
Loki
Loki
GargantuanGrain
Loki
Level 119
God Stats
3W - 4L
1,616 SR
Queue Stats
188W - 188L
1,532 Elo+
Solo
Achilles
Achilles
Nâero
Achilles
Level 124
God Stats
7W - 5L
1,650 SR
Queue Stats
202W - 177L
1,531 Elo+
Party 1
Skadi
Skadi
XCraZy-KilleurX
Skadi
Level 105
God Stats
12W - 16L
1,671 SR
Queue Stats
106W - 102L
1,545 Elo+
Party 1
Khepri
Khepri
Zimce
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,635 Elo+
Solo
Team Averages
Level 121
1,541 SR
1,553 Elo+

VS

Team Averages
Level 128
1,611 SR
1,518 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AntonioP97
Odin
Level 156
God Stats
6W - 0L
1,723 SR
Queue Stats
217W - 192L
1,557 Elo+
Party 2
Artio
Artio
CarlosRguezF
Artio
Level 127
God Stats
8W - 2L
1,815 SR
Queue Stats
438W - 395L
1,538 Elo+
Party 2
Chiron
Chiron
Riberto1996
Chiron
Level 128
God Stats
2W - 4L
1,515 SR
Queue Stats
676W - 644L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,032
469
4,931
8,385
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 4 / 2
7,767
518
8,394
11,307
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Nâero
Achilles
12
2 / 6 / 3
7,604
507
7,475
15,381
9,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 4 / 1
7,624
508
9,958
9,296
2,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Zimce
Khepri
10
0 / 4 / 3
6,040
403
2,506
11,439
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 0 / 4
9,341
623
10,935
8,880
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
 
Bacchus
14
7 / 2 / 6
8,940
596
6,295
8,768
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 6
8,537
569
10,501
12,573
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 10
8,002
533
7,873
12,917
8,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
15
6 / 3 / 1
9,090
606
7,447
9,905
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
24
24
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
4
8
W
Bacchus
 
Bacchus
7
2
6
5
W
3
3
6
2
L
0
6
0
0
W
2
1
10
7
L
4
4
2
1.25
L
Achilles
Nâero
Achilles
2
6
3
0.58
W
Chiron
6
3
1
2.17
L
3
4
1
0.88
L
Khepri
Zimce
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,264
Damage
43,051
55,808
Taken
53,043
27,717
Mitigated
30,460
11,319
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,935
4,061
0
4,866
8,880
4,084
2,446
2,192
6,688
68,862
7,154
W
Bacchus
 
Bacchus
6,295
1,532
0
2,154
8,768
5,444
406
422
8,346
44,018
0
W
10,501
2,353
0
1,873
12,573
9,219
27
126
12,447
6,455
49,650
L
4,931
572
953
1,632
8,385
3,096
0
6,944
1,441
44,680
0
W
7,873
604
2,821
4,167
12,917
8,726
270
4,232
8,685
24,472
0
L
8,394
2,693
0
3,522
11,307
4,073
0
5,576
5,646
0
44,221
L
Achilles
Nâero
Achilles
7,475
1,758
0
2,979
15,381
9,940
56
5,207
9,104
0
38,729
W
Chiron
7,447
2,264
600
2,519
9,905
2,987
1,088
465
9,413
0
61,056
L
9,958
4,527
0
246
9,296
2,858
0
2,526
6,674
0
46,184
L
Khepri
Zimce
Khepri
2,506
495
0
1,987
11,439
7,750
0
5,625
5,814
22,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
43,910
384
Minions Killed
492
0
Camps Cleared
0
1,389,456
Distance Traveled
1,432,848
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,341
623
143
10
0
294,179
3
W
Bacchus
8,940
596
83
6
0
274,063
2
W
Odin
8,537
569
105
7
0
278,755
6
L
Ra
7,032
469
97
6
0
286,724
7
W
Artio
8,002
533
33
2
0
317,435
5
L
Loki
7,767
518
74
5
0
283,092
9
L
Achilles
7,604
507
81
5
0
300,831
1
W
Chiron
9,090
606
128
9
0
268,416
3
L
Skadi
7,624
508
103
7
0
238,530
3
L
Khepri
6,040
403
29
2
0
280,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role