Player Matchup

Merlin
Merlin
iiChemo
Merlin
Level 28
God Stats
22W - 15L
1,550 SR
Queue Stats
117W - 109L
1,444 Elo+
Party 2
Medusa
Medusa
iiHistoric
Medusa
Level 29
God Stats
32W - 13L
1,654 SR
Queue Stats
122W - 114L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
iiRoyall
Sun Wukong
Level 46
God Stats
6W - 4L
1,549 SR
Queue Stats
137W - 124L
1,441 Elo+
Party 2
Team Averages
Level 34
1,585 SR
1,441 Elo+

VS

Team Averages
Level 28
1,415 SR
1,304 Elo+
Hou Yi
Hou Yi
Ingrimo
Hou Yi
Level 14
God Stats
0W - 2L
1,327 SR
Queue Stats
16W - 19L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
Triburnus
Cthulhu
Level 62
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Ra
Ra
tobax0
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
iiChemo
Merlin
16
3 / 4 / 8
11,352
631
12,207
11,545
4,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
iiHistoric
Medusa
18
11 / 2 / 3
13,366
743
18,452
14,637
5,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
iiRoyall
Sun Wukong
14
1 / 3 / 6
10,372
576
5,415
14,640
9,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ingrimo
Hou Yi
15
4 / 2 / 3
11,178
621
8,246
10,765
2,879
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Triburnus
Cthulhu
14
3 / 6 / 6
11,375
632
12,510
19,894
16,666
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
13
2 / 7 / 5
10,323
574
7,505
10,997
2,124
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
15
Kills
9
9
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Ingrimo
Hou Yi
4
2
3
2.75
L
Cthulhu
Triburnus
Cthulhu
3
6
6
1
W
Merlin
iiChemo
Merlin
3
4
8
1.75
W
Medusa
iiHistoric
Medusa
11
2
3
6.25
W
Sun Wukong
iiRoyall
Sun Wukong
1
3
6
1.33
L
Ra
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,074
Damage
28,261
40,822
Taken
41,656
19,801
Mitigated
21,669
9,767
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Ingrimo
Hou Yi
8,246
3,475
0
1,639
10,765
2,879
288
3,380
7,385
0
31,954
L
Cthulhu
Triburnus
Cthulhu
12,510
225
41
4,934
19,894
16,666
164
6,347
13,547
36,376
0
W
Merlin
iiChemo
Merlin
12,207
295
0
673
11,545
4,296
660
6,708
4,837
29,586
0
W
Medusa
iiHistoric
Medusa
18,452
7,177
0
5,653
14,637
5,599
1,705
8,033
6,604
0
78,963
W
Sun Wukong
iiRoyall
Sun Wukong
5,415
1,277
0
3,441
14,640
9,906
0
6,594
8,046
0
35,561
L
Ra
7,505
248
1,601
917
10,997
2,124
0
2,833
8,164
28,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
32,876
220
Minions Killed
161
10
Camps Cleared
6
995,557
Distance Traveled
875,677
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,178
621
60
3
2
274,126
4
L
Cthulhu
11,375
632
48
3
1
306,901
0
W
Merlin
11,352
631
37
2
3
314,915
2
W
Medusa
13,366
743
128
7
5
336,436
3
W
Sun Wukong
10,372
576
55
3
2
344,206
0
L
Ra
10,323
574
53
3
3
294,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role