Player Matchup

Arachne
Arachne
Crockpot44
Arachne
Level 100
God Stats
10W - 8L
1,544 SR
Queue Stats
102W - 80L
1,466 Elo+
Solo
Artio
Artio
FatedReaper
Artio
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 99L
1,488 Elo+
Party 2
Zeus
Zeus
J_Skittles21
Zeus
Level 153
God Stats
5W - 5L
1,352 SR
Queue Stats
440W - 426L
1,436 Elo+
Solo
Heimdallr
Heimdallr
OminousPig
Heimdallr
Level 65
God Stats
23W - 15L
1,668 SR
Queue Stats
187W - 176L
1,465 Elo+
Solo
Bellona
Bellona
REtUrNOFurm0m
Bellona
Level 88
God Stats
27W - 18L
1,631 SR
Queue Stats
71W - 70L
1,496 Elo+
Party 2
Team Averages
Level 101
1,539 SR
1,470 Elo+

VS

Team Averages
Level 85
1,518 SR
1,472 Elo+
The Morrigan
The Morrigan
AnX Arctic
The Morrigan
Level 108
God Stats
12W - 14L
1,419 SR
Queue Stats
253W - 234L
1,450 Elo+
Party 1
Sol
Sol
DeadshotPhoenix
Sol
Level 64
God Stats
19W - 21L
1,476 SR
Queue Stats
117W - 119L
1,476 Elo+
Solo
Yemoja
Yemoja
Eazy-Ha
Yemoja
Level 86
God Stats
5W - 2L
1,571 SR
Queue Stats
296W - 307L
1,476 Elo+
Solo
Charybdis
Charybdis
KinGSlayer-_02
Charybdis
Level 86
God Stats
9W - 6L
1,609 SR
Queue Stats
162W - 140L
1,497 Elo+
Party 1
Loki
Loki
orlando1235
Loki
Level 81
God Stats
19W - 7L
1,514 SR
Queue Stats
192W - 194L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crockpot44
Arachne
10
1 / 6 / 0
5,897
536
2,727
10,186
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 5 / 1
5,199
473
2,421
12,796
3,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 3 / 0
6,598
600
2,613
4,135
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
OminousPig
Heimdallr
9
2 / 2 / 0
5,819
529
6,734
7,040
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
11
4 / 1 / 0
6,486
590
4,534
7,811
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnX Arctic
The Morrigan
11
4 / 1 / 3
6,887
626
3,590
2,628
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 1
7,114
647
7,165
7,274
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Eazy-Ha
Yemoja
10
2 / 1 / 7
5,860
533
4,885
6,133
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
KinGSlayer-_02
Charybdis
11
3 / 1 / 2
6,381
580
6,014
7,982
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 7
7,254
659
5,995
6,394
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
7
Kills
17
17
Deaths
7
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AnX Arctic
The Morrigan
4
1
3
5.5
L
Arachne
Crockpot44
Arachne
1
6
0
0.17
W
2
3
1
0.83
W
Yemoja
Eazy-Ha
Yemoja
2
1
7
5.5
L
0
5
1
0.1
L
0
3
0
0
W
Charybdis
KinGSlayer-_02
Charybdis
3
1
2
4
L
Heimdallr
OminousPig
Heimdallr
2
2
0
1
L
Bellona
4
1
0
4
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
27,649
41,968
Taken
30,411
15,709
Mitigated
10,910
12,450
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AnX Arctic
The Morrigan
3,590
526
0
522
2,628
749
644
700
1,812
35,164
958
L
Arachne
Crockpot44
Arachne
2,727
1,933
0
3,168
10,186
3,091
0
2,855
7,323
0
30,011
W
7,165
3,940
0
3,407
7,274
2,626
1,072
0
6,782
40,587
6,140
W
Yemoja
Eazy-Ha
Yemoja
4,885
926
634
1,422
6,133
4,088
351
2,017
4,067
19,997
0
L
2,421
721
1,403
3,121
12,796
3,669
0
2,928
9,412
12,263
0
L
2,613
325
0
523
4,135
1,155
0
1,214
2,838
50,980
0
W
Charybdis
KinGSlayer-_02
Charybdis
6,014
3,473
0
3,440
7,982
1,534
297
731
7,251
0
45,118
L
Heimdallr
OminousPig
Heimdallr
6,734
3,029
0
1,533
7,040
1,566
483
2,021
4,653
0
36,572
L
Bellona
4,534
1,341
0
2,702
7,811
6,228
0
4,703
3,108
0
28,104
W
5,995
2,460
0
3,536
6,394
1,913
0
1,370
4,929
0
38,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
33,496
332
Minions Killed
363
0
Camps Cleared
0
1,047,512
Distance Traveled
1,147,033
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,887
626
74
7
0
208,108
0
L
Arachne
5,897
536
69
6
0
205,272
0
W
Sol
7,114
647
98
9
0
204,994
3
W
Yemoja
5,860
533
31
3
0
199,128
0
L
Artio
5,199
473
24
2
0
203,615
3
L
Zeus
6,598
600
104
9
0
222,371
4
W
Charybdis
6,381
580
91
8
0
262,666
2
L
Heimdallr
5,819
529
70
6
0
189,719
5
L
Bellona
6,486
590
65
6
0
226,535
5
W
Loki
7,254
659
69
6
0
272,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role