Player Matchup

Cernunnos
Cernunnos
GrandmaZombie
Cernunnos
Level 40
God Stats
3W - 5L
1,305 SR
Queue Stats
157W - 156L
1,365 Elo+
Party 1
Ymir
Ymir
TSM_ToXicZy
Ymir
Level 28
God Stats
2W - 2L
1,488 SR
Queue Stats
39W - 44L
1,330 Elo+
Party 2
Nemesis
Nemesis
TS_PANDA_YT
Nemesis
Level 40
God Stats
19W - 14L
1,553 SR
Queue Stats
38W - 47L
1,323 Elo+
Party 2
Olorun
Olorun
TrimGatherer
Olorun
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 153L
1,386 Elo+
Party 1
Loki
Loki
bruno_r_2005
Loki
Level 41
God Stats
2W - 4L
1,445 SR
Queue Stats
21W - 25L
1,381 Elo+
Party 2
Team Averages
Level 38
1,458 SR
1,357 Elo+

VS

Team Averages
Level 67
1,460 SR
1,333 Elo+
Ymir
Ymir
Raztatouf3925
Ymir
Level 18
God Stats
2W - 2L
1,411 SR
Queue Stats
2W - 5L
1,099 Elo+
Party 4
Ra
Ra
ScAr13tSp3edste7
Ra
Level 89
God Stats
1W - 0L
1,277 SR
Queue Stats
161W - 162L
1,448 Elo+
Party 3
King Arthur
King Arthur
Vannanimex98
King Arthur
Level 124
God Stats
10W - 14L
1,471 SR
Queue Stats
272W - 250L
1,464 Elo+
Party 3
Thanatos
Thanatos
tartoufultime2
Thanatos
Level 42
God Stats
20W - 11L
1,631 SR
Queue Stats
145W - 124L
1,460 Elo+
Solo
Jing Wei
Jing Wei
xRAFxAzermy
Jing Wei
Level 61
God Stats
3W - 4L
1,511 SR
Queue Stats
7W - 14L
1,194 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GrandmaZombie
Cernunnos
13
3 / 1 / 1
7,909
465
13,627
9,529
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 4
6,650
391
3,736
14,752
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
TS_PANDA_YT
Nemesis
11
0 / 5 / 1
6,981
411
3,100
11,071
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
12
1 / 8 / 1
7,626
449
3,767
10,517
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 5 / 1
9,152
538
5,820
9,664
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,333
431
3,555
11,118
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 1 / 6
9,577
563
8,769
8,690
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Vannanimex98
King Arthur
15
12 / 2 / 3
10,129
596
16,200
9,885
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
16
6 / 3 / 3
9,198
541
7,106
11,296
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
xRAFxAzermy
Jing Wei
12
1 / 4 / 1
7,236
426
4,463
10,405
2,205
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
24
24
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GrandmaZombie
Cernunnos
3
1
1
3.5
W
0
1
5
2.5
W
5
1
6
8
L
0
5
4
0.4
L
Nemesis
TS_PANDA_YT
Nemesis
0
5
1
0.1
L
Olorun
1
8
1
0.19
W
King Arthur
Vannanimex98
King Arthur
12
2
3
6.75
L
7
5
1
1.5
W
Thanatos
6
3
3
2.5
W
Jing Wei
xRAFxAzermy
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
40,093
55,533
Taken
51,394
25,461
Mitigated
24,961
10,449
Healing
24,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GrandmaZombie
Cernunnos
13,627
6,586
0
3,740
9,529
3,043
0
1,015
8,464
0
59,718
W
3,555
953
0
2,668
11,118
6,320
140
1,909
9,209
11,909
0
W
8,769
1,509
964
3,340
8,690
3,885
390
2,640
6,050
66,739
0
L
3,736
1,074
0
750
14,752
12,316
0
3,528
10,994
15,774
0
L
Nemesis
TS_PANDA_YT
Nemesis
3,100
1,366
0
4,079
11,071
3,302
0
1,855
8,927
0
36,804
L
Olorun
3,767
1,324
0
1,535
10,517
3,877
894
4,689
5,639
38,684
3,131
W
King Arthur
Vannanimex98
King Arthur
16,200
1,625
0
4,227
9,885
7,689
0
1,276
8,609
69
52,423
L
5,820
2,432
0
345
9,664
2,923
903
1,306
7,983
0
22,336
W
Thanatos
7,106
3,123
0
10,514
11,296
4,862
0
1,068
10,228
0
67,547
W
Jing Wei
xRAFxAzermy
Jing Wei
4,463
3,656
416
2,193
10,405
2,205
1,204
502
9,903
0
46,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
43,473
347
Minions Killed
438
0
Camps Cleared
0
1,469,476
Distance Traveled
1,636,818
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,909
465
105
6
0
304,286
4
W
Ymir
7,333
431
10
1
0
316,015
3
W
Ra
9,577
563
127
7
0
340,506
0
L
Ymir
6,650
391
20
1
0
260,771
1
L
Nemesis
6,981
411
82
5
0
328,418
0
L
Olorun
7,626
449
98
6
0
250,677
4
W
King Arthur
10,129
596
102
6
0
340,322
4
L
Loki
9,152
538
42
2
0
325,324
0
W
Thanatos
9,198
541
104
6
0
352,680
9
W
Jing Wei
7,236
426
95
6
0
287,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role