Player Matchup

Ares
Ares
Akantha
Ares
Level 160
God Stats
7W - 1L
1,644 SR
Queue Stats
119W - 102L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Drakmur
Nu Wa
Level 145
God Stats
5W - 5L
1,338 SR
Queue Stats
262W - 269L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
Ezard2
Hun Batz
Level 97
God Stats
4W - 2L
1,537 SR
Queue Stats
355W - 351L
1,534 Elo+
Party 1
Tyr
Tyr
SoBM
Tyr
Level 118
God Stats
2W - 1L
1,390 SR
Queue Stats
94W - 89L
1,578 Elo+
Solo
Heimdallr
Heimdallr
uninstall4gems
Heimdallr
Level 157
God Stats
6W - 8L
1,465 SR
Queue Stats
349W - 364L
1,587 Elo+
Solo
Team Averages
Level 135
1,475 SR
1,548 Elo+

VS

Team Averages
Level 131
1,498 SR
1,520 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Beenie
Agni
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,502 Elo+
Solo
Odin
Odin
Hadvar1
Odin
Level 151
God Stats
2W - 3L
1,812 SR
Queue Stats
189W - 213L
1,506 Elo+
Solo
He Bo
He Bo
buttheadbc
He Bo
Level 159
God Stats
0W - 4L
1,162 SR
Queue Stats
371W - 378L
1,527 Elo+
Solo
Khepri
Khepri
shadowdz98
Khepri
Level 88
God Stats
3W - 3L
1,518 SR
Queue Stats
186W - 159L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Akantha
Ares
19
6 / 5 / 11
12,625
842
14,054
22,004
31,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Drakmur
Nu Wa
17
3 / 5 / 11
11,210
747
17,678
12,177
6,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Ezard2
Hun Batz
18
3 / 4 / 9
10,642
709
11,664
14,889
8,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
SoBM
Tyr
18
4 / 6 / 8
11,068
738
12,631
18,622
19,001
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
uninstall4gems
Heimdallr
20
4 / 5 / 12
12,063
804
13,095
13,995
7,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 3 / 15
11,570
771
17,889
16,540
15,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Beenie
Agni
17
4 / 4 / 16
10,211
681
19,503
11,768
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Hadvar1
Odin
16
3 / 5 / 13
10,063
671
12,080
16,438
23,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
18
10 / 4 / 11
11,017
734
15,785
12,972
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
shadowdz98
Khepri
16
2 / 4 / 15
10,626
708
4,713
22,813
34,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
95
20
Kills
25
25
Deaths
20
51
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
3
15
4.5
W
Ares
Akantha
Ares
6
5
11
2.3
L
Agni
Beenie
Agni
4
4
16
3
W
Nu Wa
Drakmur
Nu Wa
3
5
11
1.7
W
Hun Batz
Ezard2
Hun Batz
3
4
9
1.88
L
Odin
Hadvar1
Odin
3
5
13
1.9
W
Tyr
SoBM
Tyr
4
6
8
1.33
L
He Bo
10
4
11
3.88
L
Khepri
shadowdz98
Khepri
2
4
15
2.38
W
Heimdallr
uninstall4gems
Heimdallr
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,122
Damage
69,970
81,687
Taken
80,531
72,070
Mitigated
86,067
28,931
Healing
33,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,889
2,163
3,937
6,792
16,540
15,895
603
5,819
10,721
53,941
0
W
Ares
Akantha
Ares
14,054
710
1,600
3,870
22,004
31,193
417
14,381
7,395
24,163
0
L
Agni
Beenie
Agni
19,503
799
1,883
2,611
11,768
5,952
210
4,315
7,453
35,206
0
W
Nu Wa
Drakmur
Nu Wa
17,678
2,755
2,037
2,209
12,177
6,449
1,169
9,134
2,917
35,477
0
W
Hun Batz
Ezard2
Hun Batz
11,664
2,077
1,939
3,618
14,889
8,202
1,648
11,021
3,680
0
27,293
L
Odin
Hadvar1
Odin
12,080
1,616
2,677
3,179
16,438
23,786
238
6,540
9,898
2,322
29,139
W
Tyr
SoBM
Tyr
12,631
453
2,021
6,475
18,622
19,001
432
12,479
5,744
0
21,319
L
He Bo
15,785
1,057
3,237
3,440
12,972
6,155
1,269
6,020
6,952
22,790
0
L
Khepri
shadowdz98
Khepri
4,713
449
1,976
4,085
22,813
34,279
31
9,038
13,775
11,512
0
W
Heimdallr
uninstall4gems
Heimdallr
13,095
6,086
1,114
4,048
13,995
7,225
2,644
10,057
3,760
0
37,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,608
Gold Earned
53,487
160
Minions Killed
157
0
Camps Cleared
0
1,387,184
Distance Traveled
1,610,812
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,570
771
80
5
0
305,239
3
W
Ares
12,625
842
19
1
0
257,565
1
L
Agni
10,211
681
25
2
0
307,264
0
W
Nu Wa
11,210
747
25
2
0
258,956
1
W
Hun Batz
10,642
709
31
2
0
299,049
0
L
Odin
10,063
671
25
2
0
387,722
4
W
Tyr
11,068
738
22
1
0
305,603
1
L
He Bo
11,017
734
20
1
0
281,146
0
L
Khepri
10,626
708
7
0
0
329,441
5
W
Heimdallr
12,063
804
63
4
0
266,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role