Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
MemorySan
Ah Puch
Level 148
God Stats
12W - 3L
1,887 SR
Queue Stats
173W - 105L
1,644 Elo+
Party 1
Rama
Rama
TeskeSan
Rama
Level 126
God Stats
3W - 4L
1,650 SR
Queue Stats
170W - 105L
1,644 Elo+
Party 1
Team Averages
Level 140
1,679 SR
1,596 Elo+

VS

Team Averages
Level 110
1,610 SR
1,520 Elo+
Rama
Rama
Ankh1337
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
SunsetElephant
Nu Wa
Level 109
God Stats
0W - 1L
1,792 SR
Queue Stats
30W - 25L
1,521 Elo+
Party 2
Tyr
Tyr
yoel612
Tyr
Level 131
God Stats
62W - 55L
1,538 SR
Queue Stats
336W - 296L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 12
8,331
757
8,890
10,123
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
MemorySan
Ah Puch
12
8 / 3 / 5
8,584
780
9,105
9,847
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
12
4 / 1 / 7
8,000
727
6,504
7,286
2,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
2 / 5 / 1
7,190
654
7,703
8,707
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 4
6,645
604
5,915
7,002
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyr
10
2 / 5 / 2
7,124
648
5,212
12,318
10,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
12
8
L
Rama
2
5
1
0.5
W
Ah Puch
MemorySan
Ah Puch
8
3
5
3.5
L
0
4
4
0.5
W
Rama
4
1
7
7.5
L
Tyr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
18,830
27,256
Taken
28,027
16,250
Mitigated
16,381
11,710
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,890
2,926
0
3,869
10,123
10,143
50
1,693
7,845
25,036
0
L
Rama
7,703
6,295
0
1,321
8,707
3,022
0
5,974
2,733
0
21,196
W
Ah Puch
MemorySan
Ah Puch
9,105
426
861
4,464
9,847
3,687
180
1,820
7,545
25,834
0
L
5,915
1,460
0
454
7,002
2,439
0
4,931
2,071
14,830
0
W
Rama
6,504
5,211
674
1,842
7,286
2,420
941
2,052
4,973
0
26,739
L
Tyr
5,212
888
0
2,031
12,318
10,920
0
7,300
5,018
0
13,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,915
Gold Earned
20,959
125
Minions Killed
95
7
Camps Cleared
3
597,293
Distance Traveled
572,158
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,331
757
41
4
1
212,058
5
L
Rama
7,190
654
49
4
3
181,261
2
W
Ah Puch
8,584
780
35
3
2
199,413
4
L
Nu Wa
6,645
604
32
3
0
188,515
0
W
Rama
8,000
727
49
4
4
185,822
3
L
Tyr
7,124
648
14
1
0
202,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role