Player Matchup

Mulan
Mulan
Meysirum
Mulan
Level 147
God Stats
9W - 3L
1,828 SR
Queue Stats
294W - 267L
1,624 Elo+
Party 2
Neith
Neith
Minifoux
Neith
Level 145
God Stats
4W - 2L
1,687 SR
Queue Stats
161W - 124L
1,561 Elo+
Party 3
Ganesha
Ganesha
Perazma
Ganesha
Level 155
God Stats
1W - 0L
1,833 SR
Queue Stats
133W - 97L
1,597 Elo+
Party 3
Discordia
Discordia
RinkzBadHabitz
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 207L
1,506 Elo+
Party 2
Pele
Pele
maddsick
Pele
Level 126
God Stats
4W - 2L
1,740 SR
Queue Stats
47W - 38L
1,521 Elo+
Solo
Team Averages
Level 135
1,718 SR
1,562 Elo+

VS

Team Averages
Level 98
1,604 SR
1,526 Elo+
Anubis
Anubis
Deadeye15015
Anubis
Level 107
God Stats
11W - 15L
1,595 SR
Queue Stats
88W - 108L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
DoctorDDog
Danzaburou
Level 89
God Stats
18W - 11L
1,695 SR
Queue Stats
78W - 68L
1,591 Elo+
Solo
Geb
Geb
McClappinCheeks
Geb
Level 104
God Stats
36W - 27L
1,626 SR
Queue Stats
233W - 250L
1,531 Elo+
Party 1
Bastet
Bastet
Peendemic
Bastet
Level 128
God Stats
34W - 22L
1,697 SR
Queue Stats
506W - 528L
1,576 Elo+
Party 1
Fenrir
Fenrir
VoidSakurajima
Fenrir
Level 64
God Stats
1W - 2L
1,406 SR
Queue Stats
53W - 63L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Meysirum
Mulan
7
3 / 0 / 0
4,235
847
2,045
2,846
1,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Minifoux
Neith
6
2 / 1 / 1
3,540
708
4,981
2,505
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Perazma
Ganesha
5
0 / 1 / 2
3,328
666
575
3,212
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
RinkzBadHabitz
Discordia
6
0 / 0 / 0
3,422
684
504
594
138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Pele
5
1 / 0 / 2
3,570
714
1,114
2,968
606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 0 / 0
3,342
668
335
1,607
450
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DoctorDDog
Danzaburou
5
2 / 1 / 0
3,425
685
2,769
3,213
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 1
3,082
616
955
4,595
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Peendemic
Bastet
5
0 / 3 / 0
3,226
645
1,655
3,469
1,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
906
181
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
0
0
0
L
Danzaburou
DoctorDDog
Danzaburou
2
1
0
2
L
0
2
1
0.25
W
Mulan
Meysirum
Mulan
3
0
0
3
W
Neith
Minifoux
Neith
2
1
1
2.5
L
Bastet
Peendemic
Bastet
0
3
0
0
W
Ganesha
Perazma
Ganesha
0
1
2
1
W
Discordia
RinkzBadHabitz
Discordia
0
0
0
0
L
0
0
0
0
W
Pele
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,219
Damage
5,714
12,125
Taken
12,884
3,636
Mitigated
3,540
6,526
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
335
40
0
1,302
1,607
450
0
296
1,103
15,087
0
L
Danzaburou
DoctorDDog
Danzaburou
2,769
1,501
0
1,156
3,213
564
0
118
3,095
0
13,018
L
955
64
300
1,692
4,595
1,496
0
457
4,138
3,855
0
W
Mulan
Meysirum
Mulan
2,045
332
0
1,818
2,846
1,118
0
0
2,656
0
14,810
W
Neith
Minifoux
Neith
4,981
2,835
0
1,313
2,505
576
0
494
2,011
0
15,856
L
Bastet
Peendemic
Bastet
1,655
314
0
1,164
3,469
1,030
0
0
3,200
0
10,833
W
Ganesha
Perazma
Ganesha
575
107
22
1,534
3,212
1,198
0
461
2,751
5,272
0
W
Discordia
RinkzBadHabitz
Discordia
504
0
0
0
594
138
0
335
259
11,807
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
1,114
403
0
1,839
2,968
606
0
0
2,968
0
12,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,095
Gold Earned
13,981
138
Minions Killed
72
0
Camps Cleared
0
461,193
Distance Traveled
351,357
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,342
668
23
5
0
79,911
1
L
Danzaburou
3,425
685
15
3
0
88,476
0
L
Geb
3,082
616
4
1
0
91,357
1
W
Mulan
4,235
847
39
8
0
100,406
2
W
Neith
3,540
708
36
7
0
79,830
0
L
Bastet
3,226
645
30
6
0
91,613
0
W
Ganesha
3,328
666
2
0
0
103,240
1
W
Discordia
3,422
684
26
5
0
92,501
1
L
Fenrir
906
181
0
0
0
0
0
W
Pele
3,570
714
35
7
0
85,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role