Player Matchup

Loki
Loki
davidrey3
Loki
Level 65
God Stats
3W - 2L
1,514 SR
Queue Stats
43W - 67L
1,308 Elo+
Party 2
Vulcan
Vulcan
sockmeat
Vulcan
Level 85
God Stats
43W - 44L
1,597 SR
Queue Stats
827W - 897L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
ty_desouza15
Gilgamesh
Level 68
God Stats
15W - 24L
1,356 SR
Queue Stats
162W - 222L
1,302 Elo+
Party 2
Team Averages
Level 73
1,489 SR
1,353 Elo+

VS

Team Averages
Level 81
1,458 SR
1,431 Elo+
Hercules
Hercules
Robert199754
Hercules
Level 109
God Stats
7W - 15L
1,557 SR
Queue Stats
376W - 460L
1,407 Elo+
Party 1
Bastet
Bastet
jarocho543
Bastet
Level 124
God Stats
31W - 40L
1,317 SR
Queue Stats
402W - 451L
1,413 Elo+
Party 1
Sol
Sol
sreggindacious
Sol
Level 10
God Stats
2W - 6L
1,500 SR
Queue Stats
11W - 17L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 10 / 8
12,232
644
10,715
20,358
5,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
sockmeat
Vulcan
17
4 / 7 / 9
12,915
680
22,610
12,540
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ty_desouza15
Gilgamesh
18
8 / 6 / 6
14,688
773
16,690
23,839
22,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Robert199754
Hercules
15
3 / 5 / 9
11,973
630
8,866
19,185
7,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
jarocho543
Bastet
17
8 / 5 / 8
13,014
685
15,634
19,561
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
12 / 6 / 7
14,090
742
23,564
25,892
9,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
15
Kills
23
23
Deaths
16
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Robert199754
Hercules
3
5
9
1.5
W
Loki
3
10
8
0.7
L
Bastet
jarocho543
Bastet
8
5
8
2.4
W
Vulcan
sockmeat
Vulcan
4
7
9
1.21
L
12
6
7
2.58
W
Gilgamesh
ty_desouza15
Gilgamesh
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,015
Damage
48,064
56,737
Taken
64,638
32,256
Mitigated
24,397
8,572
Healing
23,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Robert199754
Hercules
8,866
1,387
509
5,103
19,185
7,535
310
8,025
10,906
0
37,148
W
Loki
10,715
1,670
850
2,832
20,358
5,899
0
7,207
13,151
0
43,020
L
Bastet
jarocho543
Bastet
15,634
3,979
527
4,646
19,561
7,468
88
7,603
11,626
0
42,969
W
Vulcan
sockmeat
Vulcan
22,610
4,908
0
268
12,540
3,998
0
5,291
7,249
61,698
0
L
23,564
8,784
0
12,559
25,892
9,394
3,102
7,945
17,491
77,165
0
W
Gilgamesh
ty_desouza15
Gilgamesh
16,690
4,005
615
4,007
23,839
22,359
0
11,200
12,639
4,296
32,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
39,077
191
Minions Killed
243
7
Camps Cleared
10
1,018,537
Distance Traveled
1,027,542
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,973
630
65
3
0
359,480
0
W
Loki
12,232
644
72
4
3
330,060
1
L
Bastet
13,014
685
65
3
3
377,125
7
W
Vulcan
12,915
680
77
4
3
337,575
2
L
Sol
14,090
742
113
6
7
290,937
4
W
Gilgamesh
14,688
773
42
2
1
350,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role