Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Nazundo
Awilix
Level 146
God Stats
0W - 1L
1,870 SR
Queue Stats
22W - 11L
1,658 Elo+
Party 3
Hachiman
Hachiman
OploquiBasado
Hachiman
Level 125
God Stats
0W - 2L
1,279 SR
Queue Stats
57W - 45L
1,556 Elo+
Party 1
Hercules
Hercules
abraham2058
Hercules
Level 83
God Stats
5W - 1L
1,483 SR
Queue Stats
25W - 18L
1,566 Elo+
Party 3
Team Averages
Level 122
1,526 SR
1,556 Elo+

VS

Team Averages
Level 126
1,674 SR
1,549 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CrispyD0FImo
Bacchus
Level 105
God Stats
32W - 9L
1,767 SR
Queue Stats
342W - 306L
1,574 Elo+
Party 2
Mulan
Mulan
NM Ichigo
Mulan
Level 132
God Stats
21W - 17L
1,686 SR
Queue Stats
283W - 267L
1,513 Elo+
Solo
Scylla
Scylla
OOOIIOOO
Scylla
Level 125
God Stats
8W - 2L
1,754 SR
Queue Stats
560W - 408L
1,587 Elo+
Party 2
Thor
Thor
RESETK11
Thor
Level 141
God Stats
15W - 8L
1,661 SR
Queue Stats
577W - 433L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 3 / 4
7,159
511
5,602
7,123
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
 
Athena
12
1 / 2 / 0
6,740
481
5,210
15,140
11,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Nazundo
Awilix
11
4 / 3 / 2
7,129
509
6,686
8,850
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
OploquiBasado
Hachiman
13
3 / 4 / 0
7,504
536
6,051
9,402
2,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
abraham2058
Hercules
10
1 / 3 / 3
6,470
462
3,045
14,091
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 2 / 2
8,795
628
7,741
8,655
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
CrispyD0FImo
Bacchus
12
2 / 3 / 7
7,411
529
7,872
11,711
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
NM Ichigo
Mulan
15
3 / 1 / 1
8,433
602
10,496
10,336
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
OOOIIOOO
Scylla
14
5 / 3 / 3
8,177
584
8,396
6,800
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
2 / 1 / 4
8,014
572
4,246
9,218
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
15
15
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
4
1
L
Athena
 
Athena
1
2
0
0.5
W
Charybdis
 
Charybdis
3
2
2
2
W
Bacchus
CrispyD0FImo
Bacchus
2
3
7
1.83
W
Mulan
NM Ichigo
Mulan
3
1
1
3.5
L
Awilix
Nazundo
Awilix
4
3
2
1.67
W
Scylla
OOOIIOOO
Scylla
5
3
3
2.17
L
Hachiman
OploquiBasado
Hachiman
3
4
0
0.75
W
Thor
2
1
4
4
L
Hercules
abraham2058
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
38,751
54,606
Taken
46,720
28,032
Mitigated
25,749
15,717
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,602
422
0
965
7,123
2,393
0
2,936
4,049
47,779
0
L
Athena
 
Athena
5,210
999
0
5,215
15,140
11,062
0
1,769
12,210
38,292
0
W
Charybdis
 
Charybdis
7,741
5,215
0
3,190
8,655
2,117
809
0
8,655
0
70,668
W
Bacchus
CrispyD0FImo
Bacchus
7,872
1,119
0
2,228
11,711
10,867
0
2,803
8,908
17,398
0
W
Mulan
NM Ichigo
Mulan
10,496
1,299
348
7,459
10,336
7,534
268
4,821
5,515
0
55,654
L
Awilix
Nazundo
Awilix
6,686
2,562
0
2,162
8,850
2,880
0
4,267
4,491
0
30,256
W
Scylla
OOOIIOOO
Scylla
8,396
1,606
0
1,450
6,800
1,985
589
2,513
4,287
53,240
0
L
Hachiman
OploquiBasado
Hachiman
6,051
3,834
0
1,976
9,402
2,666
0
1,149
8,253
0
55,625
W
Thor
4,246
1,057
0
5,368
9,218
3,246
0
675
8,543
0
59,007
L
Hercules
abraham2058
Hercules
3,045
1,550
1,404
3,995
14,091
9,031
0
5,725
8,192
0
21,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
40,830
392
Minions Killed
501
0
Camps Cleared
0
1,344,447
Distance Traveled
1,426,912
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,159
511
102
7
0
244,874
2
L
Athena
6,740
481
77
6
0
279,798
6
W
Charybdis
8,795
628
132
9
0
272,290
4
W
Bacchus
7,411
529
12
1
0
286,573
2
W
Mulan
8,433
602
132
9
0
279,444
3
L
Awilix
7,129
509
61
4
0
308,927
2
W
Scylla
8,177
584
114
8
0
271,061
0
L
Hachiman
7,504
536
112
8
0
248,201
2
W
Thor
8,014
572
111
8
0
317,544
3
L
Hercules
6,470
462
40
3
0
262,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role