Player Matchup

Olorun
Olorun
CHEROKEE JONES
Olorun
Level 74
God Stats
1W - 1L
1,657 SR
Queue Stats
220W - 252L
1,375 Elo+
Solo
Kali
Kali
Elshahd
Kali
Level 73
God Stats
6W - 8L
1,476 SR
Queue Stats
330W - 409L
1,385 Elo+
Party 1
Tyr
Tyr
Khode__Meraj
Tyr
Level 72
God Stats
17W - 22L
1,491 SR
Queue Stats
319W - 417L
1,368 Elo+
Party 1
Bacchus
Bacchus
Trueblue3602273
Bacchus
Level 62
God Stats
9W - 11L
1,568 SR
Queue Stats
173W - 183L
1,447 Elo+
Solo
Sol
Sol
klako1977
Sol
Level 138
God Stats
0W - 1L
1,382 SR
Queue Stats
35W - 38L
1,352 Elo+
Solo
Team Averages
Level 84
1,515 SR
1,385 Elo+

VS

Team Averages
Level 95
1,438 SR
1,439 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nukezz_ByGremory
Cthulhu
Level 80
God Stats
5W - 5L
1,461 SR
Queue Stats
183W - 161L
1,487 Elo+
Solo
Neith
Neith
darksky1920
Neith
Level 85
God Stats
58W - 72L
1,456 SR
Queue Stats
84W - 104L
1,387 Elo+
Party 2
Bastet
Bastet
omarpum98
Bastet
Level 97
God Stats
5W - 3L
1,358 SR
Queue Stats
344W - 342L
1,445 Elo+
Solo
Thanatos
Thanatos
sacres333
Thanatos
Level 64
God Stats
16W - 19L
1,418 SR
Queue Stats
116W - 131L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,559
556
1,929
4,419
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Elshahd
Kali
8
2 / 1 / 0
5,091
509
4,392
7,433
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,070
507
4,716
10,675
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 0
4,511
451
3,285
8,262
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
4,987
499
5,821
6,996
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 4
5,819
582
2,636
4,908
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 0 / 4
5,823
582
3,696
8,312
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 0 / 3
5,198
520
5,063
4,700
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
omarpum98
Bastet
12
4 / 0 / 2
6,816
682
7,546
7,343
3,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
sacres333
Thanatos
11
7 / 1 / 6
6,890
689
7,423
8,387
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
17
17
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
4
1
L
0
3
2
0.33
L
Kali
Elshahd
Kali
2
1
0
2
L
0
5
0
0
W
4
0
4
6
L
0
4
0
0
W
2
0
3
3.5
L
1
4
0
0.25
W
Bastet
omarpum98
Bastet
4
0
2
5
W
Thanatos
sacres333
Thanatos
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,143
Damage
26,364
37,785
Taken
33,650
18,663
Mitigated
12,583
12,662
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,636
230
0
1,105
4,908
1,133
0
1,534
3,374
30,462
0
L
1,929
82
0
959
4,419
1,602
0
1,366
2,895
31,323
2,742
L
Kali
Elshahd
Kali
4,392
1,886
0
3,389
7,433
2,124
0
228
7,159
0
19,787
L
4,716
764
0
4,955
10,675
8,797
0
0
9,719
0
24,536
W
3,696
372
0
2,813
8,312
4,546
0
4,910
3,402
15,097
0
L
3,285
574
0
808
8,262
4,437
0
2,386
5,781
9,966
0
W
5,063
2,584
291
2,232
4,700
1,316
456
2,890
1,810
0
22,582
L
5,821
2,345
0
2,551
6,996
1,703
0
2,057
4,897
30,151
0
W
Bastet
omarpum98
Bastet
7,546
1,829
0
4,679
7,343
3,080
0
0
6,772
0
27,589
W
Thanatos
sacres333
Thanatos
7,423
2,673
0
7,873
8,387
2,508
0
1,681
6,664
0
28,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
30,546
237
Minions Killed
247
0
Camps Cleared
0
998,718
Distance Traveled
999,949
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,819
582
69
7
0
208,856
1
L
Olorun
5,559
556
66
7
0
180,974
0
L
Kali
5,091
509
49
5
0
241,609
5
L
Tyr
5,070
507
46
5
0
218,140
1
W
Cthulhu
5,823
582
21
2
0
194,270
1
L
Bacchus
4,511
451
19
2
0
200,718
1
W
Neith
5,198
520
36
4
0
187,504
1
L
Sol
4,987
499
57
6
0
157,277
3
W
Bastet
6,816
682
64
6
0
199,309
1
W
Thanatos
6,890
689
57
6
0
210,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role