Player Matchup

Neith
Neith
Carrousseau
Neith
Level 4
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 8L
1,528 Elo+
Party 1
Chronos
Chronos
Keykongg
Chronos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
KillShadowKill
Hachiman
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 14L
1,382 Elo+
Party 2
Erlang Shen
Erlang Shen
Na11Ko
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
Vendetta34
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,374 Elo+
Party 2
Team Averages
Level 10
1,544 SR
1,462 Elo+

VS

Team Averages
Level 21
1,487 SR
1,420 Elo+
Aphrodite
Aphrodite
Betterthanyoú
Aphrodite
Level 6
God Stats
6W - 1L
1,818 SR
Queue Stats
9W - 11L
1,322 Elo+
Party 3
Danzaburou
Danzaburou
Im Akon1931
Danzaburou
Level 16
God Stats
4W - 2L
1,364 SR
Queue Stats
34W - 30L
1,453 Elo+
Party 3
Arachne
Arachne
Kiwiezs
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,467 Elo+
Solo
Bellona
Bellona
TopKor
Bellona
Level 28
God Stats
8W - 9L
1,417 SR
Queue Stats
106W - 103L
1,415 Elo+
Solo
Tiamat
Tiamat
healANDshield4u
Tiamat
Level 29
God Stats
11W - 13L
1,338 SR
Queue Stats
79W - 70L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,071
423
3,342
6,508
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
Keykongg
Chronos
9
1 / 5 / 0
5,511
459
2,403
7,981
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
8
1 / 5 / 1
5,340
445
3,569
7,202
1,283
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Na11Ko
Erlang Shen
8
0 / 6 / 0
5,191
433
2,959
7,386
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Vendetta34
Jormungandr
7
1 / 4 / 1
5,241
437
5,060
10,485
3,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Betterthanyoú
Aphrodite
10
0 / 0 / 6
6,414
535
1,135
4,797
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Im Akon1931
Danzaburou
12
8 / 2 / 0
7,529
627
9,987
7,499
2,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Kiwiezs
Arachne
11
6 / 0 / 0
6,923
577
3,299
8,297
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
TopKor
Bellona
12
9 / 0 / 1
7,652
638
7,807
7,289
7,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 1 / 5
7,671
639
6,120
5,237
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
25
25
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Betterthanyoú
Aphrodite
0
0
6
3
L
0
5
0
0
W
Danzaburou
Im Akon1931
Danzaburou
8
2
0
4
L
Chronos
Keykongg
Chronos
1
5
0
0.2
L
Hachiman
1
5
1
0.3
W
Arachne
Kiwiezs
Arachne
6
0
0
6
L
Erlang Shen
Na11Ko
Erlang Shen
0
6
0
0
W
Bellona
TopKor
Bellona
9
0
1
9.5
L
Jormungandr
Vendetta34
Jormungandr
1
4
1
0.38
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,333
Damage
28,348
39,562
Taken
33,119
13,530
Mitigated
18,889
6,889
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Betterthanyoú
Aphrodite
1,135
483
1,867
3,916
4,797
2,903
393
2,847
1,950
12,413
0
L
3,342
1,463
0
1,008
6,508
2,217
0
2,420
3,653
0
19,946
W
Danzaburou
Im Akon1931
Danzaburou
9,987
4,470
0
2,407
7,499
2,428
737
2,230
5,269
0
53,505
L
Chronos
Keykongg
Chronos
2,403
995
0
2,224
7,981
2,153
0
1,651
6,032
24,499
0
L
Hachiman
3,569
2,560
0
1,251
7,202
1,283
0
1,200
5,980
0
18,556
W
Arachne
Kiwiezs
Arachne
3,299
1,652
0
5,189
8,297
2,484
0
1,267
7,030
0
29,568
L
Erlang Shen
Na11Ko
Erlang Shen
2,959
1,486
0
361
7,386
4,053
0
1,558
5,289
0
18,101
W
Bellona
TopKor
Bellona
7,807
1,225
110
2,206
7,289
7,773
195
414
6,875
7,010
26,234
L
Jormungandr
Vendetta34
Jormungandr
5,060
1,104
45
2,000
10,485
3,824
0
1,290
9,177
21,233
0
W
6,120
907
0
2,908
5,237
3,301
2,520
705
4,532
39,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
36,189
206
Minions Killed
337
0
Camps Cleared
0
1,091,849
Distance Traveled
1,178,274
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,414
535
22
2
0
215,277
0
L
Neith
5,071
423
45
4
0
204,180
0
W
Danzaburou
7,529
627
90
8
0
225,763
4
L
Chronos
5,511
459
61
5
0
205,242
0
L
Hachiman
5,340
445
35
3
0
230,521
0
W
Arachne
6,923
577
60
5
0
250,148
1
L
Erlang Shen
5,191
433
29
2
0
222,424
1
W
Bellona
7,652
638
63
5
0
253,571
2
L
Jormungandr
5,241
437
36
3
0
229,482
0
W
Tiamat
7,671
639
102
9
0
233,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role