Player Matchup

Nox
Nox
KEITH THE MOLE
Nox
Level 37
God Stats
8W - 3L
1,507 SR
Queue Stats
35W - 56L
1,448 Elo+
Solo
Cthulhu
Cthulhu
NaStYLEGITT
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Guan Yu
Guan Yu
VCARMINEV
Guan Yu
Level 82
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 1
Horus
Horus
ZeroRex75876512
Horus
Level 60
God Stats
5W - 6L
1,663 SR
Queue Stats
26W - 28L
1,403 Elo+
Solo
Ra
Ra
gabbylikessleep
Ra
Level 31
God Stats
0W - 4L
1,270 SR
Queue Stats
7W - 20L
1,276 Elo+
Solo
Team Averages
Level 55
1,527 SR
1,351 Elo+

VS

Team Averages
Level 117
1,488 SR
1,459 Elo+
Freya
Freya
FIattsFIounder
Freya
Level 106
God Stats
50W - 22L
1,555 SR
Queue Stats
58W - 29L
1,527 Elo+
Solo
Zeus
Zeus
True Exorcist67
Zeus
Level 159
God Stats
9W - 6L
1,534 SR
Queue Stats
157W - 168L
1,432 Elo+
Solo
Charybdis
Charybdis
deadman0813
Charybdis
Level 160
God Stats
26W - 25L
1,532 SR
Queue Stats
773W - 775L
1,428 Elo+
Solo
Chaac
Chaac
madmike2783
Chaac
Level 129
God Stats
1W - 3L
1,490 SR
Queue Stats
9W - 10L
1,385 Elo+
Solo
Bastet
Bastet
warcris99
Bastet
Level 29
God Stats
1W - 1L
1,329 SR
Queue Stats
14W - 16L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
5,879
588
3,214
8,642
3,068
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
NaStYLEGITT
Cthulhu
12
0 / 5 / 3
6,525
653
5,385
13,779
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
VCARMINEV
Guan Yu
13
3 / 4 / 1
7,500
750
7,757
14,510
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
6,332
633
2,205
15,919
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 8 / 2
6,798
680
1,460
9,284
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
8,764
876
9,600
6,327
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 1 / 10
9,524
952
17,830
3,202
980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
deadman0813
Charybdis
14
5 / 2 / 8
8,616
862
11,697
8,084
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 10
8,910
891
6,635
10,273
8,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
warcris99
Bastet
14
3 / 1 / 7
8,234
823
9,812
5,683
1,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
4
Kills
26
26
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
0
5
0
0
L
Cthulhu
NaStYLEGITT
Cthulhu
0
5
3
0.3
W
8
1
10
13
L
Guan Yu
VCARMINEV
Guan Yu
3
4
1
0.88
L
0
4
2
0.25
W
Charybdis
deadman0813
Charybdis
5
2
8
4.5
L
1
8
2
0.25
W
5
1
10
10
W
Bastet
warcris99
Bastet
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,021
Damage
55,574
62,134
Taken
33,569
38,763
Mitigated
16,755
11,269
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,600
3,012
0
2,118
6,327
2,920
1,188
1,916
4,280
28,586
2,953
L
3,214
141
238
566
8,642
3,068
0
3,151
5,491
17,563
0
L
Cthulhu
NaStYLEGITT
Cthulhu
5,385
853
234
1,773
13,779
9,421
0
5,015
8,764
12,947
0
W
17,830
1,124
0
532
3,202
980
1,289
1,224
1,857
36,078
0
L
Guan Yu
VCARMINEV
Guan Yu
7,757
1,164
809
2,678
14,510
11,374
0
6,409
8,101
0
18,854
L
2,205
907
980
2,533
15,919
10,888
0
6,722
9,197
0
10,856
W
Charybdis
deadman0813
Charybdis
11,697
5,234
0
2,629
8,084
3,000
1,600
2,286
5,667
0
29,141
L
1,460
298
504
954
9,284
4,012
0
5,250
4,034
12,955
0
W
6,635
450
172
4,504
10,273
8,042
867
2,132
7,911
0
23,002
W
Bastet
warcris99
Bastet
9,812
1,775
0
996
5,683
1,813
722
2,769
2,694
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
44,048
144
Minions Killed
225
1
Camps Cleared
12
817,169
Distance Traveled
980,395
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,764
876
52
5
6
211,698
0
L
Nox
5,879
588
44
4
1
165,772
3
L
Cthulhu
6,525
653
24
2
0
148,432
0
W
Zeus
9,524
952
45
5
3
190,228
3
L
Guan Yu
7,500
750
28
3
0
177,027
1
L
Horus
6,332
633
15
2
0
198,541
0
W
Charybdis
8,616
862
48
5
0
163,244
2
L
Ra
6,798
680
33
3
0
127,397
1
W
Chaac
8,910
891
43
4
0
192,950
2
W
Bastet
8,234
823
37
4
3
222,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role