Player Matchup

Terra
Terra
Bronnu
Terra
Level 59
God Stats
185W - 328L
1,442 SR
Queue Stats
188W - 347L
1,390 Elo+
Solo
Chiron
Chiron
LopeXD_No_Mercy
Chiron
Level 66
God Stats
1W - 2L
1,425 SR
Queue Stats
399W - 514L
1,400 Elo+
Party 1
Chaac
Chaac
TIC-TAC1214
Chaac
Level 60
God Stats
4W - 5L
1,414 SR
Queue Stats
347W - 430L
1,377 Elo+
Party 1
Sol
Sol
diogoffeliciano
Sol
Level 89
God Stats
12W - 11L
1,560 SR
Queue Stats
117W - 112L
1,472 Elo+
Solo
Apollo
Apollo
nicobarta15
Apollo
Level 60
God Stats
37W - 37L
1,472 SR
Queue Stats
162W - 157L
1,449 Elo+
Solo
Team Averages
Level 67
1,463 SR
1,418 Elo+

VS

Team Averages
Level 103
1,448 SR
1,418 Elo+
Artio
Artio
I TNS I SOUL
Artio
Level 89
God Stats
70W - 76L
1,512 SR
Queue Stats
316W - 399L
1,426 Elo+
Party 2
Apollo
Apollo
SellKyle
Apollo
Level 156
God Stats
10W - 10L
1,475 SR
Queue Stats
560W - 593L
1,434 Elo+
Solo
Bellona
Bellona
Sr nice8997
Bellona
Level 108
God Stats
12W - 13L
1,519 SR
Queue Stats
496W - 623L
1,380 Elo+
Party 2
Baba Yaga
Baba Yaga
Yargo1212121212
Baba Yaga
Level 69
God Stats
58W - 59L
1,503 SR
Queue Stats
354W - 349L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
x FJ Goat x
Erlang Shen
Level 91
God Stats
3W - 8L
1,234 SR
Queue Stats
378W - 469L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
7
0 / 3 / 1
4,566
457
1,402
8,001
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
4,725
473
3,057
5,713
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 3 / 0
6,086
609
5,803
8,196
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 0
6,169
617
2,272
3,753
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
7
0 / 2 / 3
4,890
489
2,439
4,784
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
5,257
526
3,271
6,041
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
SellKyle
Apollo
10
3 / 1 / 3
5,996
600
6,759
5,860
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Sr nice8997
Bellona
11
3 / 3 / 0
6,525
653
5,330
7,812
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Yargo1212121212
Baba Yaga
11
0 / 0 / 1
6,228
623
538
3,406
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
x FJ Goat x
Erlang Shen
10
5 / 1 / 2
6,002
600
4,547
6,892
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
Bronnu
Terra
0
3
1
0.17
W
1
0
7
4.5
L
1
4
0
0.25
W
Apollo
SellKyle
Apollo
3
1
3
4.5
W
Bellona
Sr nice8997
Bellona
3
3
0
1
L
3
3
0
1
W
Baba Yaga
Yargo1212121212
Baba Yaga
0
0
1
0.5
L
1
0
0
1
L
Apollo
0
2
3
0.75
W
Erlang Shen
x FJ Goat x
Erlang Shen
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,973
Damage
20,445
30,447
Taken
30,011
12,085
Mitigated
14,783
11,228
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bronnu
Terra
1,402
222
140
1,116
8,001
4,042
120
1,115
6,606
8,540
0
W
3,271
249
512
1,861
6,041
3,394
270
1,221
4,820
9,594
0
L
3,057
615
767
1,011
5,713
1,319
208
1,293
4,186
0
22,051
W
Apollo
SellKyle
Apollo
6,759
3,375
0
2,721
5,860
1,696
261
386
5,474
0
47,254
W
Bellona
Sr nice8997
Bellona
5,330
3,081
0
2,937
7,812
5,313
0
0
7,135
0
34,509
L
5,803
1,592
0
3,599
8,196
4,700
0
0
8,196
0
32,608
W
Baba Yaga
Yargo1212121212
Baba Yaga
538
0
0
1,169
3,406
1,050
0
970
2,436
36,304
0
L
2,272
814
0
2,599
3,753
930
0
580
3,035
37,395
0
L
Apollo
2,439
1,545
0
1,996
4,784
1,094
55
317
4,467
0
23,550
W
Erlang Shen
x FJ Goat x
Erlang Shen
4,547
2,269
0
3,373
6,892
3,330
455
1,097
5,736
0
29,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
30,008
270
Minions Killed
343
0
Camps Cleared
0
928,170
Distance Traveled
1,008,777
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,566
457
15
2
0
185,092
1
W
Artio
5,257
526
11
1
0
193,292
1
L
Chiron
4,725
473
37
4
0
181,755
2
W
Apollo
5,996
600
92
9
0
171,972
2
W
Bellona
6,525
653
92
9
0
200,950
2
L
Chaac
6,086
609
77
8
0
200,177
3
W
Baba Yaga
6,228
623
85
9
0
209,927
5
L
Sol
6,169
617
86
9
0
203,866
3
L
Apollo
4,890
489
55
6
0
157,280
0
W
Erlang Shen
6,002
600
63
6
0
232,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role