Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
IlionProX
Hachiman
Level 29
God Stats
2W - 2L
1,496 SR
Queue Stats
51W - 50L
1,557 Elo+
Solo
Athena
Athena
Ryuukinen
Athena
Level 24
God Stats
7W - 3L
1,684 SR
Queue Stats
75W - 61L
1,528 Elo+
Solo
Hel
Hel
ThiccBee
Hel
Level 36
God Stats
8W - 12L
1,413 SR
Queue Stats
154W - 171L
1,420 Elo+
Party 1
Bellona
Bellona
rykneld1
Bellona
Level 5
God Stats
3W - 0L
1,700 SR
Queue Stats
6W - 2L
1,536 Elo+
Party 1
Team Averages
Level 39
1,559 SR
1,508 Elo+

VS

Team Averages
Level 17
1,513 SR
1,463 Elo+
Cerberus
Cerberus
JarlUgla
Cerberus
Level 23
God Stats
0W - 4L
1,132 SR
Queue Stats
39W - 53L
1,321 Elo+
Party 2
Bellona
Bellona
Kattenmikkel
Bellona
Level 8
God Stats
1W - 4L
1,751 SR
Queue Stats
22W - 36L
1,431 Elo+
Party 3
Medusa
Medusa
el1m1nator
Medusa
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 45L
1,509 Elo+
Party 3
Nemesis
Nemesis
kitryxy
Nemesis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,754 Elo+
Solo
The Morrigan
The Morrigan
zikandor
The Morrigan
Level 23
God Stats
1W - 1L
1,684 SR
Queue Stats
38W - 54L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 0 / 7
5,725
573
4,412
5,593
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
IlionProX
Hachiman
11
15 / 0 / 2
7,309
731
9,522
4,772
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Ryuukinen
Athena
9
2 / 0 / 12
6,101
610
2,418
4,382
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 2 / 4
5,858
586
3,213
3,427
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
rykneld1
Bellona
10
1 / 1 / 1
5,276
528
3,262
5,896
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JarlUgla
Cerberus
5
0 / 6 / 0
4,036
404
1,366
8,115
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Kattenmikkel
Bellona
9
1 / 2 / 0
5,456
546
2,854
6,488
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
el1m1nator
Medusa
7
1 / 7 / 0
4,787
479
1,778
6,587
1,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
kitryxy
Nemesis
6
1 / 4 / 0
4,542
454
3,327
7,392
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
zikandor
The Morrigan
8
0 / 4 / 0
4,822
482
1,254
4,609
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
23
Kills
3
3
Deaths
23
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
7
5.5
W
Hachiman
IlionProX
Hachiman
15
0
2
16
L
Cerberus
JarlUgla
Cerberus
0
6
0
0
L
Bellona
Kattenmikkel
Bellona
1
2
0
0.5
W
Athena
Ryuukinen
Athena
2
0
12
8
W
3
2
4
2.5
L
Medusa
el1m1nator
Medusa
1
7
0
0.14
L
Nemesis
kitryxy
Nemesis
1
4
0
0.25
W
Bellona
rykneld1
Bellona
1
1
1
1.5
L
The Morrigan
zikandor
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,827
Damage
10,579
24,070
Taken
33,191
10,428
Mitigated
11,123
9,189
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,412
2,000
0
3,420
5,593
1,813
36
544
5,049
22,350
0
W
Hachiman
IlionProX
Hachiman
9,522
6,572
0
2,286
4,772
1,238
769
747
4,025
0
46,858
L
Cerberus
JarlUgla
Cerberus
1,366
201
0
871
8,115
2,705
0
2,726
5,329
5,113
0
L
Bellona
Kattenmikkel
Bellona
2,854
495
0
2,038
6,488
3,848
127
1,764
4,044
4,013
14,865
W
Athena
Ryuukinen
Athena
2,418
818
0
1,122
4,382
2,812
351
947
3,435
8,052
0
W
3,213
360
100
363
3,427
1,046
848
450
2,977
26,582
0
L
Medusa
el1m1nator
Medusa
1,778
1,234
0
326
6,587
1,064
0
1,609
4,936
0
16,144
L
Nemesis
kitryxy
Nemesis
3,327
1,630
0
1,919
7,392
2,037
23
1,594
5,750
0
16,830
W
Bellona
rykneld1
Bellona
3,262
489
0
1,898
5,896
3,519
0
299
5,597
0
16,339
L
The Morrigan
zikandor
The Morrigan
1,254
306
0
217
4,609
1,469
0
2,026
2,374
21,510
2,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
23,643
236
Minions Killed
180
0
Camps Cleared
0
984,402
Distance Traveled
901,229
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,725
573
52
5
0
212,167
1
W
Hachiman
7,309
731
81
8
0
172,928
1
L
Cerberus
4,036
404
7
1
0
188,213
1
L
Bellona
5,456
546
47
5
0
175,047
0
W
Athena
6,101
610
10
1
0
229,380
5
W
Hel
5,858
586
60
6
0
167,982
4
L
Medusa
4,787
479
36
4
0
174,111
0
L
Nemesis
4,542
454
35
4
0
193,056
0
W
Bellona
5,276
528
33
3
0
201,945
0
L
The Morrigan
4,822
482
55
6
0
170,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role