Player Matchup

Mercury
Mercury
 
Mercury
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CAPTIN75
Cabrakan
Level 29
God Stats
15W - 11L
1,584 SR
Queue Stats
82W - 95L
1,438 Elo+
Party 2
Zeus
Zeus
Kunnfuzed
Zeus
Level 7
God Stats
8W - 0L
1,723 SR
Queue Stats
13W - 2L
1,979 Elo+
Party 2
Gilgamesh
Gilgamesh
SSKingDre
Gilgamesh
Level 14
God Stats
1W - 1L
1,237 SR
Queue Stats
16W - 12L
1,440 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,572 Elo+

VS

Team Averages
Level 27
1,638 SR
1,516 Elo+
Ullr
Ullr
Jxcrossplay
Ullr
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,471 Elo+
Solo
Sol
Sol
MOST_WAnTeD_325
Sol
Level 107
God Stats
4W - 3L
1,759 SR
Queue Stats
56W - 41L
1,779 Elo+
Party 1
Sun Wukong
Sun Wukong
SlumDomo4
Sun Wukong
Level 9
God Stats
1W - 4L
1,357 SR
Queue Stats
4W - 10L
1,161 Elo+
Solo
Nemesis
Nemesis
WizardDoge
Nemesis
Level 10
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 4L
1,218 Elo+
Solo
Hera
Hera
jujube3OOO
Hera
Level 9
God Stats
2W - 1L
1,900 SR
Queue Stats
32W - 32L
1,951 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
8 / 0 / 5
9,398
671
6,784
7,714
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
 
Tsukuyomi
10
1 / 4 / 2
6,567
469
3,871
6,362
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
CAPTIN75
Cabrakan
11
2 / 0 / 7
8,088
578
2,014
4,779
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
14
6 / 3 / 0
8,538
610
6,645
7,319
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SSKingDre
Gilgamesh
13
3 / 2 / 3
8,192
585
6,093
10,625
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
5,053
361
328
4,462
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 3
7,544
539
7,789
8,788
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
SlumDomo4
Sun Wukong
10
0 / 4 / 2
6,335
453
717
4,908
1,567
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
WizardDoge
Nemesis
10
4 / 4 / 0
6,971
498
3,241
10,885
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 3 / 3
6,842
489
5,573
7,409
2,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
9
9
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
5
10.5
W
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
W
Cabrakan
CAPTIN75
Cabrakan
2
0
7
5.5
L
0
5
1
0.1
W
Zeus
6
3
0
2
L
2
4
3
0.88
W
Gilgamesh
SSKingDre
Gilgamesh
3
2
3
2.25
L
Sun Wukong
SlumDomo4
Sun Wukong
0
4
2
0.25
L
Nemesis
WizardDoge
Nemesis
4
4
0
1
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,407
Damage
17,648
36,799
Taken
36,452
20,490
Mitigated
11,477
7,556
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,784
3,794
0
1,522
7,714
3,428
1,615
1,918
5,796
0
70,655
W
Tsukuyomi
 
Tsukuyomi
3,871
1,117
0
1,145
6,362
2,114
1,054
3,128
3,234
0
26,865
W
Cabrakan
CAPTIN75
Cabrakan
2,014
339
313
1,378
4,779
6,128
152
1,534
3,245
13,604
0
L
328
259
0
98
4,462
995
46
965
3,356
0
6,006
W
Zeus
6,645
1,696
0
1,262
7,319
2,451
465
2,998
4,321
47,232
0
L
7,789
2,146
0
2,883
8,788
3,302
240
892
7,456
42,570
6,007
W
Gilgamesh
SSKingDre
Gilgamesh
6,093
1,306
0
1,936
10,625
6,369
328
3,263
7,362
0
39,616
L
Sun Wukong
SlumDomo4
Sun Wukong
717
225
0
0
4,908
1,567
469
367
4,496
0
23,485
L
Nemesis
WizardDoge
Nemesis
3,241
1,383
0
3,215
10,885
3,255
0
3,886
6,761
0
31,195
L
5,573
981
0
2,340
7,409
2,358
143
2,121
5,136
35,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,783
Gold Earned
32,745
358
Minions Killed
271
0
Camps Cleared
0
1,444,132
Distance Traveled
1,111,571
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,398
671
112
8
0
313,035
9
W
Tsukuyomi
6,567
469
38
3
0
281,236
0
W
Cabrakan
8,088
578
29
2
0
288,792
2
L
Ullr
5,053
361
10
1
0
131,439
0
W
Zeus
8,538
610
98
7
0
272,573
1
L
Sol
7,544
539
92
7
0
273,049
0
W
Gilgamesh
8,192
585
81
6
0
288,496
0
L
Sun Wukong
6,335
453
48
3
0
236,066
0
L
Nemesis
6,971
498
55
4
0
262,234
1
L
Hera
6,842
489
66
5
0
208,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role