Player Matchup

Danzaburou
Danzaburou
Carmando3
Danzaburou
Level 45
God Stats
2W - 0L
1,734 SR
Queue Stats
30W - 21L
1,520 Elo+
Party 1
Eset
Eset
Masokitty
Eset
Level 8
God Stats
9W - 6L
1,613 SR
Queue Stats
16W - 14L
1,495 Elo+
Party 2
Xing Tian
Xing Tian
SimpQueen
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,451 Elo+
Party 2
Anubis
Anubis
bigboylogie
Anubis
Level 16
God Stats
9W - 11L
1,423 SR
Queue Stats
25W - 23L
1,468 Elo+
Party 1
Set
Set
itsNationx
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,610 Elo+
Party 1
Team Averages
Level 48
1,554 SR
1,509 Elo+

VS

Team Averages
Level 32
1,534 SR
1,491 Elo+
Scylla
Scylla
Akaza0909
Scylla
Level 10
God Stats
10W - 7L
1,451 SR
Queue Stats
32W - 40L
1,372 Elo+
Party 3
Jormungandr
Jormungandr
Forestwalker
Jormungandr
Level 26
God Stats
1W - 2L
1,747 SR
Queue Stats
5W - 7L
1,595 Elo+
Solo
Artemis
Artemis
Virista
Artemis
Level 30
God Stats
3W - 6L
1,440 SR
Queue Stats
93W - 79L
1,543 Elo+
Solo
Sylvanus
Sylvanus
Xavier2942
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,459 Elo+
Solo
Raijin
Raijin
drummer4eoa
Raijin
Level 69
God Stats
5W - 2L
1,530 SR
Queue Stats
133W - 139L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carmando3
Danzaburou
18
4 / 4 / 12
11,715
1,065
17,859
12,911
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Eset
17
2 / 1 / 6
9,892
899
3,801
4,755
1,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SimpQueen
Xing Tian
18
3 / 0 / 16
12,144
1,104
10,899
14,970
22,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
4 / 5 / 10
10,858
987
15,023
12,531
5,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
10 / 7 / 7
11,788
1,072
26,659
17,969
5,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

184

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akaza0909
Scylla
17
5 / 2 / 6
10,891
990
8,223
8,971
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Forestwalker
Jormungandr
18
5 / 2 / 11
11,705
1,064
15,899
16,839
8,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Virista
Artemis
17
2 / 7 / 7
10,250
932
9,809
14,964
4,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Xavier2942
Sylvanus
17
3 / 5 / 8
11,687
1,062
7,934
19,093
23,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
17
2 / 7 / 12
10,579
962
14,874
17,988
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
61
23
Kills
17
17
Deaths
23
51
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akaza0909
Scylla
5
2
6
4
W
Danzaburou
Carmando3
Danzaburou
4
4
12
2.5
L
Jormungandr
Forestwalker
Jormungandr
5
2
11
5.25
W
Eset
2
1
6
5
W
Xing Tian
SimpQueen
Xing Tian
3
0
16
11
L
Artemis
Virista
Artemis
2
7
7
0.79
L
Sylvanus
Xavier2942
Sylvanus
3
5
8
1.4
W
Anubis
4
5
10
1.8
L
Raijin
2
7
12
1.14
W
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,241
Damage
56,739
63,136
Taken
77,855
39,280
Mitigated
42,907
12,658
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akaza0909
Scylla
8,223
1,662
0
324
8,971
2,411
0
2,307
6,664
24,843
0
W
Danzaburou
Carmando3
Danzaburou
17,859
6,442
0
4,144
12,911
4,080
0
10,057
2,595
0
48,452
L
Jormungandr
Forestwalker
Jormungandr
15,899
3,231
0
358
16,839
8,047
0
5,814
11,025
47,995
0
W
Eset
3,801
913
1,698
726
4,755
1,617
0
3,955
754
14,083
0
W
Xing Tian
SimpQueen
Xing Tian
10,899
1,174
0
866
14,970
22,215
0
9,124
5,624
24,014
0
L
Artemis
Virista
Artemis
9,809
2,896
0
1,004
14,964
4,029
0
5,392
9,572
0
27,387
L
Sylvanus
Xavier2942
Sylvanus
7,934
1,790
3,171
5,635
19,093
23,634
0
9,172
9,921
15,785
0
W
Anubis
15,023
402
0
2,992
12,531
5,576
0
9,754
2,525
27,052
0
L
Raijin
14,874
446
0
627
17,988
4,786
0
7,038
10,950
30,154
0
W
26,659
12,152
0
2,232
17,969
5,792
0
13,094
4,708
0
40,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,397
Gold Earned
55,112
197
Minions Killed
212
3
Camps Cleared
7
941,162
Distance Traveled
922,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,891
990
52
5
2
186,354
0
W
Danzaburou
11,715
1,065
80
7
0
187,458
0
L
Jormungandr
11,705
1,064
64
6
2
192,173
0
W
Eset
9,892
899
18
2
0
176,861
0
W
Xing Tian
12,144
1,104
23
2
0
192,081
0
L
Artemis
10,250
932
36
3
2
178,657
0
L
Sylvanus
11,687
1,062
19
2
0
173,393
0
W
Anubis
10,858
987
32
3
1
192,938
0
L
Raijin
10,579
962
41
4
1
191,431
0
W
Set
11,788
1,072
44
4
2
191,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role