Player Matchup

Mercury
Mercury
ClassicT1D
Mercury
Level 23
God Stats
4W - 5L
1,484 SR
Queue Stats
44W - 63L
1,356 Elo+
Solo
Freya
Freya
DarthWiccan97
Freya
Level 27
God Stats
5W - 12L
1,378 SR
Queue Stats
62W - 81L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
Dirdir10
Gilgamesh
Level 7
God Stats
0W - 3L
1,113 SR
Queue Stats
4W - 11L
1,189 Elo+
Solo
Cu Chulainn
Cu Chulainn
HEMDYRE
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,369 Elo+
Solo
Loki
Loki
l3allzDeep
Loki
Level 7
God Stats
0W - 4L
1,169 SR
Queue Stats
2W - 10L
1,193 Elo+
Solo
Team Averages
Level 17
1,329 SR
1,294 Elo+

VS

Team Averages
Level 47
1,557 SR
1,412 Elo+
Thor
Thor
Big_Boyd42
Thor
Level 4
God Stats
2W - 1L
1,702 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 1
Scylla
Scylla
PizzzaManx69x
Scylla
Level 155
God Stats
1W - 3L
1,245 SR
Queue Stats
15W - 24L
1,372 Elo+
Party 1
Anhur
Anhur
PrimeTime_KG
Anhur
Level 3
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
XxFadedEclipse0
Cliodhna
Level 13
God Stats
1W - 0L
1,689 SR
Queue Stats
28W - 25L
1,357 Elo+
Solo
Terra
Terra
malal_53
Terra
Level 58
God Stats
4W - 2L
1,445 SR
Queue Stats
16W - 25L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ClassicT1D
Mercury
20
17 / 13 / 14
17,553
1,254
34,050
27,131
10,197
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 9 / 11
16,832
1,202
33,109
31,582
12,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Dirdir10
Gilgamesh
20
0 / 10 / 14
12,153
868
6,140
18,479
7,582
Cu Chulainn
HEMDYRE
Cu Chulainn
20
2 / 10 / 17
13,411
958
13,440
30,498
15,928
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 6 / 15
15,953
1,140
16,737
16,307
6,129
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 26
14,402
1,029
13,407
21,016
10,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 5 / 21
18,122
1,294
40,858
24,418
11,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 8 / 22
13,292
949
10,590
16,342
8,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
20
17 / 10 / 17
17,205
1,229
39,302
27,939
12,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
malal_53
Terra
20
6 / 5 / 21
13,834
988
7,839
24,673
23,093
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
154
38
Kills
47
48
Deaths
38
71
Assists
107
Player
Kills
Deaths
Assists
KDA
W
4
10
26
1.7
L
Mercury
ClassicT1D
Mercury
17
13
14
1.85
L
14
9
11
2.17
L
Gilgamesh
Dirdir10
Gilgamesh
0
10
14
0.7
L
Cu Chulainn
HEMDYRE
Cu Chulainn
2
10
17
1.05
W
18
5
21
5.7
W
2
8
22
1.63
W
Cliodhna
17
10
17
2.55
L
5
6
15
2.08
W
Terra
malal_53
Terra
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,476
Damage
111,996
123,997
Taken
114,388
51,865
Mitigated
65,799
12,459
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,407
4,911
0
0
21,016
10,042
0
4,763
16,199
0
25,580
L
Mercury
ClassicT1D
Mercury
34,050
20,462
0
15
27,131
10,197
0
11,268
15,863
0
56,668
L
33,109
11,973
0
6,755
31,582
12,029
0
13,644
17,938
64,422
0
L
Gilgamesh
Dirdir10
Gilgamesh
6,140
834
0
66
18,479
7,582
0
4,693
13,786
0
13,897
L
Cu Chulainn
HEMDYRE
Cu Chulainn
13,440
4,528
0
4,362
30,498
15,928
0
12,983
17,515
0
30,164
W
40,858
6,846
386
10,414
24,418
11,228
0
5,933
18,280
71,663
0
W
10,590
5,255
0
1,265
16,342
8,687
0
3,500
12,736
0
21,283
W
Cliodhna
39,302
8,592
0
10
27,939
12,749
0
9,735
17,989
0
77,663
L
16,737
8,147
0
1,261
16,307
6,129
0
6,109
10,198
0
65,981
W
Terra
malal_53
Terra
7,839
5,221
1,990
2,089
24,673
23,093
0
9,178
15,335
21,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,902
Gold Earned
76,855
249
Minions Killed
238
20
Camps Cleared
3
1,231,500
Distance Traveled
1,101,346
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,402
1,029
21
2
0
221,583
0
L
Mercury
17,553
1,254
43
3
1
311,426
0
L
Freya
16,832
1,202
73
5
1
243,066
0
L
Gilgamesh
12,153
868
6
0
1
224,222
2
L
Cu Chulainn
13,411
958
32
2
0
199,624
0
W
Scylla
18,122
1,294
78
6
2
237,727
0
W
Anhur
13,292
949
28
2
0
134,252
1
W
Cliodhna
17,205
1,229
84
6
1
281,979
0
L
Loki
15,953
1,140
95
7
17
253,162
0
W
Terra
13,834
988
27
2
0
225,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role