Player Matchup

Nemesis
Nemesis
FoxsEmblem
Nemesis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 79L
1,656 Elo+
Party 1
Zeus
Zeus
Lord_Taflic
Zeus
Level 28
God Stats
4W - 0L
1,694 SR
Queue Stats
50W - 13L
1,680 Elo+
Party 1
Sobek
Sobek
MaZo_TricKz
Sobek
Level 148
God Stats
6W - 2L
1,634 SR
Queue Stats
271W - 251L
1,646 Elo+
Party 1
Team Averages
Level 110
1,610 SR
1,661 Elo+

VS

Team Averages
Level 61
1,481 SR
1,467 Elo+
Ymir
Ymir
Bei 5 Ein Drauf
Ymir
Level 149
God Stats
6W - 10L
1,508 SR
Queue Stats
274W - 301L
1,494 Elo+
Solo
Odin
Odin
OldTsunade
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Zeus
Zeus
zxGABKINGzx
Zeus
Level 29
God Stats
6W - 4L
1,436 SR
Queue Stats
19W - 24L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FoxsEmblem
Nemesis
13
6 / 0 / 10
9,218
768
5,855
9,263
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
9 / 3 / 7
9,633
803
14,354
7,272
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 14
8,775
731
3,935
10,379
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
6,489
541
481
7,467
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 8 / 1
6,366
531
569
10,601
3,337
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 6 / 0
8,528
711
11,779
9,891
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
4
4
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Nemesis
FoxsEmblem
Nemesis
6
0
10
11
W
9
3
7
4.17
W
2
1
14
9
L
0
8
1
0.06
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
12,829
26,914
Taken
27,959
19,948
Mitigated
9,262
7,835
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
481
109
0
742
7,467
2,861
0
5,571
1,670
1,803
0
W
Nemesis
FoxsEmblem
Nemesis
5,855
987
0
3,847
9,263
6,411
826
3,857
5,406
0
30,031
W
14,354
898
0
806
7,272
3,108
710
3,987
3,285
41,567
0
W
3,935
380
0
3,182
10,379
10,429
392
4,706
4,963
16,893
0
L
569
158
0
30
10,601
3,337
0
7,082
2,971
0
3,677
L
11,779
427
0
555
9,891
3,064
0
5,272
4,054
37,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,626
Gold Earned
21,383
126
Minions Killed
64
8
Camps Cleared
1
645,464
Distance Traveled
318,360
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,489
541
3
0
0
66,158
0
W
Nemesis
9,218
768
57
5
3
243,352
1
W
Zeus
9,633
803
54
5
5
191,104
8
W
Sobek
8,775
731
15
1
0
211,008
0
L
Odin
6,366
531
3
0
0
76,231
1
L
Zeus
8,528
711
58
5
1
175,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role