Player Matchup

Tsukuyomi
Tsukuyomi
Der_EchteBetz_
Tsukuyomi
Level 7
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 2L
1,343 Elo+
Solo
Skadi
Skadi
Ilodikal
Skadi
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
111W - 132L
1,406 Elo+
Party 1
Thor
Thor
RGX_13
Thor
Level 16
God Stats
20W - 14L
1,625 SR
Queue Stats
47W - 51L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Zimabluue
Cthulhu
Level 28
God Stats
8W - 9L
1,583 SR
Queue Stats
120W - 148L
1,403 Elo+
Party 1
Ra
Ra
gmogavr
Ra
Level 14
God Stats
7W - 4L
1,697 SR
Queue Stats
19W - 30L
1,379 Elo+
Party 1
Team Averages
Level 19
1,498 SR
1,385 Elo+

VS

Team Averages
Level 25
1,679 SR
1,515 Elo+
Neith
Neith
HydraH2O
Neith
Level 5
God Stats
3W - 1L
1,951 SR
Queue Stats
3W - 1L
1,784 Elo+
Party 2
Bellona
Bellona
IamPinguu
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,525 Elo+
Party 2
Chang'e
Chang'e
Pox Crusader
Chang'e
Level 82
God Stats
5W - 1L
1,741 SR
Queue Stats
295W - 254L
1,570 Elo+
Party 2
Hun Batz
Hun Batz
SAMURAIRICK25
Hun Batz
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 34L
1,354 Elo+
Party 3
Bacchus
Bacchus
WugglinGoblin
Bacchus
Level 6
God Stats
13W - 11L
1,701 SR
Queue Stats
54W - 48L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Der_EchteBetz_
Tsukuyomi
13
3 / 9 / 4
9,563
455
15,649
17,370
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Ilodikal
Skadi
14
3 / 8 / 3
9,627
458
10,582
16,726
5,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
RGX_13
Thor
14
2 / 8 / 2
9,539
454
6,087
15,669
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Zimabluue
Cthulhu
12
3 / 8 / 2
8,776
418
11,055
23,685
17,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 10 / 5
8,682
413
8,626
13,068
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HydraH2O
Neith
15
4 / 4 / 0
9,633
459
4,760
8,835
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
IamPinguu
Bellona
19
18 / 0 / 9
12,133
578
20,428
18,086
16,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Pox Crusader
Chang'e
18
10 / 3 / 22
12,095
576
27,319
20,264
8,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SAMURAIRICK25
Hun Batz
18
9 / 3 / 8
11,433
544
12,114
16,112
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
14
2 / 3 / 12
9,667
460
4,042
17,681
19,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
13
Kills
43
43
Deaths
13
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Der_EchteBetz_
Tsukuyomi
3
9
4
0.56
W
Neith
HydraH2O
Neith
4
4
0
1
W
Bellona
IamPinguu
Bellona
18
0
9
22.5
L
Skadi
Ilodikal
Skadi
3
8
3
0.56
W
Chang'e
Pox Crusader
Chang'e
10
3
22
7
L
Thor
RGX_13
Thor
2
8
2
0.38
W
Hun Batz
SAMURAIRICK25
Hun Batz
9
3
8
4.33
W
Bacchus
2
3
12
2.67
L
Cthulhu
Zimabluue
Cthulhu
3
8
2
0.5
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,999
Damage
68,663
86,518
Taken
80,978
39,589
Mitigated
54,331
14,770
Healing
24,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Der_EchteBetz_
Tsukuyomi
15,649
4,560
0
2,960
17,370
5,622
0
4,766
12,604
0
53,690
W
Neith
HydraH2O
Neith
4,760
1,775
0
1,558
8,835
3,506
2,222
2,663
6,076
0
58,481
W
Bellona
IamPinguu
Bellona
20,428
6,262
0
3,859
18,086
16,419
1,453
3,520
14,245
442
52,215
L
Skadi
Ilodikal
Skadi
10,582
5,570
0
2,934
16,726
5,528
1,401
6,197
10,529
0
50,516
W
Chang'e
Pox Crusader
Chang'e
27,319
1,269
4,955
10,616
20,264
8,038
479
6,135
13,566
78,989
0
L
Thor
RGX_13
Thor
6,087
344
0
1,974
15,669
6,977
0
6,681
8,988
0
42,289
W
Hun Batz
SAMURAIRICK25
Hun Batz
12,114
3,613
0
738
16,112
6,525
1,799
1,982
13,894
0
91,595
W
Bacchus
4,042
981
0
2,797
17,681
19,843
115
4,786
12,533
16,614
0
L
Cthulhu
Zimabluue
Cthulhu
11,055
1,075
691
4,277
23,685
17,117
687
7,921
15,764
39,163
0
L
8,626
1,191
1,034
900
13,068
4,345
383
6,238
6,830
30,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
54,961
338
Minions Killed
454
0
Camps Cleared
0
1,729,684
Distance Traveled
1,922,814
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,563
455
80
4
0
340,316
3
W
Neith
9,633
459
94
4
0
311,878
1
W
Bellona
12,133
578
72
3
0
428,648
1
L
Skadi
9,627
458
86
4
0
330,977
3
W
Chang'e
12,095
576
107
5
0
410,774
1
L
Thor
9,539
454
60
3
0
330,275
3
W
Hun Batz
11,433
544
151
7
0
409,562
1
W
Bacchus
9,667
460
30
1
0
361,952
0
L
Cthulhu
8,776
418
54
3
0
387,168
1
L
Ra
8,682
413
58
3
0
340,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role